Games in schools

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GAMES IN SCHOOLSHOW CAN WE LEARN BY GAMING

SUBJECTS INVOLVED

• Language (Englisch, German, etc.)

• Maths

• ICT

• Human sciences

• Others (who are not afraid to try it out!)

AGE OF STUDENTS

• 13 – 14 years

TOOLS WE WILL USE / EQUIPMENT

• Quiz-tools (like kahoot, quizizz, powerpoint game creator, scratch, akinator, learning apps, socrative, etc)

• Apps (learning apps for language learning, geography, etc)

• Sites like „educaplay“

• Coding games (sites where you can code your own game)

• Puzzles

• VR glasses

• PS3, PS4, Nintendo DS, move controller

Puzzle created by a student in Greece (jigsaw planet)

Online Hangman between 5 schools

Kahoot Games in the library

DESCRIPTION OF THE LESSON PLAN

• What do we want? We want to give students the opportunity to exchange experiences about the positive impact games have on learning. How we can do this? We create a collection of games which students can use to play and learn. They can play as often as they want or need.

• In phase one teachers have to think about how they can use games for teaching (use apps for language learning, create quizzes, using games for thematic learning or project based learning)

• In phase two students create their own quizzes, think about projects based on games, present apps they have find on their own devices.

DESCRIPTION OF THE LESSON PLAN

• In the third phase students can play online with their partners and exchange information about games.

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