UML Dr. Zhen Jiang West Chester University E-mail: zjiang@wcupa.edu

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UMLUML

Dr. Zhen JiangWest Chester UniversityE-mail: zjiang@wcupa.edu

OutlineOutlineIntroduction to UMLObjects and ClassesClass Diagrams

◦Class Icon◦Relationships◦Constraints

UML: Unified Modeling UML: Unified Modeling LanguageLanguage

The Unified Modeling Language (UML) is an industry-standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems

The UML definition was led by Grady Booch, Ivar Jacobson, and Jim Rumbaugh (all now at Rational Software)

Objects and ClassesObjects and ClassesWhat’s object

◦ Identity◦ State◦ Behavior

Sequence Diagram Statechart Diagram

Messages and methodsWhat’s class

◦ Objects and Classes◦ Nature of a class◦ Class Attributes◦ Operation (Method)◦ Interfaces◦ Interfaces and Implementation◦ Corresponding C++ code

ObjectsObjectsConceptually, there are many ways to think

of an object– something that can be seen or touched– a thing to which some action is directed– something that performs a query action

The structure and behaviour of similar objects are defined in their common class

Objects have thee properties: identity , state, and behaviour (query action)

Object Property 1: Object Property 1: IdentityIdentityIdentity is that property of an object which

distinguishes it from all other objectsKeep in mind, however, that an object may

not have a name; Similarly, an object might have multiple names (aliases)– For this reason, there is a subtle distinction

made between the concepts of "name" and "identity"

Object Property 2: StateObject Property 2: State

The state of an object encompasses all of the (usually static) properties of the object plus the current (usually dynamic) values of each of these properties

Object Property 3: Object Property 3: BehaviourBehaviour

Behaviour is how an object acts and reacts, in terms of its status changes and message/information passing

The state of an object represents the cumulative results of its behaviour

Example ObjectsExample ObjectsThere are many physical objects we can

examine right in this room– each person is an object – any chair is not an object– each light bulb is an object– Any book is not an object– this room itself is an object (full or not)

See if the followings are objects or not:◦ Desk◦ Light◦ Person◦ Log◦ The Earth◦ Clock◦ Machine◦ Computer◦ Saving account

Answer: N, Y, Y, N, Y, Y, Y, Y, Y

Objects versus ClassesObjects versus ClassesHow would we describe the state,

behaviour, and identity for each of these objects

We have looked at objects and we have seen that objects can be "classified" into classes

As programmers, we work with both classes and objects from those classes

Classes and ObjectsClasses and ObjectsAn object is called an "instance" of a classThe terms instance and object are

interchangeableCreating an object from a class is often

called instantiationFor example, there are many person objects

in this room -- each person is an instance of the person class

The Nature of a ClassThe Nature of a ClassA class describes the common structure

(attributes/state) and behaviour of its instancesFor example,

– 3.14, 2.71, and 5.5 can be classified as Floats

– the following shapes can be classified as Circles

In a 2D drawing package, circles have a radius, a line thickness, a line color, and a fill color

Each individual circle (instance) drawn by the user has its own value for each attribute

The programmer writes a Circle class and the program instantiates a Circle object every time the user draws a Circle

a snowman made from 9 Circle instances

An attribute is a named property of a class that describes the range of values that instances of the property may hold.(Booch,1999)

An attribute has a type that defines the type of its instances.

Only the object itself should be able to change the value of its attributes.

The values of the attributes define the state of the object

Class AttributesClass Attributes

Operation (Methods)Operation (Methods) An operation is the implementation of a

service that can be requested from any object of the class to affect behavior (Booch, 1999)

An operation can be:– Question (does not change the value of

the object)– Command (may change the value of the

object)

Objectsomething

action

state1 state2action

attribute1 attribute2

operation/method

attributes: {attribute1, attribute2}

operations/methods

value

structure

ReviewReview

Light

On OffTurn on/off

True FalseTurn_on

attributes: {True, False}

operations/methods:

value

structure

Turn_off

Turn_on/off ( )

Class DiagramClass DiagramIntroductionClass IconRelationshipsConstraints

IntroductionIntroduction

The class diagram is fundamental to object-oriented programming

UML’s class diagrams capture the attributes and operations of each class as well the relationships that exist between classes

Class IconClass IconClass IconHiding DetailsVisibility NotationAttribute SpecificationOperation Specification

UML Class IconUML Class Icon The UML class icon is

a rectangle with three compartments:– class name– class attributes– class operations

Attributes are specified in the following form:– object:class name

Circle

radius: float

center_x: int

center_y: int

area()

display()

Hiding DetailHiding Detail

Circle

area()

display()

Circle

radius: float

center_x: int

center_y: int

Circle

You can optionally leave out the attributes, operations, or both in a class icon:

UML Member Visibility UML Member Visibility NotationNotation

UML has three visibility prefixes for members:+ for public, # for protected, and – for private

–e.g.Circle

-radius: float

#area()

+display()

Full UML Attribute Full UML Attribute SpecificationSpecification

The full form of a UML attribute is as follows:[visibility] name [multiplicity] [: type] [= initial value] [{property}]

– The property choices are changeable, addOnly, and frozen

Student Info

-id: string

-hasGraduated: bool = false

Full UML Operation Full UML Operation SpecificationSpecification

The full form of a UML operation is as follows:[visibility] name [(parameter-list)] [:return-type] [{property}]

– The property choices are sequential, concurrent, guarded, and isQuery

The full form of a UML parameter is:[direction] name : type [= default-value]

– The direction choices are in, out, and inout

UML Class RelationshipsUML Class RelationshipsA class relationship is a connection between

two (or more) classesThe three most important class relationships

are generalizations, associations, and aggregations

UML provides a graphical representation for each of the relationships using a different line type for each relationship

Class RelationshipsClass RelationshipsGeneralizationAssociationAssociation ClassQualified AssociationTernary AssociationAggregation

GeneralizationGeneralization A generalization is a relationship between a general

thing (superclass) and a more specific kind of that thing (subclass)

In the UML, generalization requires that objects of the subclass may be used anywhere an object of the superclass appears

Person

Student

AssociationAssociationAn association is a structural relationship that

specifies that objects of one thing are connected to objects of another

Faculty Student

AssociationAssociationAssociations can be adorned with a name.

Faculty StudentTeaching

AssociationAssociationAssociations can be adorned with the roles.

teacherFaculty Studentlearner

AssociationAssociationAssociations can be adorned with the multiplicity.

4..*Faculty Student

1

Association Class (relation Association Class (relation attributes)attributes)

Each object of association class is one instance of relationship (link) in an association.

1..*Faculty Student4..*

Course

Qualified AssociationQualified Association

Qualified association relates two classes and a qualifier.

The qualifier is a special attribute that reduces the effective multiplicity of an association.

Directory Filefile name

Ternary AssociationTernary Association A ternary association is a structural relationship that

specifies that objects of one thing are connected to objects of other two’s.

Developer

LanguageProject

AggregationAggregation

An aggregation is an association that represents whole/part relationship

The “whole” end of the association relationship is adorned with an open diamond shape (e.g. X is part of Y)

e.g. door:Door is part of car:Car

X Y

Generalization, Aggregation, and Generalization, Aggregation, and AssociationAssociation

See if the following pairs of classes have generalization, aggregation or association Faculty & student (as) Hospital & doctor (as) Door & Car (ag --<>) Member & Organization (ag --<>) People & student (ge <|-- ) Circle & point (ge --|>) Department & Faculty (as) Employee & Faculty (ge <|--) Item & Printer (ge <|--) Account & Checking account (ge <|-- )

ConstraintsConstraintsConstraints on ObjectConstraints on Relations

(Ordering)General Constraints (Dependency)

Constraints on ObjectConstraints on ObjectThe constraints restricts the values that objects can be.Example: No employee’s salary can exceed the salary of the employee’s boss.

Employee

Salary

Employer

Salary

{salary <=boss.salary}

Constraints on Relations Constraints on Relations (Ordering)(Ordering)

{Order} indicates that the elements of the “many” end of an association have an explicit order that must be preserved.

Paper Author{ordered}

11..*

General Constraints General Constraints (Dependency)(Dependency)

A dependency is a using relationship that states that a change in specification of one thing may affect another thing that uses it (but not necessarily the reverse)

General Constraints General Constraints (Dependency)(Dependency)

Aerodrome

checkRVR( r: Runway ) Runway

Dependencies are often used when one class uses another class as an argument of the operation

Dependencies are also often used to express general constraints.

Person Committeemember-of

chair-of

{subset}

(Class Name, attribute, method) vs (Table Name, field, query)

(Class & object) vs (Table & row) (Table 1, table 2, … ) vs Knowledge relearning with

OO techniques to quickly locate the information

DesignDesign• Organize the data into “something” (i.e., object) being queried.• Observe the relationship between objects.• Describe the queries into methods, changing, updating, and even deleting the attribute information.• If necessary, translate class, object, attribute value, and method to table, row, field value, and query.