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Analytics • Over 60% of PP goals have direct net front presence
• 35% have Rush or Entry Point Shot
• 20% Point Shot
• 15% Half Wall shot or High Tip
• 13% Creativity after Broken Plays or Retrievals
• 8% off Face-Offs
• 6% Seam Pass Plays
• 3% Other
• The magic number to achieve is 105% when adding PP+PK%- Only 10% of the NHL will achieve that
Exits/Entries
• Score on Rush?
• Enter with Possession
• Organized (timing)
- Dzone = Fast
- Nzone = Faster
- Ozone Blue – Full Speed
Exits/Entries
• Freeze 1st PK Forechecker
• 4 at blue (4 chambers of attack)
• Kick outs
• Implode to middle -> Explode to Kick out
• Finish your routes
Exits/Entries
Team Canada Entries4 Chambers
Kick outs
Drop Pass
Stretch off Rush
Scoring Off Rush Dallas
Recovery
- Finish routes
- Create odd man situations
- On possession go East/West or immediately high to point to move puck away from scrum
- Wolf pack mentality
- Scrums – Know your outs
In Zone
• Remember: You have more players• Create outnumbered situations, isolate
• Set-up• Have different options, get to spots• Possession over position
• Create time and space• Open up ice, Get middle, Net presence
• Attack!• Movement, Flanks, Inside Dots, Shoot
• Retrievals• Get the puck back, keep possession
In Zone - Personnel
• Flankers
• Bump Guy
• Net Presence/Goal Line
• Active/Mobile Defensemen
• Weakside/Backdoor
Flankers/ Half Wall• Support High/Drive inside QB• Toes Facing the net (always a threat)• Skate Downhill• Attack inside the dots• Attack seam• Patience/poise• Bait D man to open up for low plays• Bait fwd to open up for slot option
** Backstrom/Kane/Kessel/Giroux
Middle Man
• Positioning is Key (talking to puck carrier)
• Relief Valve
• Shot Option
• High tip option
• Hunt rebounds
** Neal/Benn/Bergeron
Net Presence• Take Away the Goalie’s Eyes
• Release for support
- Puck is high – Net Front
- Puck is low – Release
• Turn to Hunt rebounds
• Release to help behind the net
• Push off Dmen to buy yourself space
** Hornquist/Kunitz/Simmonds/Van Riemsdyk
Weakside/Backdoor Threat
• One Timer Threat
• Good Shot – Quick Release
• Vision
• Position/Instinct
• GET OPEN
*Ovechkin/Stamkos
Shot from up Top• Strong Shooter
• Quick Release
• Get shots through
• Patience/Poise – don’t force plays
• Slide the line
• Get middle/side of ice
** Letang/Weber/Keith/Karlsson/Burns
Faceoffs
• Have a Plan
• Assume Loss
• Recoveries (on our toes)
• Puck to Net Rule
• Roll out 5/4 play
Faceoffs – Personnel Centerman- On a win – soft pick on center to all time for D to gain middle
- Work to be option for strong side D
- Buy time with you C on losses
Board Side Winger- Gain net front on win
- Helps hunt for loose pucks on a loss
Inside Winger- On win becomes release option
- Helps on loose pucks in his area
- On full loss hunts opposition D
Faceoffs – Personnel
Board Side D
- D Strong side takes middle on FO win or is quick pass option for partner
- Inside D
- Find lane for One Timer
- Get on your forehand as quickly as possible
- Slide option if board side D takes the middle
Questions/Comments
Jesse Hale
Manager, Hockey Development
jhale@hockeyalberta.ca
403-304-0704
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