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Gaming Engines for Windows 8
M2: Game assetsJeremy FosterMicrosoft Technical Evangelist
Adam TuliperMicrosoft Technical Evangelist
Jump Start Target Agenda
Gaming Frameworks for Windows 8
Module 1: Planning your game
Module 2: Game assets
Module 3: Construct2 by Scirra
MEAL BREAK
Module 4: GameMaker by YoYo Games
Module 5: Unity
Module 6: Monetization and Store submission
Resources
http://freesound.org
http://incompetech.com/music/royalty-free
http://freesfx.co.uk
http://voicejockeys.com
http://codefoster.com/media
Graphics Packages
Bitmap
• Paint
• Paint.NET
• Adobe Photoshop
• CorelPHOTO-PAINT
Vector
• InkScape
• Adobe Illustrator
• CorelDRAW
3d Assets
What are 3d assets?• Mainly Models (meshes)• Textures, Animations
Finding assets ($ and free and selling your own)• Unity’s Asset Store• turbosquid.com• the3dstudio.com• creativecrash.com
File Types – The Mesh
Contain definition of the vertices (points)
Meshes contained in variety of file formats
Common exported typed
obj, 3ds, dae, obj, dxf
Proprietary formats
.max, .blend, .mb, .ma, etc
File Types – The Maps
Texture Map• Bump Map• Specular Map• Reflection Map• Transparency Map
UV Map
Has nothing to do with UV
UV = Axes of the 2d texture, which is just an image
Created in standard image tools or specialized tools (including blender and photoshop)
Learning• Online training
• Youtube• Many free tutorials on modelling, painting,
animation• Subscription based sites (digital-tutors.com,
etc)
• Blender.org
• Create 3d Model from Images• http://www.123dapp.com/catch
© 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.
© 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation. MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.
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