GAMING WEBINAR SERIES - Amazon Web...

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GAMING WEBINAR SERIES

• June 12th | 4:00pm – 4:30pm, CET: The value of AWS in gaming - and why so many gaming companies rely on AWS

• “Some of the biggest companies in the Gaming Industry heavily utilize AWS, including Ubisoft, Supercell, Rovio and many more. In this

session we will provide a high-level view on the reasons so many Gaming companies choose AWS, including cost benefits, global reach,

reliability, faster game development - and most importantly, strategic partnerships.”

• June 12th | 4:30pm – 5:00 pm, CET: Beating the Final Boss: Launch your game!

• June 19th | 4:00pm – 4:30pm, CET: Analytics on AWS for Games

• June 19th | 4:30pm – 5:00pm, CET: Playing for high stacks - How to build a scalable backend infrastructure on AWS

• June 22nd | 4:00pm – 4:30pm, CET: In - App Purchase Like a Pro: 5 Best Practices from the Top 50 Mobile Games & Apps

• June 22nd | 4:30pm – 5:00 pm, CET: Force Your Success! - How InnoGames Uses the Amazon Appstore to Boost Its Numbers

• June 26th | 4:00pm – 4:30pm, CET: Building Games with AWS Mobile Services

• June 29th | 4:00pm – 4:30pm, CET: Building a Microservices Platform, Patterns and Best Practices

• July 3rd | 4:00pm – 4:30pm, CET: Introduction to Lumberyard and GameLift

• July 3rd | 4:30pm – 5:00 pm, CET: Case Study: Developing 'The D.R.G. Initiative' with Amazon Lumberyard

Today!

The value of AWS in gaming –

and why so many gaming companies rely on AWS

Christian Spicker; Account Manager & Industry Lead Gaming DE, AWS

WHAT YOU WILL TAKE AWAY FROM THE SESSION

Understand why so many in Gaming rely on AWS

+

See who uses AWS in Gaming

GET RID OF TIME CONSUMING & EXPENSIVE TASKS

Go Global In Minutes

Stop Guessing atCapacity Planning

Move from risk-laden up-front expense to flexible variable expense

Remove complicated Infrastructure Management that adds little business value

GO GLOBAL IN MINUTES

Traditional: Rigid AWS: Elastic

Servers

Demand

Capacity

Excess Capacity Wasted $$

Demand

Unmet DemandUpset PlayersMissed Revenue :(

SCALE TO WHAT YOU NEED – PAY FOR WHAT YOU USE

RELY ON THE SAME INFRASTRUCTURE AS RIOT, EA, ROVIO etc.

SHARE THE SAME SET OF TOOLS

BUILD GAMES, NOT SERVERS

“Moving our payment system to AWS was a major step forward in cost

reduction and building a global scalable infrastructure. The project was

such a success that our games evaluated AWS as a platform for

running game servers”

Kelvin Craig, VP Technology, Goodgame Studios

LET OTHERS TO THE HEAVY-LIFTING

After migrating to AWS……availability in the five 9s (99.999 %)…Time to market decreased by 97 % …Infrastructure costs were reduced by 69 %

JOIN A GROWING LIST OF YOUR PEERS!

YES, WE NEEDED 2 SLIDES!

SUMMARY SO FAR…

Companies use AWS because it allows them to focus on what they do

best – build games!

Many gaming companies use AWS, incl. Riot Games, EA, Supercell …

You can use the same tools and build on existing standards!

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