Chapter 13: I/O Systems - Radford Universitymhtay/CPSC371/Lecture/ch13.pdf · Operating System...

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Chapter 13: I/O SystemsChapter 13: I/O Systems

13.2 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Chapter 13: I/O SystemsChapter 13: I/O Systems

I/O HardwareApplication I/O InterfaceKernel I/O SubsystemTransforming I/O Requests to Hardware OperationsStreamsPerformance

13.3 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

ObjectivesObjectives

Explore the structure of an operating system’s I/O subsystemDiscuss the principles of I/O hardware and its complexityProvide details of the performance aspects of I/O hardware and software

13.4 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

I/O HardwareI/O Hardware

Incredible variety of I/O devicesCommon concepts

PortBus (daisy chain or shared direct access)Controller (host adapter)

I/O instructions control devicesDevices have addresses, used by

Direct I/O instructionsMemory-mapped I/O

13.5 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

A Typical PC Bus StructureA Typical PC Bus Structure

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Device I/O Port Locations on PCs (partial)Device I/O Port Locations on PCs (partial)

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PollingPolling

Determines state of device command-readybusyError

Busy-wait cycle to wait for I/O from device

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InterruptsInterrupts

CPU Interrupt-request line triggered by I/O device

Interrupt handler receives interrupts

Maskable to ignore or delay some interrupts

Interrupt vector to dispatch interrupt to correct handlerBased on prioritySome nonmaskable

Interrupt mechanism also used for exceptions

13.9 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

InterruptInterrupt--Driven I/O CycleDriven I/O Cycle

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Intel Pentium Processor EventIntel Pentium Processor Event--Vector TableVector Table

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Direct Memory AccessDirect Memory Access

Used to avoid programmed I/O for large data movement

Requires DMA controller

Bypasses CPU to transfer data directly between I/O device and memory

13.12 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Six Step Process to Perform DMA TransferSix Step Process to Perform DMA Transfer

13.13 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Application I/O InterfaceApplication I/O Interface

I/O system calls encapsulate device behaviors in generic classesDevice-driver layer hides differences among I/O controllers from kernelDevices vary in many dimensions

Character-stream or blockSequential or random-accessSharable or dedicatedSpeed of operationread-write, read only, or write only

13.14 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

A Kernel I/O StructureA Kernel I/O Structure

13.15 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Characteristics of I/O DevicesCharacteristics of I/O Devices

13.16 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Block and Character DevicesBlock and Character Devices

Block devices include disk drivesCommands include read, write, seek Raw I/O or file-system accessMemory-mapped file access possible

Character devices include keyboards, mice, serial portsCommands include get, put

Libraries layered on top allow line editing

13.17 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Network DevicesNetwork Devices

Varying enough from block and character to have own interface

Unix and Windows NT/9x/2000 include socket interfaceSeparates network protocol from network operationIncludes select functionality

Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes)

13.18 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Clocks and TimersClocks and Timers

Provide current time, elapsed time, timer

Programmable interval timer used for timings, periodic interrupts

ioctl (on UNIX) covers odd aspects of I/O such as clocks and timers

13.19 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Blocking and Nonblocking I/OBlocking and Nonblocking I/O

Blocking - process suspended until I/O completedEasy to use and understandInsufficient for some needs

Nonblocking - I/O call returns as much as availableUser interface, data copy (buffered I/O)Implemented via multi-threadingReturns quickly with count of bytes read or written

Asynchronous - process runs while I/O executesDifficult to useI/O subsystem signals process when I/O completed

13.20 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Two I/O MethodsTwo I/O Methods

Synchronous Asynchronous

13.21 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Kernel I/O SubsystemKernel I/O Subsystem

SchedulingSome I/O request ordering via per-device queueSome OSs try fairness

Buffering - store data in memory while transferring between devices

To cope with device speed mismatchTo cope with device transfer size mismatchTo maintain “copy semantics”

13.22 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

DeviceDevice--status Tablestatus Table

13.23 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Sun Enterprise 6000 DeviceSun Enterprise 6000 Device--Transfer RatesTransfer Rates

13.24 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Kernel I/O SubsystemKernel I/O Subsystem

Caching - fast memory holding copy of dataAlways just a copyKey to performance

Spooling - hold output for a deviceIf device can serve only one request at a time i.e., Printing

Device reservation - provides exclusive access to a deviceSystem calls for allocation and deallocationWatch out for deadlock

13.25 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Error HandlingError Handling

OS can recover from disk read, device unavailable, transient write failures

Most return an error number or code when I/O request fails

System error logs hold problem reports

13.26 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

I/O ProtectionI/O Protection

User process may accidentally or purposefully attempt to disruptnormal operation via illegal I/O instructions

All I/O instructions defined to be privilegedI/O must be performed via system calls

Memory-mapped and I/O port memory locations must be protected too

13.27 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Use of a System Call to Perform I/OUse of a System Call to Perform I/O

13.28 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Kernel Data StructuresKernel Data StructuresKernel keeps state info for I/O components, including open file

Many, many complex data structures to track buffers, memory

Some use object-oriented methods and message passing to

13.29 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

UNIX I/O Kernel StructureUNIX I/O Kernel Structure

13.30 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

I/O Requests to Hardware OperationsI/O Requests to Hardware Operations

Consider reading a file from disk for a process:

Determine device holding file Translate name to device representationPhysically read data from disk into bufferMake data available to requesting processReturn control to process

13.31 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Life Cycle of An I/O RequestLife Cycle of An I/O Request

13.32 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

STREAMSSTREAMS

STREAM – a full-duplex communication channel between a user-level process and a device in Unix System V and beyond

A STREAM consists of:- STREAM head interfaces with the user process- driver end interfaces with the device- zero or more STREAM modules between them.

Each module contains a read queue and a write queue

Message passing is used to communicate between queues

13.33 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

The STREAMS StructureThe STREAMS Structure

13.34 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

PerformancePerformance

I/O a major factor in system performance:

Demands CPU to execute device driver, kernel I/O codeContext switches due to interruptsData copyingNetwork traffic especially stressful

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Intercomputer CommunicationsIntercomputer Communications

13.36 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

Improving PerformanceImproving Performance

Reduce number of context switchesReduce data copying Reduce interrupts by using large transfers, smart controllers, polling Use DMABalance CPU, memory, bus, and I/O performance for highest throughput

13.37 Silberschatz, Galvin and Gagne ©2005Operating System Concepts

DeviceDevice--Functionality ProgressionFunctionality Progression

End of Chapter 13End of Chapter 13

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