DVO FAQ - Streaming Video

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Digital Video Object Technology FAQ: Streaming Video

File: DVO Technology FAQ-Streaming Video USG UNCLASSIFIED/COMMERCIAL CONFIDENTIAL Page 1/1

1. Legacy Video Architecture and Applications Failures:

Why can’t smart phones run real time video applications like video conference and streaming video?

Because smart phones run 1970’s video CODEC technology – that do not support network streaming.

Legacy “streaming” technology is a simple, one-way, unregulated, image data “pump and dump”.

The result is that many video applications are flawed, ineffective, inaccurate or simply impossible.

2. Legacy “Streaming Video” Barriers:

Video CODECs in 70’s and early 80’s were designed to transfer data from stable local disc storage.

Later CODECs were designed for CD ROM read-back directly into an audio or video playback device.

These CODEC technologies were never designed for video file transfers on internet or mobile networks.

Because video is still transferred as a low priority data source; it runs on User Datagram Protocol (UDP).

UDP is a simple, one-way, unregulated, data delivery, with no acknowledgement return to sender.

The result is video data is dumped in a network; without regard to what is retrieved or how it is used.

The video transfer performance and feedback is not integrated into processing or sending applications.

The video receiver cannot capture, process and recover from frequent slow, corrupt or lost bit packets.

The impact is frequent and random dropout/recover crashes; that corrupt or loose blocks of data.

3. DVO Architecture - Focus and Capabilities:

DVO was driven by Defense Department demands for a accurate, stable and efficient video process.

Legacy CODEC and UDP protocol was a barrier; and a new robust video architecture was required.

DVO was developed from the mobile semiconductor chip set up to the enterprise architecture level.

DVO runs on Secure Mobile Linux Operating System; with secure metadata controls and encryption.

DVO is a highly accurate, stable and efficient architecture for capture, process, transfer and control.

DVO supports real time integration of multiple video sources, formats, applications and platforms.

DVO supports Internet IPv6; with enhanced control of stability, quality, performance, efficiency.

DVO is “backward compatible” and runs on Internet IPv4, UDP and MPG4/H263/4 video file formats,

4. DVO Applications – Streaming Performance and Efficiency:

DVO Architecture includes Video Adaptive Recursive Control logic for streaming video transfers.

DVO technology is based on integrating the video application requirements with video transfer flows.

DVO Adaptive Recursive Control manages the entire video flow capture/process/transfer/feedback.

DVO video control eliminates frequent and random dropout/recover crashes; that corrupt or loose data.

DVO is easily integrated and optimized for many unique video applications and mobile platforms.

DVO architecture and applications have been tested extensively against legacy “Streaming” Video.

The impact is true streaming video flows, even with low/uneven bandwidth and random interruption.

The result is that DVO video applications operate at significantly higher performance and efficiency.

5. DVO Applications – Custom Apps Configurations:

Applications are optimized for video objects, frame/ pixel structure, object exploitation and security.

• Entertainment Video Apps – Improves files size, transfer rate, stability, image quality, power efficiency.

• Video Conference Apps – Enables mobile applications not possible now on legacy mobile systems.

• Video Classroom Apps – Provides video continuity, stability and lower data drop out performance.

• Video Camera Apps –Enhances video object capture, stability, efficiency and data drop out losses.

• Video Medical Apps – Extracts and integrates PACS compliant 2D images with 3D synthetic images.

• Video Surveillance Apps - Automates pan/zoom and track/seek tools for object capture/reporting.

• Video Target Apps - Integrates HD 2D CCD/SMOS camera and 3D LIDAR image capture sources.

• Remote/SatCom Apps -Operates in low bandwidth networks and non-secure RF environments.

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