GameStorm by BrandNewGame (copyright protected)

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BrandNewGame developed this methodology to help clients determining their main organizational objectives, challenges and required employee behavior to face those challenges. We also calculate the potential wins in terms of 'cost reduction' and 'revenue growth'. The GameStorm empowers people to start change and create their future.

Citation preview

GameStorm

“The GameStorm changes the way people in your organization achieve their (monthly) challenges.”

GameStorm

Instead of telling people what to do, employees define their own actions which leads to more commitment and results.

GameStorm

The GameStorm Excellerator enables you to measure impact of actions and progress in terms of ‘euro’s per month’

GameStorm

TM

Start Playing!GameStorm

FORM TEAMSBEGIN

1 DEFINE THE OBJECTIVE ON YOUR

PLAYGROUND

SET GOALS

2

PREDICT POTENTIAL

PROFIT / LOSS CAL-

CULATE

5SCORE

CHOOSE ACTIONS FOR CHANGE

6

BEGIN

CHOOSE 3 CURRENT

CHALLENGES

3START STOP

DOING

5 Min

10 Min

10 Min

15 Min

15 Min

5 Min

60 Min Games

!

PROGRESS

DEFINE 9 + / - ACTIONS AND

CHOOSE 3 TO GO!

PLACE BETS

&

4

& SWITCH CARDS

copyright BrandNewGame 2012

!

PROGRESS

Start Playing!GameStorm

BEGIN

1CREATORS

KILLERS

START STOP

DOING3

DO DO

DODON’T

BEGIN CHANGE

6START START

STARTSTOP

PLACE BETS

& SWITCH CARDS

VOT€ VOT€

VOT€VOT€

4

SCORE

CALCU LATE

+€1.000

- €1.000

- €5.000

+ €8.000

5

copyright BrandNewGame 2012

SET GOALS

2 +-- --

----

+ €

- €

EI

AND CHALLENGES

!!!!!!!!!!!!!!!!!!!!

- COSTS

+ REVENUES

INTERNAL EXTERNALBUSINESS

PLAYGROUND

GameStorm

GameStorm

!!!!!!!!!!!!!!!!!!!!

- COSTS

+ REVENUES

INTERNAL EXTERNALPLAYGROUND

GameStorm

Actions + / - / 0 !

- !!

..........

Actions

!!0 !

..........

Actions

Challenge

Consequenceper action + / - / 0

!+ !

..........

Actions

!+ 0 -

..........

Consequence

!#

Number !

..........

Challenge

Score to monitor results + / - / 0

!+ 0 -

..........

Score

Who are our key players? What drives & motivates them? What do they need to (un) do?

!Know Think Act?

Understand Be able to do

Feel Want ...?

You have to play it 12 times to make a change! You have to play it 21 times to make it a habit!

Remember...GameStorm

Bart Hufen (author of ‘A Brand New Playground’) !+316 4818 6632 !or check out: !www.brandnewgame.nl

Call Us...GameStorm

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