Piccolo Mondo: Virtual worlds for language learning: a look at Second Life by

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Piccolo Mondo: Virtual worlds for language learning: a look at Second Life by Kate Borthwick and Ann Jeffery, University of Southampton. Session outline. What is Second Life? Our interest in Second Life for language learning How we got started in SL Benefits and barriers Demo. - PowerPoint PPT Presentation

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Piccolo Mondo: Virtual worlds for language learning:

a look at Second Life

by

Kate Borthwick and Ann Jeffery,

University of Southampton

Session outlineSession outline

• What is Second Life?

• Our interest in Second Life for language learning

• How we got started in SL

• Benefits and barriers

• Demo

What is Second Life?What is Second Life?

• Virtual, 3-D world

• More than 2,700,000 people registered

• Social networking service

• Rich environment

• Free, but a cost for building/owning land

Our interest in SL for language Our interest in SL for language learninglearning

• Users can create content for others to access and use

• Over 100 ‘islands’ created for educational use

• Research at an early stage

• General potential for language learning

La mia seconda vitaLa mia seconda vita

• My perspective of the adult learner• 2 main difficulties :

– getting to classes– Practising Italian conversation

• Wanted to explore SL community– What were SL communities actually like?– Were there other language learners?– Would it help me to learn Italian?

• Short overview of my experience

Starting outStarting out

• Choose your name from:– A Linden surname and a personal forename– This affects how people respond to you– My Italian name means Italian people speak to me

• Create a basic avatar• Learn the essential movement controls• You decide how you want to look.

• Red hair because it often gets a ‘bad press’, green eyes because I could

• Unusual combination in SL, gets attention!

GrowingGrowing upup

• Overcome shyness, reserve, gain confidence

• SL can be a real social leveller

• I found friendly, helpful people who have actively helped out

• Friends from across the world, across different time zones.

Learning ItalianLearning Italian

So how has Second Life helped me with my Italian?

My My experienceexperience

• In 4 days, I needed to extend my vocabulary etc.

• Dictionaries, verb tables and grammar books.

• Translating songs, making jokes, cultural concepts, phrases and sayings.

• Now faster with fewer mistakes

Teacher’s perspectiveTeacher’s perspectiveMettiamo i mobili? A learning activityMettiamo i mobili? A learning activity

• Uses the culture of SL• Having land and creating a home

• Students create a personal space,• Choose and move their furniture

• Could support language learning functions:• Learn directions, position and types of furniture.

• Assessment• Screenshots

• Recorded dialogues• Reflective diary• Finished house

Q: Dov’é metto il divano?A : La metta in salone. La metta in salone.

Vicino al fuoriVicino al fuori

Are there other benefits?Are there other benefits?

• Learning styles can be explored

– Visual and kinesthetic are fairly evident, but auditory styles could prove interesting.

• Students acquire higher-level skills

– such as negotiation, intercultural communication, social, personal and creative skills.

The environmentThe environment

•Endless possibilities:

•snowboarding, sailing, waterslides, dancing…

•Exploring is one of the most fun things you can do in Second Life. You can do just about anything.

•How does it benefit language learning?

ConversationConversation

• Sailing in Nantucket - a themed sim• New environments promote new topics of conversation • The conversation turns to boats, and Venice.• Notecard on the bottom right shows how I include accents.

Benefits and barriersBenefits and barriers

• Definite cost in time and effort

• Some investment of money

• It takes time to get started

• Technical issues

• Interface issues

Benefits and barriersBenefits and barriers

• On the positive side:• Immersive

– Difficult to dip in (very sociable)– Hours spent practising Italian

• The limit does appear to be your imagination• Friendly, sociable, collaborative• Rather like the www in the beginning…

– Clunky, quirky but undeniably fun.

Overall learning experienceOverall learning experience

• Immersive

• Collaborative

• Active learning

• Role-play

• Speed of learning

• Importance of cultural knowledge

DemoDemo

• A quick view of the environment, the ‘learning centre’, the informal space where we meet up.

• Chat in-world with Glenn Hardaker, University of Huddersfield

Useful links and articlesUseful links and articles• Find out about Second Life at http://secondlife.com/• Second Life: the official Guide (2007) by Rymaszewski,

M., Wagner, J.A., Wallace, M., Winters, C., Ondrejka, C., Batstone-Cunningham, B., and Second Life residents. Pub: Wiley

• A useful article about language learning with Second Life by Vance Stevens,

http://www.kyoto-su.ac.jp/information/tesl-ej/ej39/int.html• The University of California IT Guidance Committee

provides a site of useful Second Life information links at:http://www.ucop.edu:8080/display/SecondLife/

Articles+and+Papers

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