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Arcane Lance
Damage: 2, Range: 4
+1TN
Yes
Arcane, Attack, FocusAttack 1 target within range.
-1TN
Arcane Lance
Damage: 2, Range: 4
+1TN
Yes
-1TN
Arcane, Attack, FocusAttack 1 target within range.
Winter’s Bite
Damage: 1, Range: 2
Yes
Attack, Focus, IceAttack 1 target within range. If hit, the target is Prone.
Hero’s Edge
Range: Tile
Yes
Yes
Yes
OngoingChoose 1 Hero within range to gain the Hero’s Edge token. You may choose another Hero next Hero Cycle. A Hero with the token gains +1 a and +1 b to Attack Actions.
The Mountain Crumbles
Damage: 1, Range: 3
Yes
+1 b
+2 b
+3 b
Attack, Earth, FocusAttack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone.
Reservoir Of The Ancients
Yes
Yes
Yes
OngoingYou gain +2 a and +2 b to each Arcane Attack.
Damage: 1, Range: 3
Blood of Gaia
-1 a
Yes
+1 a
Attack, Fire, FocusAttack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown.
The Mountain Crumbles
Damage: 1, Range: 3
Yes
+1 b
+2 b
+3 b
Attack, Earth, FocusAttack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone.
Damage: 1, Range: 3
Blood of Gaia
-1 a
Yes
+1 a
Attack, Fire, FocusAttack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown.
©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.
Damage: 1, Range: 3
Fingers of Ia
+1TN
Yes
-1TN
Air, Attack, FocusAttack 1 target within range. For each Ongoing card cleared, this attack also affects 1 additional target up to 2 squares away from the last affected target.
Damage: 1, Range: 3
Fingers of Ia
+1TN
Yes
-1TN
Air, Attack, FocusAttack 1 target within range. For each Ongoing card cleared, this attack also affects 1 additional target up to 2 squares away from the last affected target.
Range: 4
Glacier’s Grip
Yes
Yes
Yes
Yes
Ice, OngoingChoose a 3x3 area within range. Each target affected reduces its movement by half (rounded down). In addition, each Hero targeting an affected target gains -2TN to Attack Actions.
Range: 3
Research
Yes
Yes
Yes
OngoingEach Hero within range may reroll 1 a once per Hero Cycle.
Damage: 1, Range: Weapon
Attack
Yes
Yes
Yes
Yes
Arcane, Attack, WeaponAttack 1 target within range.
Range: 2
Sphere of Defl ection
Yes
Yes
Yes
OngoingEach enemy ranged attack targeting a Hero within range, has its TN increased by 2.
Damage: 1, Range: Weapon
Attack
Yes
Yes
Yes
Yes
Arcane, Attack, WeaponAttack 1 target within range.
Aura Of The Elements
Yes
Yes
Yes
OngoingIgnore 1 damage per Hero Cycle.
Range: Tile
Illuminate
OngoingEach Instinct enemy within range has its attack’s TN increased by 1.
Yes
Yes
Yes
Yes
©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.
Damage: 1, Range: 4
Chaotic Overfl ow
+2 b
Arcane, Attack, FocusClear any number of Ongoing cards. For each Ongoing card cleared, you may attack 1 target within range.
Damage: 1, Range: 4
Chaotic Overfl ow
+2 b
Arcane, Attack, FocusClear any number of Ongoing cards. For each Ongoing card cleared, you may attack 1 target within range.
Meditate
Yes
Yes
Yes
HealClear all Ongoing cards. For each Ongoing card cleared, you may restore 1 Vitality and reduce your Threat by 1.
-1 Threat
Range: Tile
Arcane Sigil
Yes
Yes
Yes
Yes
One Hero within range may clear the Curse status effect.
Blink
Yes
Yes
Yes
Yes
TeleportChoose 1 square within 3 squares. Place your Hero in that square. Not considered a Move.
Damage: 2, Range: 1
Leech
Arcane, Attack, FocusAttack 1 target within range. If this attack hits the target, restore 2 Vitality.
Yes
Yes
Yes
Yes
Sprint
Yes
MoveYou gain 3 additional MP.
Range: 4
Breath of Heroes
Yes
Yes
Yes
Each Hero within range automatically passes all Courage tests.
Hustle
MoveYou gain 2 additional MP.
Yes
©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.
Riftwalk
Yes
TeleportChoose 1 square up to 2 squares away. Place your Hero in that square. Not considered a Move.
Damage: 1
Life Sieve
Yes
Arcane, OngoingAfter a target suffers damage from Leech this Hero Cycle, the target gains a DoT. The DoT deals the target 1 damage during each Refresh Phase and you restore 1 Vitality. When the target is killed, this card is cleared.
Diminish
Yes
For each Ongoing card cleared, you may reduce your Threat by 2.
Ongoing� e Apprentice has many Ongoing cards in his Hero deck. Ongoing cards stay in play until either the Apprentice chooses to clear them or one of his Hero cards require him to clear Ongoing cards to trigger various eff ects. In the case of the latter, the Ongoing cards are cleared after resolving the Hero card.
When an Ongoing card is cleared, it is fl ipped facedown in its Action Space and it is not discarded until the Hero Deck Phase.
Focus� e Apprentice may use an equipped Focus with many of his attacks. Focus items provide bonus dice to the Apprentice’s dice pool for his Attack Actions with the Focus keyword.
Some Focus items also allow the Apprentice to play Ongoing cards on it. � e Apprentice treats an item like this as if it was an Action Space.
Apprentice
©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.
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