Exploring Mobile Technologies

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Presented at the EDUCAUSE Midwest Regional Conference, May 15th, 2011 http://www.educause.edu/midwest-regional-conference/2011/exploring-mobile-technologies

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Tanya Joosten, @tjoostenUniversity of Wisconsin - Milwaukee

Associate Director, Learning Technology Center

Tanya’s Mobile Taxonomy

Experiential

Data gathering

Content creation

Feedback and Interactivity

Content delivery

Tanya’s Mobile Taxonomy

Deliver content (eg., announcements, PDFs, YouTube videos, simple augmented reality);

Content creation by students (e.g., video, images, audio).

Data collection (e.g., fieldwork, interviews, Internet research)

Feedback and Interactivity(e.g., Twitter backchannel, mobile clickers); and

Foster experiential learning experiences (e.g., simulations, role play);

Mobile app?

Mobile App

Mobile Web

Mobile Web D2L: Content https://uwm-beta.courses.wisconsin.edu/d2l/m/ho

me

Mobile Web Clickers: Feedback

How awesome do you think you are?1. Extremely

awesome2. Somewhat

awesome3. Somewhat not

awesome4. Extremely not

awesome

For anyone

I am mobile

According to Joosten (2009), 71% of students want to receive text messages about their class (http://tinyurl.com/yafu8qz).

According to PEW Interent, “the

typical American teen sends and receives 50 or more messages per day, or 1,500 per month.”

I *do* use social media – A LOT

According to Bulik (July 8th, 2009) “…They

go to social networking sites 5 days per week and check in 4 times a day for a total of an hour per day” (para 7).

According to PEW Internet study, “…

Nearly three-quarters (72%) of online 18-29 year olds use these sites–similar to the rate among teens–with 45% doing so on a typical day” (http://tinyurl.com/33hynyx).

Social Media: Content+UWMSocialMedia.wikispaces.com

Social Media

http://www.twitter.com http://www.facebook.com/pages/crea

te.php

Mobile apps

Apple, Hootsuite Android, Tweetdeck

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