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Librariesas
Happiness Engines
Elizabeth Lane LawleyComputers in Libraries 2008
1. satisfying work to do
2. the experience of being good at something
3. time spent with people we like
4. the chance to be a part of something bigger than yourself
Elements of Happiness
Are YOU are in the happiness business?
Maybe not yet… but you will be.
For many people today, in terms of perceived quality of life, virtuality is
beating reality.
“We are witnessing what amounts to no less than a global mass
exodusto virtual worlds and other online
gaming environments.”
– economist Edward Castronova
Virtual World Playmates
Real-World Colleagues
The Grind
AJ Kim on Game Mechanics
1) Collecting
2) Points
3) Feedback
4) Exchanges
5) Customization
Real World Games:Summer Reading Programs
Real World Games:Super Sleuth
Games That Blur Boundaries: Chore Wars
Real World Games:Tupperware
Games That Blur Boundaries:Seriosity’s Attent
Games That Blur Boundaries:Social Genius
Games as Gateway Drugs
Online Rebound:From Real to Virtual and
Back Again
Online Rebound:“LAN Parties”
Online Rebound:moo.com
We love the web, but you can’t put it in your pocket.
Online Rebound:etsy.com
Online Rebound:Libraries?
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