Welcome to Blender!

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Welcome to Blender!. Crash Course for the Absolute Beginner. A quick introduction to Blender and how the 3D Environment works. Introduction to 3D. How does 3D Modelling even work?. Anything you model in Blender starts from primitive shapes (e.g. cubes, cylinders, spheres, torus etc…) - PowerPoint PPT Presentation

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Welcome to Blender!Crash Course for the Absolute Beginner

INTRODUCTION TO 3DA quick introduction to Blender and how the 3D Environment works

How does 3D Modelling even work?• Anything you model in Blender starts from

primitive shapes (e.g. cubes, cylinders, spheres, torus etc…)

• 3D Models are called meshes.• Let’s see what primitive shapes Blender

offers…• Press SHIFT + A (insert mesh)

– This launches the menu of preset meshes• In this course, we will be manipulating

primitive shapes to form complex structures like foliage(trees and nature), infrastructure(buildings) and human beings.

The Blender Interface: Controlling the Viewport

Excuse me, what

is a viewport?

The Blender Interface: Controlling the Viewport

Basically, this is the

viewport in Blender

The Blender Interface: Controlling the Viewport• You can control your viewport with the

NumPad.

Moves viewpoint rightwards

Moves viewpoint leftwards

Top View

Front View

Right ViewMoves viewpoint downwards

Moves viewpoint upwards

The Blender Interface: Controlling the Viewport

Switch betweenOrthographic and Perspective Mode

Orthographic Mode: Portrays objects with no regard to point–of-view.

Perspective Mode: Takes angle of viewpoint into account; reflects how objects look like in the final render

The Blender Interface: Controlling the Viewport

The top left-hand corner of the viewport

tells you what view you are in.

The Blender Interface: Controlling the Viewport• Lastly, you can move your viewport around

by pressing• SHIFT + RIGHT MOUSE BUTTON and

dragging.

MESH MANIPULATIONHow to deform your objects!

4 Most Commonly Used Keys• Grab – You press this to pull/drag the mesh

• Scale – You press this to resize the mesh

• Rotate – You press this to turn the mesh

• Extrude – You press this to extend the mesh

*you don’t have to keep pressing the keysjust press once, let go and just move your mouse

The Blender Interface: Controlling the Viewport

In the bottom left-hand corner, you can see the x, y, and z

axis.You can constraint mesh

manipulation to any axis by pressing any of the four keys

followed by x, y or z.

SELECTIONClicking parts of the object to work with!

Selection Tools – Do you know your ABCs?• All – You press this select/deselect everything on the

active mesh

• Border – You use this tool to box up the area you wish to select

• Circle – Transforms your cursor into something like a Photoshop brush where you can highlight areas you wish to select!! Take Note:Each new selection does not override the previous selection.To select a new area, press A to deselect everything first.

Selection Mode - Mouse• To select ONE thing on your mesh, right-c

lick.• To select multiple parts of the object at a

time, hold down SHIFT while right-clicking.OR

+

Selection Mode - Mouse• Notice how your mouse can only select

corners of the object?• What you can select by right-clicking depends

on the selection mode you are in.• There are 3 selection modes in Blender:

– Vertex Selection Mode– Edge Selection Mode– Face Selection Mode

To toggle between selection modes, press CTRL + TAB

Some concepts illustrated by the CUBE!

Vertex

EdgeFace

SUMMARY OF HOT-KEYSMagic buttons that make life easier!

Hot Keys!Selection

• A – Select/Deselect All

• B – Border(Box) Select

• C – Circle SelectMesh Manipulation• E – Extrude• G – Grab• R – Rotate• S – Scale

Viewport• Numpad 1 – Front View• Numpad 2 – Pan

Upwards• Numpad 3 – Right View• Numpad 4 – Pan Left• Numpad 5 – Ortho/Persp• Numpad 6 – Pan Right• Numpad 7 – Top View• Numpad 8 – Pan

Downwards

That’s all Folks!You are now officially a novice in Blender Modelling!

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