Orthographic Projections GMED Unit 1. 2 of 28 Lecture Outline Objectives Projection methods (2.4)...

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Orthographic ProjectionsGMED Unit 1

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Lecture Outline

• Objectives• Projection methods (2.4)• Multiview projections (2.4.4)• Multiview sketches (2.6)• Visualization• Multiview representations• ANSI standards• Next class

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Objectives

• Learn the rules for reducing a 3D object onto a 2D multiview drawing

• Learn some hints for visualizing a 3D object from a 2D multiview drawing

• Covers material in Chapter 2, primarily Sections 2.4, 2.5, and 2.6 as well asmaterial not in text

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Projection Methods (2.4)

Locate multiview projections in the taxonomy of projections:

Projection Parallel Projections Orthographic Projections Multiview Projections

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Multiview Projections (2.4.4)

Line of sight

Projection plane

ObjectMultiview is classified as parallel projection because lines of sight used to view the object are parallel

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Multiview projection is an orthographic projection for which the object is behind the plane of projection and oriented such that only two of its dimensions are shown

Multiview Projections (con’t)

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Multiview Projections (con’t)

Object suspended in a glass box, producing the six principal views

Six Principal ViewsSee also Figure 2.35 in text

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US (ANSI 3rd-angle projection) vs. ISO (1st-angle projection)

Multiview Projections (con’t)

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Multiview Projections (con’t)

• Choosing the views and orientation for a multiview object:– Determine the best position of the object– Try to make the surfaces of major features either

perpendicular or parallel to the projection planes– Define the front view (the front view should show

the object in its natural or assembled state)– Determine the minimum number of views

needed to completely describe the object so it can be produced

– Once the front view is selected, determine which other views will have the fewest number of hidden lines

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Multiview Projections (con’t)

Good orientation

Bad orientation

View Orientation

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Multiview Projections (con’t)

Most Descriptive Views

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Multiview Sketches (2.6)

• Multiview drawings can have from one to three or more views of an object (rarely are more than three views necessary)– One-view sketches: include simple objects such as

a sphere, cylinder, or cube. Other applications include a thin gasket or printed circuit board (no depth)

– Two-view sketches: include cylindrical, conical, and pyramidal shapes

– Three-view sketches: used when an object is more complex and requires three views to communicate all aspects of the drawing (width, depth, and height)

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Multiview Sketches (con’t)

One-View Sketches

Two-View Sketches

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Multiview Sketches (con’t)

• Creating a Three-view sketch:– Step 1: Block in the front,

top, and right side views. Sketch the front view first using construction lines to project dimensions

– Step 2: Lightly block the major features in views

– Step 3: Use construction lines to project the location and size of features between views

– Step 4: Finish adding the final lines

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Visualization of Edges and Planes

Oblique plane

Inclined plane

Normal plane

Fundamental Views of Planes

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Visualization (con’t)

Normal line (true-

length)

Inclined line

Oblique line

Fundamental Views of Edges

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Visualization (con’t)

Normal, Inclined, or Oblique?

A: parallel to frontal planeB: parallel to horizontal planeC: parallel to profile planeD: inclined – on edge in front viewE: oblique – neither parallel or on edge in any plan or view

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Multiview Representations

• Practice makes perfect, without it, you will never learn this art of visualizing 3D objects from 2D multiview drawings

• Some items to consider in multiview representation and visualization:– Projection studies– Physical model construction– Adjacent labeling– Missing lines– Vertex labeling– Analysis of solids– Analysis of surfaces

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Multiview Representations (con’t)

Adjacent Areas

Possible Solutions

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Multiview Representations (con’t)

There are several examples of multiview representations in this and other texts. The best method to learn the art of multiview representation of 3D objects is to draw by yourself, with tools or freehand, the objects in the Problems section of the text. We do not have time to cover all that are presented in the chapter. This section presents some examples of multiview representation.

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Multiview Representations (con’t)

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Multiview (con’t)

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ANSI Standards for Multiview Drawings

Partial View used on a

Symmetrical Object

Partial Profile Views to

Describe an Object and Eliminate

Hidden Lines

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ANSI Standards (con’t)

Too “busy”

Revolution Conventions used to Simplify the Representation of Ribs and Webs

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ANSI Standards (con’t)

Removed View

Make the drawings easy to understand!

Revolution Applications

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Examples

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Next Class

• Worksheet - changing isometric drawings to orthographic drawings.

• Copy of the worksheet can be found at • http://gmed.wetpaint .com

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