Learning technologies in mobile scenarios (By Magí Almirall)

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UOC UNESCO Chair in e-Learning: Mobile Technologies for Learning & Development.

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Learning technologies in mobile scenarios

This is distance learning

This is not distance learning

When students are engaged, they are learning

We have big classrooms and in the last row …

it is distance learning ;-))

Learning without distances

UOC: Open University of Catalonia

• University without distances

• Fully online University (Undergraduate, Graduate and PhD programs)

• Headquarters in Barcelona, Spain

• Founded 15 years ago as an online University

• 53,000 students, 500 full-time faculty, 2,000 part-time faculty

1st idea to remember :

Learning without distances

Why do we build this type of classrooms?

Sure, it is our way to offer learning for all, but …

Finding new ideas … new original ideas

Finding new ideas … new original ideas

Antoni Gaudí

“Originality is in the origin”

Finding new ideas … going to the origin

How did Pythagoras learn and teach?

Personalization, sharing, talking… who is the teacher?

Living and learning together.

2nd idea to remember :

The learner lives with his/her teacher

Finding new ideas … going to the origin

What is the etymological sense of pedagogy?

Finding new ideas … going to the origin

What is the etymological sense of pedagogy?

The pedagogue is your slave, goes with you everywhere

3rd idea to remember :

Pedagogy goes with you everywhere

Learning technologies in mobile scenarios

Learning technologies in mobile scenarios

Who can help us define these projects?

Learning technologies in mobile scenarios

Who can help us define these projects?

Our real students !!!

Projects to create human interfaces … or not

video real human interfase

Project 1: Mobile learning scenarios from a UCD perspective

By Pablo and Eva

Project 1: Mobile learning scenarios from a UCD perspective

GoalsTo define m-learning scenarios in order to design useful and friendly mobile learning applications and based on the requirements of potential users.

Methodology· Personas

· Focus group

· Contextual inquiry in commuting contexts

Xavi

35 years old

Single

Works in Accounting

Studies a degree in Business Administration

Motivation: Enhance his career prospects

Scenario 1: 20-min commute

Imma

28 years old

Lives with her partner

Lawyer

Studies a degree in Humanities

Motivation: As a hobby

Scenario 2: 45-min commute

4th idea to remember:

Let’s analyze the user closely: User-centered design

From these real stories, we create projects

to enhance learning in these mobile scenarios

6 sketches = 6 projects

MyWay project

She is about to start a new course and she is downloading all the learning materials to her e-book.

Annotation project

She uses her commuting time to read the material, underline it and to take notes on her e-book.

Imma Lawyer

28 years old Studies a degree in Humanities

Lives with her partner Motivation: As a hobby

Mobile classroom

On her way home, Imma goes on-line and checks her virtual classrooms.

Mobile widgets

Imma also uses Google Scholar, wikipedia, and other websites to find more information about her assignment.

Imma, 28 years old. Studies a degree in Humanities

Foreign language self-assesment

As she has not yet arrived home, she starts to answer the activities from a self-assessment test.

Campusproject.org

Once at home, before dinner, she starts to work on the assignment that she has read about and taken notes during her commuting time.

Imma, 28 years old. Studies a degree in Humanities

By Josep Rivera, Albert Juhé and Alejo Buixeres

Project 1: MyWay

What format? Where?

Automatic elearning contents • Generated automaticaly by XML (DTbook)• Available in 1,200 subjects (= 60% of UOC courses)• Popularity of formats is related to popularity of devices• Epub and Mobipocket have not yet boomed

Project 1: MyWay

Project 1: MyWay

5th idea to remember:

The best elearning content format

depends on the scenario

We can develop the best format .... or not ...

Video ipod flea

Project 1: MyWay

By Muriel Garreta and Francesc SantanachI+D financed by Spanish government

www.layers.com

Project 2: Annotation

Interoperability with internet services• Layers to organize your activity • Layers to share with the teacher and with the other students• Layers to ... open and observe

Project 2: Annotation

Sure, other ways exists ... Or not ...

video pop corn

6th idea remember:

6 – Learners will define uses that we may not imagine, test and observe it.

Project 2: Annotation

By Muriel Garreta, Alícia Valls and Josep Matamoros

Project 3: Mobile classroom

I’ll send anemail to the lecturer

to ask him!

Mobile alerts • Calendar and messages • Automatic redirection when connecting through a mobile device

Project 3: Mobile classroom

But, so many alerts are molest … or not …

Video will it blend

Project 3: Mobile classroom

7th idea to remember:

Users want alerts to guide them in their learning tasks.

By Eva Gil, Xavier Aracil and Irene ManresaFinanced by France Telecom

Project 4 : Mobile widgets

Connecting with an iPad …

Access from several devices • Web widgets adapted to devices • With special services like “my university contents” • Each device brings different added values for elearning purposes

Campus mobile

Campus iPad

Campus e-book

Project 4 : Mobile widgets

8th idea to remember:

Offering the same information to several devices

Project 4 : Mobile widgets

By Josep Rivera and Juan Antonio Recio

Project 5: Foreign languages self-assessment

What's my level?

Self-assesment• We can develop self-assessment for several devices at the same time. • We only need 5 to 10 types of exercises. • Teachers can reorganize the content

Project 5: Foreign languages self-assessment

9th idea to remember:

Mobile scenarios need more interactive contents.

Project 5: Foreign languages self-assessment

By Francesc Santanach and Carlos Ors

Project 6: Campusproject.org

I have internet services in the VC …

Interoperability of learning services• Using OKI MIT specifications• Compliant with LTI IMS standards• Working together with an open source community

Campusproject.org

10th idea to remember:

We can use interoperability to connect with other institutions and expand our learning tools.

Campusproject.org

Working together in open source to achieve unimaginable goals... or not …

Flock of sheep and sheep herders

Conclusions: A summary of the ideas

1. Learning without distances

2. The learner lives with his/her teacher.

3. Pedagogy goes with you everywhere.

Conclusions: A summary of the ideas

1. Learning without distances

2. The learner lives with his/her teacher.

3. Pedagogy goes with you everywhere.

4. Let’s analyze the user closely: User-centered design.

5. The best elearning content format depends on the scenario.

Conclusions: A summary of the ideas

1. Learning without distances

2. The learner lives with his/her teacher.

3. Pedagogy goes with you everywhere.

4. Let’s analyze the user closely: User-centered design.

5. The best elearning content format depends on the scenario.

6. Learners will define uses that we may not imagine.

7. Users want alerts to guide them in their learning tasks.

8. Offering the same information to several devices.

Conclusions: A summary of the ideas

1. Learning without distances

2. The learner lives with his/her teacher.

3. Pedagogy goes with you everywhere.

4. Let’s analyze the user closely: User-centered design.

5. The best elearning content format depends on the scenario.

6. Learners will define uses that we may not imagine.

7. Users want alerts to guide them in their learning tasks.

8. Offering the same information to several devices.

9. Mobile learning scenarios need more interactive contents.

10. We can use interoperability to connect with other institutions and

expand our learning tools.

http://learningtechnologies.uoc.edu

malmirall@uoc.edu

Connecting pieces that are close to the users

Thank you

Learning technologies in mobile scenarios

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