Vuvuzela flow and wireframes

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VUVUZELA WHACKER

GAME FLOW CHART, WIREFRAMES, AND GAME STATES

Peter Blom (peter.blom@gmail.com)Created 2010-06-20

Loading Screen

Intro Screen

Game Mode

Game End Screen

Share Screen

App flow chart

Loading Screen

<Game logo>

Loading...

Intro Screen

<Game logo>

Thematic background, hero in background holding club, about to hit vuvuzela player?

START WHACKING!

Save the world from the Vuvuzela invasion!

You've saved the world from 4303 Vuvuzuelas

Best score so far: 4302

share f

LISTEN TO VUVUZELA

Could be an idea to integrate a vuvuzela sound player, to up the app value? If so it would lead to a screen with an image of a vuvuzela and a button saying "STOP IT!!!!"

Game Mode - Before Start 1

Game Mode - Before Start 2

Game Mode - Before Start 3

Game Mode

1 miin Timer, counting down to 0. Change color when 10 sec left.

score

0:43 1,400MENU

Game End Screen

Thank you!

You managed to rid the world of 215 vuvuzelas, earning you a score of:

524,240

High Score: 859,200 Total Vuvuzelas eradicated: 404

SHARE F PLAY AGAIN

Back to start screen, no confirmationCan also be: "New Highscore!"

Share Screen

Facebook's overlay.

Object States - Dudes

Default Look

Vuvuzela PLayer:

On Tap

Post Tap

-50

Dude slides back down, a bit faster than if he isn't tapped

score remains in place, fades out and is gone when dude is gone

-50+100

+100

-50+100

+100 -50

Other shirt

colors...

Hats = dudes

that give more

points

Asian Guy

Other Graphic Assets

Icon, 50x50, used on the iphone to start app

Icon, 72x72, used in the app store i think

Icon, 512x512, used here and there. Can have more detail in it