Quests, Badges & Guild Sites: Am I Really at School?

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Presentation provided online at EdWeb, October 2012.

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Join us at 3dgamelab.org

Mark Suter Computer Tech Teacher Pandora-Gilboa Local Schools

Set the Stage

•  Play o  Roleplay, environment

•  Make o  hands-on, tinkering

•  Discover o  Mistakes are ok

•  Choice o  still meet objectives

•  Importance of teacher attitude o  These rules are for the TEACHER.

adapted from http://www.gamedesk.org/playmaker-school/

Epic Wins(What worked for me)

•  Student Avatars o  "Garlic's Tech Tools" http://goo.gl/E7UHj

•  My Ground Rules o  Play o  Expectations (tracking) o  Student Autonomy (help me!)

•  Recognize excellence o  peer power o  IEP student effect

Epic Wins(What worked for me)

•  Experiment o  Different quests for different learning styles o  mix solo and group o  mix choice and randomly assigned groups

•  Publish o  Student blogs (in-house) o  Teacher blog/Twitter (recognition)

•  Provide time to reflect o  Look at student work, question them o  Connect to real-world problem-solving

Epic Wins(What worked for me)

•  Close the gap? o  helper badges o  self-confidence effects

•  Materials sign-out o  Calendar on the door (social) o  Reservations

•  Student Creators

Fails(my mistakes)

•  Incentivizing with 3rd party money system o  Students Using Technology to Earn Rewards

•  Underestimating # of quests needed •  Long Quests •  Deeper Learning

o  Complete and go

What Now?

•  Class as a Guild

What's next in Y105?

•  Pre-made curriculums, adapted •  Collaborating (Colluding?) Loremasters

o  school vs. school

•  HS teacher aides

Getting Started

• Join openbadges.org, earn a badge! o Earn at badge at Badgestack.org or P2PU

• Use Quests and gamification elements in your classroom o  Join 3gamelab.org o Offer Tournaments and competitions, and challenges o Offer XP, levels, awards, badges o Create heroes’ journeys

• Join an educational guild site or set one up in your class!

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