Grace and the Time Machine Unit 2 Week 3. Genre -- Play A play has all the elements of a story –...

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Grace and the Time Machine

Unit 2 Week 3

Genre -- PlayGenre -- Play

• A play has all the elements of a story – characters, setting, plot, and theme – but it doesn’t look like a story because it is written to be performed.

Vocabulary Strategy -- Prefixes

• Sometimes when you are reading, you come to a word you do not know. See if the word has a prefix. Prefixes are letters added to the beginning of a word that change its meaning.

* For example, the prefix re- means “again.” If you retie a knot, you tie it again.

1. Cover the prefix.2. Look at the base word. See if you know what it

means.3. Add the meaning of the prefix.4. Check to see if this meaning makes sense in the

sentence.

Comprehension Skill – Draw Conclusions

• Facts and details are the small pieces of information in an article or story.

• Facts and details “add up” to a conclusion – a decision or opinion the author or the reader forms that must make sense.

Facts and Details Facts and Details Conclusion

Comprehension Strategy – Answer Questions

• Good readers can support their conclusions with facts and details. If you are asked questions about conclusions you draw, you should answer them using the facts and details. Some answers are in the text in one place. Others are in the text but in different places. Some answers combine the text with what you already know. Some answers you just know or can find out.

VocabularyVocabulary

AboardAwkwardReseatsMiracleChant

VehicleMechanical

CapableAtlas

Aboard

On board; in or on a ship, train, bus, airplane, etc.

Atlas• Book of Maps

Awkward

•Not graceful or skillful in movement or shape

Capable

• Being able, efficient, and competent

Chant

•Repeat the same words over and over

Mechanical

• Works by machine

Miracle

• Remarkable event

Reseats

• To sit down again

Vehicle

• Device for carrying people, or things, such as a car, bus, airplane, etc

How did Grace show she was capable of taking good care of Nana?

• Showing her atlas to Nana• Pouring a cup of coffee for Nana• Inviting Mrs. Myerson to visit Nana

What did Grace’s Mom mean when she told her not to leave her house in “shambles?”

• Don’t lose anything• Don’t make a mess• Don’t have friends over

How were the imaginary trips to The Gambia and Trinidad alike?

• Someone from the present time interrupted both trips

• Mrs. Myerson suggested both trips to the children

• Nana took both trips with the children

Which of the following was the most exciting event in this story?

• Nana walked on crutches because she broke her ankle.

• Grace and her friends traveled in a time machine.

• Grace went outside to play with her friends.

Why did Kester say he didn’t suggest traveling in the future?

• The time machine only works in the past.

• The children had a bad experience there.

• They might accidentally change the past.

What important lesson did this story teach about inventions?

• Inventions have to be useful• It costs a lot of money for

inventions• Inventions are only created by

adults.

How did Nana feel when Mrs. Myerson joined the children?

• Awkward• Astonished• Disappointed

What did you conclude about Mrs. Myerson when she traveled through time with the children?

• She trusted Grace and her friends

• She always enjoyed exciting adventures

• She had never used her imagination before

From the events described in this story, what could you conclude about time travel?

• There would be good and bad things about traveling through time

How were the imaginary trips to Trinidad and Heidelberg alike?

• The trip to Trinidad allowed Nana to relive happy memories from her childhood, and the trip to Heidelberg allowed Mrs. Myerson to relive happy memories from her childhood.

How might Mrs. Myerson’s imaginary trip to the past affect her present life?

• She enjoyed her trip to the past and those happy memories might help her feel happier in her present life