Snapchat 2.0 - a super fast mobile game played with funny moments between friends

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whatHightime is a super fast mobile game played with funny moments between friends.

Take a pic or video, send it to friends, make them smile, and if they have ninja skills they might be able to send it to another friend before it disappears.

Great moments will spread, but you always control if they keep winning time or simply disappear at the flick of a switch.

it's like putting snapchat, a ninja & angry birds in a blender

whoConcept devised by adam martin

founded and sold ecommerce platform : beautiful crime (2010) & social recruitment platform : workfu (2012)

adammmartin09@gmail.com // + 44 (0)7515 384714

why"There’s something beautifully noncommittal about Snapchat that flies in the face of what we’ve always known photography to represent... what is driving Snapchat’s surging usage represents something new and something profound. The key is in the stat that is making so many VCs want to invest: Already a stunning 50 million snaps are being taken a day, which compares impressively to the 300 million photos uploaded per day to the gargantuan 1 billion person Facebook." pando daily

hightime is the next evolution of snapchatHightime combines the quickfire, fun and ephemeral nature of sharing pictures and video but UNIQUELY adds:

1.a compulsive social gaming component 2. THE ABILITY FOR THE CREATOR OF ANY PICTURE Or VIDEO TO DELETE IT FROM EVERYWHERE3. FOR USERS TO COMPETE AS TO WHO CREATES THE MOST SHARED PICTURES AND VIDEO

CAPTURE THE MOMENT witha photo or video

ANNOTATE THE MOMENTwith text or doodles

SET TIME of moments you create

forward moments you receiveto friends in time!!

dashboard to view all moments sent, received & hightime

snapchat1. take picture of video 2. send to friends3. picture or video expires in under 10 seconds

snapchat v hightime

hightime1. TAKE PICTURE OR VIDEO2. SEND TO FRIENDS3. FRIENDS HAVE UNDER 10 SECONDS TO FORWARD MEDIA4. IF MEDIA IS FORWARDED YOU GAIN HIGHTIME STATUS5. YOU CAN DELETE MEDIA ANYTIME FROM ANYWHERE

the opportunitysnapchat is a year old, valued at $100m +, has been unsuccessfully copied by facebook and is growing at an exponential rate amongst the 16 - 25 community with 50 million + photos being shared everyday.

hightime adds a compelling social layer, turning snapchat into a game amongst friends.

the ephemeral social market is nascent and there is a window of opportunity to create a truly compelling competitor to snapchat for european & asian market

the planbuild a better designed, more engaging rival to snapchat within 3 months.

seed hightime with college community, gain traction rapidly given snapchat has proven market desire.

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