Friday, August 2, 2013 Willamette Writers Conference Story Physics 101 Larry Brooks

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Friday, August 2, 2013Willamette Writers Conference

“Story Physics 101”

Larry Brooks

www.storyfix.com

The Writing Conversation

Wherein we explore the conventional wisdom in search of unconventional insight.

The Six Realms of Story Physics

Wherein we get to it.

Story Physics:

• Compelling dramatic premise

• Dramatic tension/arc

• Optimized pacing

• Heroic empathy (what we root for)

• Vicarious experience

• Narrative Strategy

Compelling Dramatic Premise

Wherein we put character, purpose, conflict and context in the same room.

What is CONCEPTUAL about your premise?

Your CONCEPT is the CONCEPTUAL source of energy

and compelling allure to your story.

Dramatic Tension

• Hero’s quest…

• … facing obstacles

• … with motivating stakes (and possibly emerging stakes

• … creating

• opportunity for heroic resolution

Optimal Pacing

Wherein we put the story into some sort of sequence…

… according to given principles that OPTIMIZE pace.

Heroic Empathy

Wherein we make is easy for our readers to ROOT for our hero on her/his quest.

And… to root against the villain/antagonist (because fear is a terrific motivator)

Vicarious Experience

Wherein we tap into the Secret Weapon of storytelling… by transporting the reader

into a new time, place, experience, context and emotional state.

Narrative Strategy

Wherein we choose how to tell the story.

Tense, voice, POV, something fresh, something risky…

… or not.

Story Physics

- Compelling Dramatic Premise

- Dramatic Tension

- Optimal Pacing

- Heroic Empathy (rooting)

- Vicarious Experience

- Narrative Strategy

The Three Stages of Story Development

Wherein we figure out where we are in the process.

The Three Stages:

• The Search for Story

• Story Design

• Story Execution and Polish

Case Study

Wherein we look at the most common missed opportunity (bordering on mistake)

out there.

Four Key Questions:

• What is the concept that drives your premise, and why will it be compelling?

• What is your core dramatic question and arc (focus, unfolding exposition), driven by what your hero needs in context to the stakes attached?

• What opposes that quest, and how compelling (scary) is it?

• Is your First Plot Point functional, and is it where it needs to be?

Questions?

Wherein we play Stump The Presenter

Story Physics:

Harnessing the Underlying Forces

of Storytelling

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