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The Spread MultipleThe Spread MultipleWest Coast OffenseWest Coast Offense
www.TopGunQBacademy.comwww.TopGunQBacademy.com
Multiple West CoastMultiple West CoastSpread OffenseSpread Offense Derived from Urban Meyer, although most of the
terminology is from Sid Gilman / Joe Gibbs / ColoradoState University (Sonny Lubick)
Passing offense: Single-side receiver across backsroutes are called protection is called
Run game is set up with Series Number based onnumber of backs and position of backs helps the linewith line-calls and blocking schemes
Formations are called with descriptive one-syllablenames for easy learning and repeating
Everyone is told what to do in the play call (nomemorizing)
Each motion receiver / back is given a tag call to go inmotion we motion into the called formation
OverviewOverview Introduction Philosophy of the system Play-calling Philosophy How the run game is set up How the passing game is set up Basic Spread pass protection Incorporating two separate sets of
progressions The formations system How motions are called How shifts are called How the play-calls are made Practice / Installation Philosophy How the call sheet is set up and used
IntroductionIntroduction As a teaching philosophy, this is a complete
offensive system that is very logical and simpleto comprehend by both players and coaches
This system allows you to spend quality timeteaching fundamentals, because you dont haveto spend an inordinate amount of time runningplays to teach the system as well as specificplays to the players
Once the language of the system is learned andinstalled, the possible play-calls and formationsare virtually endless
Introduction (cont)Introduction (cont)
Easy to understand and easy for players andcoaches to learn
Simple to install in a short period of time Allows a team to make adjustments at
anytime during a game Extremely flexible
Note of Interest It turns out that this is veryclose variation of Sid Gilmans system. JoeGibbs (New Redskins Head Coach) runs asimilar system Extremely flexible for shifts,motions and multiple formations!
Philosophy of the SystemPhilosophy of the System Use a system where a coach can teach efficiently with
high quality instruction teaching becomes a priority Create a precision-timed passing game with explosive
capabilities, i.e. vertically push the ball downfield We also have to go into any given season being able
to beat the bump & run defender consistently weuse our own innovative techniques
Be able to physically run the ball effectively by double-teaming at the point of attack (the inside and outsidezones are also included)
Have the capability to make immediate adjustmentsduring a game
Create an offense that is hard to prepare for because itis so multifaceted
Use multiple formations and a multitude of plays Take what the defense gives us most all of the time Spend quality time teaching individual technique every
practice
Play Calling PhilosophyPlay Calling Philosophy Make sure the players are fundamentally sound Spread the ball around to many players Call plays that get the players in a position to
succeed if they make big plays, its a plus Put the ball where the defense is vulnerable Only audible when absolutely necessary Do everything we can to put the defense on their
heels Keep the ball from the defense if necessary (a ball-
control offense) Push the ball downfield and score points (if you
decide you have to get into a shootout)
How the Run System Is Set UpHow the Run System Is Set Up
Basic line splits The hole numbering
NOTE: The Guards and Tackles handsare even with the Centers shoelaces.
7 5 3 1 0 2 4 6 89RGLG C RT YLTF / H
Stance
Hole Numbering
How the Run System Is Set UpHow the Run System Is Set Up
The master calls The line calls
NOTE: The run game is very similar toAlex Gibbs Tight-zone / Wide-zoneconcepts, with isolation / power playsand draws added to the mix.
Run System CallsRun System Calls Blocking Scheme
Master Calls 46 / 57 Stretch 42 / 53 Zone 45 / 54 Dart 40 / 51 Trap
How the Run System Is Set UpHow the Run System Is Set Up
Single Fullback type plays 40 series
Back lines up on the weak-side 30 series
Back lines directly behind QB 50 series
Back lines up on the Strong-side
Take a width step and then pressthe 6 (7) hole at the Tight-endsinside leg.
You get one cut only and then pushthe ball vertically.
You have two reads; the point ofattack and a secondary read incertain cases
Your 1st read is the 1st downlineman from the outside in.Linebackers are not down linemen.
You go to your second read if your1st read goes outside your blocker.
Take a width step and then pressthe 2 (3) hole at the Guardsoutside leg.
You get one cut only and then pushthe ball vertically or roll it back.
You have two reads; the point ofattack and a secondary read.
Your 1st read is the 1st downlineman outside the Center Defenders shading the Center arenot your read.
If your read doesnt move or goesoutside, go behind him.
The angle is sometimes tough forthe RB, but he has to press the holein a hurry so the backside doesntmake the tackle.
The QB is now accounting for thebackside end by reading him. If theends shoulders are perpendicular tothe LOS, the QB keeps the football.
The ability of the QB can determinewhether he (QB) can take chancesrunning the football even if the enddoesnt fully commit to chasingdown the RB.
40 Series (Back on left-side)
46 Stretch
Outside Zone (Stretch)I. The ball carrier has two reads; a point of attack read,
and a secondary read in certain cases.II. Your 1st read is the first down-lineman from the
outside, in. Linebackers are not down linemen.III. You go to your second read if that man (your 1st read)
goes outside your blocker. Ask yourself is your readshelmet inside or outside your blocker?
IV. If you go to your secondary read, that read becomesthe next down-lineman in, which will be double-teamed.
V. You only get to make one cut; then you must push theball vertically up-field.
VI. Whether you are wrong or right on your read, you makea choice and then must push the ball up-field.
Read the linemans helmet. If its on the inside, go outside.If its on the outside, go inside
Rule For the ball-carrier
Goal: To make the End show us right now exactly where thefootball is going.Right Tackle1.) You must stretch his outside while grabbing his insidewith your inside hand. You are doing this so he does notstretch you wide, and then throw you wide and then slide upinside.
a. This must be drilled constantly!2.) You must control his inside with your inside arm and makehim make a decision on going inside or going outside rightnow. We dont want the defender just standing there wehave got to move him one direction or the other.
C RG
DT
RT
E
Goal: To double team the backs number 2 read which in this case is theTackle (DT) so that we can control him should the End go outside.Predominantly, the defensive tackle will be a better athlete / football playerthan the offensive guard. We will double the DT as long as he doesnt move.We need to help our guard with the center. Now the backside Guard willattack the Nose.Right Guard1.) Your target area is the outside half of the DT. You will have help on theinside with your Center (DEN call). You will block the outside half of the DTand knock him off the ball. You are not worried about him coming inside atall.Center1.) Your target area is the tackles (DT) helmet. You will drive him until hedisappears and /or then look for the backer plugging.
40 Series (Back on Left-side)
42 Read
Inside Zone (Read)I. The ball carrier has two reads; a point of attack read, and asecondary read in certain cases.II. Your 1st read is the first down-lineman outside the center. Ifthere is a man on or shading the center, he is NOT the read.III. You only get to make one cut; then you must push the ballvertically up-field.IV. Whether you are wrong or right on your read, you make a choiceand then must push the ball up-field.V. If the backside end is inside the backside tackle, you will roll itall the way backside.
If your 1st read goes out or doesnt move go behind him.It now becomes a roll-back play. You only get to make one cut!
Rule For the ball-carrier
Tight Zone (Read)1) You must give the ball carrier a clean read every time.2) If you have a combination block and are the inside lineman,your aiming point is to put your helmet on the defendershelmet.3) If you have a combination block and are the inside linemanand have not made contact with the down lineman after yourfirst step, its now time to climb to the second level the ball isnow rolling back behind you.4) If you have a combination block and are the outside lineman,you have the outside have of the defender. If he goes outside,you now must lock you backside hand because your help isclimbing and the ball is rolling back behind you.
C RG
DT
M
RT
DE
Y
SBall Carriers
#1 Read
50 Series (Back on Right-side)
54 Dart
How the Run System Is Set UpHow the Run System Is Set Up
Quarterback movement
Single-digit Series (QB running the ball)
6 Speed Option
Single DigitQB series Zero Draw / 1 Draw
Single DigitQB series 2 Lead Draw
Play-side Line Calls
Playside Guard and Tackle combination block
RG RT
DECub
Playside Guard and Tackle combination block
LGLT
DECub
RT
DE
Y
Bear
Playside Tackle and Tight-end combination block
LT
DE
Y
Bear
Playside Tackle and Tight-end combination block
Play-side Line Calls
Play-side Line Calls
Backside Line Calls
How the Passing System Is SetHow the Passing System Is SetUpUp Receiver routes are called single-side
receiver across
PASS PLAY CALLING SYSTEM
SPLIT RIGHT 628 QUEEN
SLOT RIGHT 628 QUEEN
The Wide Receiver Route TreeThe Wide Receiver Route Tree
953
1
7
DRAG (non quick 2)0
2 4
86 (Square-in)6 (Dig)
8 Skinny
QB
TightTight--endendInside Receiver Route TreeInside Receiver Route Tree
95
0
7
1
6
4
8
2
3
STICK
INSIDE RECEIVER / TIGHT-ENDPASS ROUTES
QB
Running BackRunning Backs Route Trees Route Tree
CALLED PASS ROUTESFOR RUNNING BACKS
WHEEL
STOP
FLAT
CORNER
"V"
CREASE
POST
SWING
"M"CUT SNEAK
SHOOT
STAB
UP
QB
Quarterback DropsQuarterback Drops
1 step3 tap3 tap3 quick3 roll3 big, (hold)5 quick5 roll5 hitch5 big, hitch7 quick7 quick, hitch7 big, hitchSprint action
Must be under centerMust be under center
Catch, punch-step, throwCatch, punch-step, throwCatch, punch-step, hold, throwCatch, punch-step, 3 quick
Catch, punch-step, 3 hitchCatch, punch-step, 3 big, hitchCatch, punch-step, 5 quickCatch, punch-step, 5 quick, hitch
9 yards minimum
Bubble screen 5 yard goal line FadeQuick FlatQuick Slant (dbl. slant)Quick Hitch, Slant Flat KeyQuick Speed-out by WRStickSpotSpeed-out by WRCurls, corners by inside rec.7 step comeback by WRDrags, SmashesDigs, square-insPost-corners by the WRSprint Option
Play action 9 yards minimum Add 5 yards to normal route depth
1 step
Catch, punch-step, throw
Catch, punch-step, 3 roll
Catch, punch-step, 5 big, hitch
Catch, punch-step, throw
Drops from Shotgun
Q123456789
Line of Scrimmage
QB Toes @ 4.5 yards
LOS
Drops from Shotgun
Examples
Special SituationSpecial SituationThrowing from a balancedThrowing from a balanced
four or fivefour or five--wide receiver setwide receiver set
Special Situation:Special Situation:Throwing From a BalancedThrowing From a BalancedFour or FiveFour or Five--receiver Setreceiver Set
When we get into a balanced, four or five-receiver set such as Dallas, Houston, or ourIsland Package, and we are running mirroredroutes, we will call the routes as if they are astrong-side route combination call (the insidereceivers route will be called first, followed bythe outside receivers route).
An example of this type of play-call would beDallas Right, 39 F Stab Queen. Theprotection call (Queen) will alert the linementhat the play called is a pass play, and not athirty-series run play.
Dallas Right, 39 F Stab Queen
Tagging Mirrored RoutesTagging Mirrored Routes
When we are in a balanced setrunning mirrored routes and wewant to change one of thereceivers routes in the pattern,we tag it.
Dallas Right, 39 H Post - F Stab Queen
Q
YX ZH
F
QueenProtection
Stab
Special Situation:Special Situation:Throwing From a BalancedThrowing From a Balanced
Four or FiveFour or Five--receiver Set (Cont.)receiver Set (Cont.)
Another example would be Maui Right,Rub - Dart, F Juke Gone. The protectioncall Gone tells the line to block awayfrom the call side Right.
Maui Right, Rub - Dart, F Juke Gone
RubDart
Rub
DartJuke
Gone Protection
X F
QB
YH
Z
Fiji Right, 826 Flat Hitch Gone. Theprotection call Gone tells the line toblock away from the call side Right.
Bali Right, 826 Flat - Hitch Gone
Switch PassesSwitch Passes(with Mirrored Routes)(with Mirrored Routes)
Well call Dallas Right Switch Left (orRight) Quick 22 The left-side receivers will run the switch
quick-2s, and the other side receivers willrun the regular quick-2 routes.
Example: Dallas Right, Switch Left, Quick 22, Queen
Switch PassesSwitch Passes(with Complimentary Routes)(with Complimentary Routes)Perhaps when going noPerhaps when going no--huddlehuddle
Well call Dallas Right Switch Right 88-Dig, Jack
Now the right-side receivers will run theSwitch 8-routes, and the other sidereceivers will run the regular Square-in / Digroutes.
Youre going to do this in no-huddle typesituations when you dont want to flipthe formation.
Example: Dallas Right, Switch Right, 88 Dig, Queen
10 yards 10 yards
15 yards15 yards
Switch PassesSwitch Passes(on both sides)(on both sides)
Well call Dallas Right Switch Spot 7 F Choice
Jack Both sides will run Switch releases and run
their respective routes. The outside receiversare always HOT and peak into the backfield asthey run their routes.
We call the pattern exactly like we would if wewere in a mirrored route situation where we goinside out with the numbers.
Example: Dallas Right, Switch, Spot 7 F Choice Jack
Horse (Horse (hhaayy) Passes) Passes(H and Y Switch)(H and Y Switch)
Well call Press Right Hay (Horse) 826 H Chase Jack
Everyone does their route called except now the Hand the Y are Switching.
7-steps
15 yards
5 yards5 yards
Example: Press Right Hay (Horse) 826 H Chase Jack
HHaazze Passese Passes(H and Z Switch)(H and Z Switch)
Well call Press Right Haze 863 H Shoot Jack
Everyone does their route called except notthe H and the Z are Switching.
Example: Press Right Haze 863 H Shoot Jack
Seam ReleasesSeam Releases
Well call Dbl. Stack Right Seam 787 H Dig Jack
Seam tells the X and the Z to run SeamReleases.
Everyone does their route called and now theX and the Z use Seam Releases, while the Hand the Y use Burst Releases.
Example: Dbl. Stack Right Seam 787 H Dig Jack
Burst ReleasesBurst Releases
Well call Dbl. Stack Right Burst 45 F Choice Jack
Seam tells the X and the Z to run BurstReleases.
Everyone does their route called and now theX and the Z use Burst Releases, while the Hand the Y use Seam Releases.
Pass Protection
Turn back 6 man protection that can getall 5 receivers out
Jack
Turn back 5 man protection that can getall 5 receivers out (Queen with built-in HOTroutes)
Gone
Turn back 6 man protection that can getall 5 receivers out
Queen
Turn back 6 / 7 man protection that canget 6 / 7 into the pattern
OH
Man 7 man protection that can get all 5receivers out
MaxMan 7 man protections schemeStayMan 8 man protection schemeMax Oh
Pass Protections
5 man turn back protection backsidetackle starts the slide to wash downeverything and the back is responsible forthe backside now
Loco /Recon
4 man turn back protection 4 on 5 backsingle reads
Laser / Rifle
4 man turn back protection 4 on 4 backdouble reads
Lion / Ram
3 man turn back protection 3 on 4 backsingle reads
Liz / Rip
3 man turn back protection 3 on 3 backdouble reads
Lou / RocManBase / Solo
Pass Pro Line Calls
Basic pass protection
Jack and Queen calls if we wantto get both backs out and still
employ a six-man protection scheme.
Direction of release by the backsDirection of release by the backs
The pass protection calls tell the backs whichside the release from
This allows for a great deal of diversity in theoffense
Examples Trex 839 F V Queen: The back will line to the strong
side and release to the strong side due to theprotection call
Crush 526 H Chase Jack: The back will line up to thequick side and release to the quick side due to theprotection call
Example: Trex Right 839 F V Queen
Example: Crush Right 526 H Chase Jack
JackJack
A Jack call free releases the Backon the Strong-side. The other back will check release to the
Quick-side. The Center, Strong-side Guard, and
Tackle will block to the strong-side. The Quick-side Guard and Tackle will
block to the Quick-side, and the backwill check release to the Quick-side.
QueenQueen
A Queen call free releases the Backon the Quick-side. The other back will check release to the
Strong-side. The Center, Quick-side Guard, and
Tackle will block to the Quick-side. The Strong-side Guard and Tackle
will block to the Strong-side, and theback will check release to the Strong-side.
Other protections
Gone gets both backs out of thebackfield using a five-man protection
scheme. You need to build in HOTroutes to one side of the formation,
while blocking three to the other side.Gone is just Queen Protection for
the linemen
Pass Play ExamplesPass Play Examples SPLIT RIGHT 414 F- V QUEEN FLANK RIGHT 17 F CHOICE JACK HULA RIGHT DRIFT 6 F SMASH GONE
SPLIT RIGHT 414 F "V" QUEEN
FLANK RIGHT 17 F CHOICE (UP) JACK
3 yards
7-quick, hitch
11 yards
3 yards
11 yards
5 yards
5-quick, hitch
6 yards
15 yards
6 yards
15 yards
HULA RIGHT DRIFT 6 F SMASH GONE
Incorporating Two Separate SetsIncorporating Two Separate Setsof Progressionsof Progressions Similar to having two separate pass
plays in one play-call The QB comes to the line and decides which
two - three progression read to go with Examples:
Split Right 414 Swing / V Queen Trey Right 680 Corner / Cut Jack
12
1
2OUTLET
SPLIT RIGHT 414 F - "V" QUEEN
5 BIG HITCH
T N TW p M
S
QB
C C
FS
SS
TREY RIGHT 680 CORNER / CUT JACK
1
2
7 QUICK (HITCH)
ALERT1
2
T N TW P M
S
QB
C
C
FS
SS
The Formation SystemThe Formation System
When counting both right and leftformations, we have over 100 distinctformations that we can run plays from. But because we are telling each player (X, Y,
Z, H, and F) specifically what to do, we canmove players to any of 5 different positions,giving us the illusion of over 500 differentformations.
This gives us the ability to take advantage ofspecific match-ups.
EXAMPLE: We can move our X receiver to the F position, and
have one of our best receivers coming out of thebackfield matched up with a linebacker.
We can move our F back to the X position, giving usa good blocker on the perimeter matched upagainst a cornerback.
We will script the first 15-plays with 15different formations / (motions)
We can tell what formations they havenot had time to prepared for, and thenattack them with those formations
Because of our stable terminology, wecan run the same play out of a multitudeof different formations giving us adistinct advantage over our opponents
Scripting Our FormationsScripting Our Formations
(TRADE)FOBFIB
HANGTOMHUGDEUCESMOOSH5sTWINDUAL3-STACK4s
POWER ISLOTBUNCHDBL. STACK3sDANCEWINGTRIPSPRESS2sWEAKWEAKTRUNKCRUSH1s
STRONGSTRONGFARTREXTAMPASTONEFARFARNEARTRICKBOSTONBAJA
NEARNEARSTACKGROOVETREYDENVERBALI
SPLITSPLITFLEXFLANKSTUDHOUSTONFIJIIISPREADQUADACEDALLASMAUI
Tank (23)Regular (21)Spread (20)Flank (12)Posse (11)City (10)Island (Zero)
Personnel Groups & Formations
The Formation SystemThe Formation System
SPLIT LEFT
SPLIT RIGHT
FQH
YZX
F Q H
YZ X
NEAR RIGHT
NEAR LEFT
PISTOL TYPE OFFENSE
F Q
H
YZ X
ACE RIGHT
ACE LEFT
DALLAS RIGHT
DALLAS LEFT
MAUI RIGHT
MAUI LEFT
2s RIGHT
2s LEFT
3s RIGHT
WEAK LEFT
TOM RIGHT
TOM LEFT
TACKLE OVER FORMATION
ShiftingShifting Shifting is a tactic used to either confuse the
opposition, or force them to run a basedefense, by showing a particular offensive set,and then radically changing that set before thesnap of the ball.
Shifting (Cont.) 2Shifting (Cont.) 2
We will call a predetermined shift by calling theformation that we want to shift from first,followed by the formation we will be shifting to,second. An example would be Near, DallasRight. In this case, the term Near would tellthe players to line up in a Near Left formation,and then shift to a Dallas Right formationwhen the QB yells Go.
Near, Dallas Right
Shifting (Cont.) 3Shifting (Cont.) 3
Another example would be in the play-callDance Maui Right. In this case, theeligible receivers will line up in a DanceLeft formation, and then sprint to aMaui Right formation when the QB yellsGo.
Dance, Maui Right
RTRGCLGLT
F
QBY
H Z
X
RTRGCLGLTF
QB
Y
H ZX
HOPFLOATJAZZZAPESCAPEStart inbackfield and
go out
HACKFLIPJELZIGEASYStart 1-way,then come
back
HIPFLEWJAMZIPENTERGo intoformation
HUMFLYJETZOOMEXITGo acrossformation
HFYZXPosition
Motions
How to Call MotionsHow to Call Motions
Every eligible receiver has a specifictagcall.
The tag occurs at the beginning of theplay call to alert the specific player.
We motion to the called formation.
Z Receiver MotionZ Receiver Motion
ZOOM: Z goes in motion across theformation.
ZIP: Z goes in short motion into theformation.
Zoom, Houston Right
Zip, Houston Right
X
F
Z
Q
H Y
X Receiver MotionX Receiver Motion
EXIT: X goes in motion across theformation.
ENTER: X goes in short motion into theformation.
Exit, Bunch Right
Enter, Bunch Right
Q XY
H
F
Z
QX
YH
F
Z
(Y) Tight(Y) Tight--end Motionend Motion
JET: Y goes in motion across theformation.
JAM: Y goes in short motion into theformation.
Jet, Dallas Right
Jam, Dallas Right
X
F
Y
Q
HZ
H Back MotionH Back Motion
HUM: H goes in motion across theformation.
HIP: H goes in short motion into theformation.
Hop, Crush Right
Hip, Spread Right
F Back MotionF Back Motion
FLY: F goes in motion across theformation.
FLEW: F goes in short motion into theformation.
Fly, Near Right
Flew, Far Right
How the Play Is CalledHow the Play Is Called
Shift (possible) Motion (possible) Formation Play-call
Blocking (master call in run game) Pass pattern (in passing game) Protection (in passing game)
Snap count Red (on one), white (on two), blue (on three)
What the Call Would Sound Like IfWhat the Call Would Sound Like IfIt Were a Run PlayIt Were a Run Play
Hum Dallas Left 53 Read on white, on white ready break. Hum would be the motion. Dallas would be the formation we want to end up in. 54 Read tells the back to line up on the right side (5)
and to run to the 3 hole and the blocking scheme isRead.
On white tells everyone the snap count is on two. If a player forgot the snap count at the line of scrimmage, he
would say check check and he would be told white.
Hum Dallas Left 53 Read
What the Call Would Sound Like IfWhat the Call Would Sound Like IfIt Were a Pass PlayIt Were a Pass Play Zoom Dallas right 866 H Post Queen, on
blue, on blue ready break. Zoom tells the Z receiver to go in motion across the
formation. Dallas right is the formation. 866 tells the single receiver (X) to run a post route,
the inside receiver on the two-receiver side (Y) torun a square-in route, and the outside receiver onthe two-receiver side to run a square-in route.
What the Call Would Sound Like IfWhat the Call Would Sound Like IfIt Were a Pass Play (cont.)It Were a Pass Play (cont.)
H post tells the H receiver to run a post route. Because the F did not hear a route called for him,
he will automatically run a Swing route. Queen tells the line to zone the quick-side and man
the strong-side. This will release the back on thequick-side into the pattern right away. Theremaining back on the strong side will check releaseinto the pattern.
On blue tells everyone the snap count is on three. If we wanted to audible to a different play, blue is the live
color since we called the count on blue.
QYXZ
H
F
Zoom Houston Right 866 H Post Queen
PlayPlay--action Systemaction System Names of animals / reptiles will be used to tell
the offense what action is to be performed inthe play-action passing game. Shark 6 / 7 = Spread Stretch Action Dragon 6 / 7 = Spread Read Action FOX 2 / 3 = Lead (ISO) action COUGAR = Counter action with Waggle action by
the quarterback ZEBRA = Outside Zone action with boot action by
the quarterback SPRINT = Move the pocket NOTE: The corresponding numbers after the Name
will tell the offense the aiming point of the fake
Example: Dallas Right Dragon 6 (Slide to 6 hole)
Example: Dallas Right Dragon 7 (Slide to 7 hole)
Example: Near Right Fox 2 - 628
Example: Far Right Fox 3 786 Chow
Example: Far Right Cougar 6 528 F Flat
Example: Far Right Zebra 6 526 F Flat
Example: Near Right Sprint Right Option
Practice / Installation PhilosophyPractice / Installation Philosophy
Teach incrementally rather than solely using a holisticapproach. Teach each player individual mechanics and techniques.
QB Drops, WR Routes, RB Paths and Routes, Line Run block / Pass protections.
Once each player knows exactly what to do, bring groupstogether then the entire offense together.
This saves a great deal of time down the road and leadsto better execution of the offense. Start with 40 minutes of individual teaching time, which can
be reduced to 15 minutes as the season progresses.
Practice / InstallationPractice / InstallationPhilosophyPhilosophy
This is the foundation of this offense. Once each player knows exactly where to be and what to
do based on what he is told in the play-call, the play willbe executed as it was intended every time. Using only the holistic approach (just running plays and
coaching on the run) will lead to individual player breakdowns,and the offense will never be precise. For example, a receiver will run the same route at different
depths, or the QB will take different drops for the samepass.
This will cut down drastically on the productivity of theoffense.
The CallThe Call--sheet (Side One)sheet (Side One)
No huddle offense Kill the clock Last three plays
Base plays Run game Quick passes Base passes
Play action Screens and Draws Four minute offense Check list for Time-
outs
The CallThe Call--sheet (Side Two)sheet (Side Two) Special coverage
section Protections Red zone offense
Red zone fieldposition
Two point plays Two-point chart
Personnel groups
Openers Situation offense
Open field situations Long yardage
Backed up plays Rhythm plays
Just for thequarterback
Situation offense
How the CallHow the Call--sheet Workssheet Works How the call sheet works
The importance of the hash marks Area for motions Play-calls Formations Protections
How the CallHow the Call--sheet Works (passing game)sheet Works (passing game)
21 RT BURST QUICK 39 STAY RT22 RT BURST 39 F CHOICE QUEEN ZOOM RT23 RT BURST 45 F V QUEEN RT
RT SEAM 268 H CHASE JACK HUM LFTRT SEAM 887 H UP QUEEN LFT
25 RT BURST ALL GO F CHOICE QUEEN RTRT SEAM ALL GO F CHOICE JACK ZIP RT
DoubleStack Seam & Burst
How the CallHow the Call--sheet Works (run game)sheet Works (run game)
A Working VersionA Working Versionof the Call Sheetof the Call Sheet
Example #1Example #1
A Working VersionA Working Versionof the Call Sheetof the Call Sheet
Example #2Example #2
No Huddle Wrist BandNo Huddle Wrist Band
The MultipleThe MultipleWest Coast OffenseWest Coast Offense
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