Serious Games Workshop Almere 2012 part 1

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What Serious Games are, what a Gamification campaign consists of and some Game Design insights to be applied within different projects.

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After typing

“Multimedia”

in Google

Girls

Boys Note that this

is the first

reward ;)

Amal Ramon Wendy Roger

Game in the City BES La Salle Almere!!!

http://www.knewton.com/gamification-education/

Who am I?

Graduated as an Electronics Engineer in 1998 at La Salle School

of Engineering, Ramon Llull University

PhD in the "Intelligent Systems and Distributed parallel environments" program at the same university (2004) • Doctoral Dissertation: "General Dynamic Surface Reconstruction:

Application to the 3D Segmentation of the Left Ventricle“

Teaching Computer Graphics, Game Design and VR

Directing the Multimedia Engineering Degree and the Multimedia Creation & Serious Games Master Program

International Stages: • IMSC (Integrated Media Systems Center) at the University of

Southern California (USC, Los Angeles, California, USA, 1998) with Dr. Ulrich Neumann

• VIS Lab at The Henry Samueli School of Engineering (University of California at Irvine – UCI, 2005) with Dr. Falko Kuester

• ETC (Entertainment Technology Center) at Carnegie Mellon University (Pittsburgh, PA, 2008-2009) with Dr. Don Marinelli

When 11 …

When 30 …

An so…

A VR

Simulator

Within

Medicine

1999-2004

(from SPECT

to a 3D interactive

model)

Challenge #1

The “Statistics”

Do you know what SGs are?

And Gamification?

Are you aware of any examples?

Are U a Gamer?

Let me share…

Courtesy of Phil Toledano

STUDYING (before Univ.) = 10500h

PLAYING 2.13h/day >10000h

-Extremely Optimistic

-Ready for the “Social Fabric”

-Loving to produce!

-Epic Meaning

http://superbetterlabs.com/

Challenge #2

The “Half Sheets”

Let me tell you a story…

Randy Pausch’s Last Lecture: Achieving Your Childhood Dreams

Don Marinelli’s The Comet and the Tornado

Memorable Vs Miserable… …they said!

Challenge #3

The “Karma” cards

What are we talking about?

No one wanted

to leave this stand

http://www.thefuntheory.com/piano-staircase

http://www.thefuntheory.com/bottle-bank-arcade-machine

IEEE TRANSACTIONS ON MULTIMEDIA, VOL. 6, NO. 6, DECEMBER 2004

A serious game is a term used to refer to a software or hardware application developed with game technology and game design principles for a primary

purpose other than pure entertainment

Gamification is the concept of applying

game-design thinking to non-game

applications to make them more fun and

engaging

The Gamification Blog

Challenge #4

The Books

…but not all of them!

Well…give me

some more

examples

please!

3 week’s time Ambiguous Scenario

A real client Teams of 3 (producer + programmer + artist)

To use a very specific tool that they know nothing about To implement a certain FX effect

Crayon 3D

Fish Tank VR Finger Tracking Gesture

Recognition Physics Engine

Fish tank VR Gesture recognition IR tracking Physics engine Python interface to Wiiuse http://www.panda3d.org/

Dr. Oscar García Pañella Email: oscarg@salle.url.edu

Web page: http://www.salle.url.edu/~oscarg/

Blog: http://blogs.salleurl.edu/dtm-media-technology/

Twitter: @kokopus_dark