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6th or 7th SPECIAL NAVAL LANDING FORCE
1943 FORTIFIED COMPANY (TARAWA)
HEADQUARTERS HEADQUARTERS (2)
Regimental HQ
COMBAT PLATOONS
Regimental PlatoonINFANTRY (2)
Regimental PlatoonINFANTRY (2)
Regimental PlatoonINFANTRY (2)
Regimental PlatoonINFANTRY (2)
WEAPON PLATOONS
SUPPORT PLATOONS
MACHINE-GUNS (4)Machine-gun Platoon
RECONNAISSANCE (3) ARTILLERY (4)Mortar Platoon
ARTILLERY (5)Anti-Tank Platoon
FIELD FORTIFICATION (5)Bunkers, Mines and Barbed wire
ARMOUR (6)Tank Platoon
ARMOUR (6)Tank Platoon
ARTILLERY (7)Field Artillery Battery
ARTILLERY (7)Heavy Naval Artillery Battery
AIRCRAFT(9)Air Support
You must �eld the HQ and two Infantry Platoons.You may choose aditional Tanks, Artillery Support and Reserve.
You may choose between 6th and 7th Special Navy Force .6th rating is fearless veteran.7thth rating is con�dent veteran.
6th FEARLESSVETERAN
ANTI-AIR (8)Anti-Air Platoon
Recon PlatoonINFANTRY (3)
Engineer Platoon
7th CONFIDENTVETERAN
特別な海軍力
(3rd Special Base Force)
1frontline - miniatures game - created by red octopus entertainment gmbh 2014
HEADQUARTERS HEADQUARTERS
Company Command Ri�e/MG team
LMG Type 96 team
AT GUN team AT GUN team
LMG Type 96 team
Sniper team
2iC Command Ri�e/MG team
COMBAT PLATOONS
Ri�e/MG teams Ri�e/MG teams
Ri�e/MG teamsRi�e/MG teams
Ri�e/MG teams Ri�e/MG teams
LMG Type 96 team
HQ Command
Squad
Squad
Squad
SNLF Regimental Platoon
Company HQ 6th 40
Company HQ 7th 30
You may choose between 6th and 7th Special Navy Force.6th rating is fearless veteran.7th rating is con�dent veteran.
6th 7th CONFIDENTVETERAN
特別な海軍力
3 Squads 6th 260
3 Squads 7th 220
2 Squads 6th 180
2 Squads 7th 110
Add LMG team 25
Add Lung mines for each squad.
Light Mortar team
1943 FORTIFIED COMPANY (TARAWA)
Add Sniper team 50
Add LMG team 25
Add SMG 5
Add AT Gun team 35
FEARLESSVETERAN
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
2
Ri�e/MG teams Ri�e/MG teams
Ri�e/MG teamsRi�e/MG teams
HQ Command
Squad
Squad
SNLF Recon Platoon
You may choose between 6th and 7th Special Navy Force.6th rating is fearless veteran.7th rating is con�dent veteran.
6th FEARLESSVETERAN 7th CONFIDENT
VETERAN
3
特別な海軍力
2 Squads 6th 230
2 Squads 7th 210
1 Squad 6th 115
1 Squad 7th 105
RECONNAISSANCE
INFANTRY 111th Pioneers/4th Construction
Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams
Squad
Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams
Squad
Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams
Squad
3 Engineer Squads 220
2 Engineer Squads 150
1 Engineer Squad 75
Add Pioneer Supply 1.5-ton truck 25
HQ Command Engineer Platoon
1943 FORTIFIED COMPANY (TARAWA)
6th or 7th SPECIAL NAVAL LANDING FORCE
Engineers are Pioneer Platoonswith Tank Assault 4
(3rd Special Base Force)
Type 3 HMG team
Section
Section
SNLF MG Platoon
You may choose between 6th and 7th Special Navy Force.6th rating is fearless veteran.7th rating is con�dent veteran.
6th FEARLESSVETERAN 7th CONFIDENT
VETERAN
4
特別な海軍力
2 Sections 6th 155
2 Sections 7th 135
1 Section 6th 80
1 Section 7th 70
WEAPON PLATOONSMACHINE-GUN PLATOON
ARTILLERY - MEDIUM MORTAR PLATOON
Command Ri�e/MG team
Mortar team
Section
Section
2 Mortar Sections 160
1 Mortar Section 70
HQ Command
Mortar team Mortar team
Mortar team Mortar team Mortar team
SNLF Medium Mortar Platoon
Command Ri�e/MG team
HQ Command
1943 FORTIFIED COMPANY TARAWA
Observer Ri�e/MG team
Add Observer 15
Type 3 HMG team
Type 3 HMG team Type 3 HMG team
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
You may choose between 6th and 7th Special Navy Force.6th rating is fearless veteran.7th rating is con�dent veteran.
6th FEARLESSVETERAN 7th CONFIDENT
VETERAN
特別な海軍力
SUPPORT PLATOONS
FIELD FORTIFICATIONS
HMG Bunker
Forti�cation
2 Forti�cations 180
1 Forti�cation 90
Field Forti�cations
1943 FORTIFIED COMPANY (TARAWA)
Add 2 Mine Fields 100
Add 1 Mine Field 50
ANTI-TANK PLATOON
Command Ri�e/MG team
Type 94 37mm gun
Squad
Squad
2 Gun Sections 6th 200
2 Gun Sections 7th 160
1 Gun Section 7th 80
1 Gun Section 6th 100
HQ CommandSNLF Anti-tank Platoon
Type 94 37mm gun Type 94 37mm gun
Type 94 37mm gunType 94 37mm gunType 94 37mm gun Use rapid �re rule.
Forti�cation
HMG Bunker
Barbed Wire
Barbed Wire
Mine Field
Mine Field
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
5
6th SUPPORT CONFIDENTVETERAN
特別な海軍力
SUPPORT PLATOONS
1943 FORTIFIED COMPANY (TARAWA)
NAVY ARMOURED FORCE PLATOON
Command Type 95 HA-Go
Squad
Squad
Squad
Squad
2 Armoured Platoons 410
3 Armoured Platoons 700
4 Armoured Platoons 900
1 Armoured Platoon 200
Navy Armoured Force Platoon
Type 95 Ha-Go Type 95 Ha-Go
Type 95 Ha-GoType 95 Ha-Go
Type 95 Ha-GoType 95 Ha-Go
Type 95 Ha-GoType 95 Ha-Go
6th or 7th SPECIAL NAVAL LANDING FORCE
Command Type 95 HA-Go
Command Type 95 HA-Go
Command Type 95 HA-Go
2 Ka-Mi Amphibious Platoons 360
1 Ka-Mi Amphibious Platoons 180
Originally no amphibious platoons were deployed on Betio. It was planned to sent Ka-Mi tanks to all forti�ed SNLF companies on islands.
In Tarawa 14 Ha-Go tanks of the Sasebo 7th were available at time at the battle on Betio Island. 11 of them were destroyed, three were abandoned.
Amphibious PlatoonSquad
Squad
Type 2 Ka-MiType 2 Ka-Mi
Type 2 Ka-MiType 2 Ka-Mi
Command Type2 Ka-Mi
Command Type 2 Ka-Mi
AMPHIBIOUS PLATOON
(3rd Special Base Force)
All Support platoons arerated as con�dent veteran.
6
特別な海軍力
SUPPORT PLATOONS
HEAVY NAVAL ARTILLERY BATTERY
1943 FORTIFIED COMPANY TARAWA
FIELD ARTILLERY BATTERY
Command Ri�e/MG team
Type 38 75 mm gun
Type 38 75 mm gun Type 38 75 mm gun
Type 38 75 mm gun
Gun section
Gun section
2 Gun Sections 7th 260
2 Gun Sections 6th 240
1 Gun Section 6th 120
1 Gun Section 7th 130
HQ CommandSNLF Field Artillery Battery
Use Fireburst rule, cannot deployedin ambush or surprise.
Observer Ri�e/MG team
Command Ri�e/MG team
Type 89 127 mm gun Type 89 127 mm gun
Type 89 127 mm gun Type 89 127 mm gun
Gun section
Gun section
2 Gun Sections 380
1 Gun Section 200
HQ Command
Heavy Naval Artillery BatteryObserver Ri�e/MG team
6th or 7th SPECIAL NAVAL LANDING FORCE
These guns were totally knocked out by battleship and destroyer gun �re in the pre-bombardment of the battle.
SUPPORT CONFIDENTVETERAN
All Support platoons arerated as con�dent veteran.
(3rd Special Base Force)
Add Observer 15
Add Observer 15
7
8
特別な海軍力
SUPPORT PLATOONS
AIRCRAFT
1943 FORTIFIED COMPANY TARAWA
ANTI-AIR PLATOON
Command Ri�e/MG team
Type 38 75 mm gun
Type 38 75 mm gun Type 38 75 mm gun
Type 38 75 mm gun
Gun section
Gun section
2 Gun Sections 260
1 Gun Section 140
HQ CommandSNLF Anti-air platoon
Mitsubishi A6M “Zero”
Mitsubishi G4M “Betty Bomber”
Sporadic 1 Flight A6M “Zero” 90
1 Flight “Betty Bomber” 100
Air support
These guns caused heavy casualtieson the LVTs and could not be silencedby naval gun pre-bombardment.
There was no air support at Betio Island,as all available planes where destroyedby the naval gun �re in the pre-bombardment.
6th or 7th SPECIAL NAVAL LANDING FORCE
SUPPORT CONFIDENTVETERAN
All Support platoons arerated as con�dent veteran.
(3rd Special Base Force)
9
特別な海軍力
THE JAPANESE 3rd SPECIAL BASE FORCE ON TARAWA
1943 FORTIFIED COMPANY TARAWA
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
The Special Naval Landing Force was the marine component of the IJN. Compared with the ImperialJapanese Army they were highly trained with better discipline and had a small unit leadership. The 3rd Special Base Defense Force was assigned to Tarawa in 1943 and had a strength of 1,112 men. They were reinforced by the 7th Sasebo Special Naval Landing Force ( 1,497 men) in March 1943. It was commanded by Commander Takeo Sugai. This unit came with 14 Type 95 light tanks under the command of Ensign Ohtani.
The Battle of Tarawa (Betio) November 20 - 23, 1943
The Japanese command was made aware of the vulnerability and strategic signi�cance of the Gilbert Islands and in February 1943 the 6th Yokosuka Special Naval Landing Force arrived to reinforce the island. Rear Admiral Tomanari Saichiro was an experienced engineer who directed the construction of the sophisticated defensive structures on Betio island. After arrival the 6th Yokosuka became a typical island garrison force and the unit's name was changed to the 3rd Special Base Defense Force. The goal in the Japanese defensive scheme was to stop the attackers in the water or pin them on the beaches. A series of fourteen coastal defense guns, including four large Vickers 8-inch guns, were deployed together with a number of pill boxes and �ring pits with an excellent �elds of �re over the water and sandy shore. At the interior on the island were the command post and a number of large shelters designed to protect defenders from air attack and bombardment. The island's defenses were not set up for a battle in depth across the island's interior. The Japanese worked intensely for nearly a year to fortify the island. About 1,247 men of the 111th Pioneers and 970 men of the Fourth Fleet's construction battalion were brought in to build the defence constructions. Nealy 1,200 of the men were Korean forced laborers. After a pre-bombardment of Battleships, the Marines started their attack from the lagoon at 09:00 a.m. on November, 20, but only the tracked LVT "Alligators" were able to get across. Half of the LVTs were knocked out of action by the end of the �rst day. Without rest and under constant withering enemy �re, the Marines attacked against the strongly defended Japanese positions. By the end of the �rst day, out of the 5,000 Marines put ashore 1,500 were dead or wounded.Operations along Red 2 and Red 3 on November, 21 were considerably more di�cult. By the early afternoon the Marines had crossed the airstrip and had occupied abandoned defensive works on the Southern side. The third day of the battle consisted primarily of holding existing lines and moving additional heavy equipment and tanks ashore. On November, 22 the Japanese forces formed up for a major night counterattack and lost most of their soldiers, but on day 3, on November 23, they even launched a �nal banzai charge with 300 Japanese remaing troops into the lines of the Marines. With help from Artillery and the destroyers USS Schroeder and USS Sigsbee, the Marines were able to beat back the last attack and the battle was over. About 6,400 Japanese, Koreans, and Americans died in the �ghting on and around the small island of Betio.
10
特別な海軍力
SPECIAL RULES FOR 3rd SPECIAL BASE FORCE ON TARAWA
1943 FORTIFIED COMPANY TARAWA
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
The Special Naval Landing Force was the marine component of the IJN. Compared with the ImperialJapanese Army they were highly trained with better discipline and had a small unit leadership. The 3rd Special Base Defense Force was assigned to Tarawa in 1943 and had a strength of 1,112 men. They were reinforced by the 7th Sasebo Special Naval Landing Force (1,497 men) in March 1943. It was commanded by Commander Takeo Sugai. This unit came with 14 Type 95 light tanks under the command of Ensign Ohtani.
BANZAI CHARGEIn Assault or Hand to Hand combat, japanese SNLF combat platoons hit on a 2+.If forced to fall back from defensive �re, it may roll for a Banzai motivation check, if passedthe Assault goes on, otherwise it falls back as normal or Assault does not happen.
SNLF-COMMANDCombat platoons may change their commanders if they are lost due to combat like in the “mission tactics rule” or may change a normal combat team to a command team.
HIDDEN MINEFIELDSYou may place mine�elds anywhere on the table during the game in the turn of your opponent, even in sea or surf zones. These mine�elds can be placed in the movement phase of your opponent. If any teams, tanks, guns, LVTs or boats end their movement on such a hidden mine�eld, it has to take a test on a hit of mines immediately.
DEFENDING THE ISLAND(Use this rule if you �ght an “ISLAND ATTACK MISSION”)All your platoons might be dugged in or in prepared positions in their gun emplacements.You even can dug in your tanks, but these tanks cannot move for the game anymore.Before the �rst turn you have to place your forti�cations, except mine�elds.
TO THE LAST MANCombat platoons of the SNLF may �ght to the last man and the “Last man standing rules” does not apply.
OTHER RULESYou may use known rules for the japanese like “Envelope” for infantry,“Duty to the End” and “Hip Shot” for tanks. Artillery may use the “Fire Burst” rule .
11
特別な海軍力
JAPANESE ARSENAL ON TARAWA
1943 FORTIFIED COMPANY TARAWA
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
TANKSType 95 Ha-Go Standard, Front: 1 Side: 1 Top: 1 - Turret MG, Hull MG, one-man turret “Type 94 37mm gun Range: 24” / 60cm ROF: 2 AT: 5 FP: 4+Type 2 Ka-Mi Slow,20cm Front: 1 Side: 1 Top: 1 - Turret MG, Hull MG, one-man turret, amphibious tank “Type 94 37mm Range: 24” / 60cm ROF: 2 AT: 5 FP: 4+
TANK MGs: Range 40cm ROF: 3 AT: 2: FP: 6 - ROF 1 if other weapons �re
GUNSAT gun - man-packed, Range: 8”/20cm ROF:2 AT:7 FP: 5 - cannot shoot when pinned or movedType 3 HMG - man-packed, Range: 24”/60cm ROF:6 AT:2 FP: 6 - ROF 3 when pinned or movedType 94 37mm AT gun - light, Range: 24”/60cm ROF:3 AT:6 FP: 4+ - Gun Shield
Type 38 75mm gun - light, Range: 24”/60cm ROF:2 AT:6 FP: 3+ - Gun Shield, Smoke “ �reing bombardment: 40”/100cm AT:3 FP: 6 Type 97 81 mm infantry mortar - man-packed, 16”/40cm ROF:2 AT:2 FP: 6 - AA Mine Discharger “ �reing bombardment: 40”/100cm AT:3 FP: 6
Type 38 75mm - immobile, Range: 24”/100cm ROF:3 AT:11 FP: 3+ - Anti-AircraftType 89 122mm - immobile, Range: 30”/80cm ROF:3 AT:14 FP: 2+ - Breakthrough gun “ �reing bombardment: 80”/200cm AT:6 FP: 3+
INFANTRYSword team 4”/10cm ROF:1 AT:1 FP:6 - Hits on a 2+ in Assaults and has Tank Assault of 1Ri�e team 16”/40cm ROF:1 AT:2 FP:6Ri�e/MG team 16”/40cm ROF:2 AT:2 FP:6 - ROF 2 when pinnedLMG team 16”/40cm ROF:5 AT:2 FP:6 - ROF 2 when pinnedLight Mortar 16”/40cm ROF:1 AT:1 FP:4+ Lung mines (Nikuhaku) - human bullet, improvised Tank Assault 4Sta� team 16”/40cm ROF:1 AT:2 FP:6Pioneer teams are rated as Tank Assault 3
FORTIFICATIONSHMG Bunker immobile 24”/60cm ROF: 6 AT: 2 FP: 6 - ROF 3 when pinned
AIRCRAFTA6M “Zero” : MG toHit: 2+ AT: 6 FP: 5+ Bombs: to Hit: 4+ AT: 5 FP: 2+Betty Bomber: MG toHit: 2+ AT: 6 FP: 5+ Bombs: to Hit: 3+ AT: 7 FP: 2+
12
特別な海軍力
JAPANESE ARSENAL ON TARAWA
1943 FORTIFIED COMPANY TARAWA
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
AMPHIBIOUS TANKTanks like the Japanese Ka-Mi may use this rule and may move into water.The speed of these tanks is 4”/10cm as in di�cult terrain. They may even �re with their main gun or MGs.
AA MINE DISCHARGERYou may use this as Anti-Aircraft gun with RANGE: 16”/40cm ROF:2 AT: 4 FP:5 +
The AA Mine Discharger was a Japanese anti-aircraft weapon �red by 81mm mortars.The device was a simple tube like an infantry mortar of 70 mm or 81 mm caliber. Instead of a standard mortar bomb, the projectile was a tube containing seven individual mines, each mine was equipped with a parachute. When �red, the mortar threw the shell to a range of 3,000 to 4,000 feet (900 to 1,200 m) and a maximum altitude of approximately 600 m. The shell ejected the mines at the top of its arc. They would then �oat down on their parachutes. They were fused to detonate on contact or after a �xed time period, damaging nearby aircraft.The weapon could also be used like a simple cluster bomb, by �ring over enemy troops.
LUNG MINES (improvised Anti-tank weapons)
In the years of World War Two, the Japanese developed a crude hand-thrown HEAT antitank grenade, and a suicide-weapon HEAT-warhead anti-tank grenade, the lunge mine, that was not launched or thrown, but rammed into the target like a bayonet. As well as the HEAT grenade , the Type 3. The Japanese also used large improvised bombs made with teapots and other salvaged material.
TYPE 100 SUBMACHINE GUNThe Type 100 submachine gun had a rate of �re of 800 rounds/min. Between 10,000 to 30,000 were built between 1942-1945.
TYPE 96 LIGHT MACHINE GUNThe Type 96 was a light machine gun used by the Japanese from 1936-1945.
TYPE 97 BOLT-ACRTION RIFLE (SNIPER RIFLE)The Type 97 was a Japanese bolt-action ri�e, based on the Type 38 ri�e. It used the Japanese designed 6.5×50mm Arisaka caliber cartridge which produced little recoil when �red. Its stopping power was reduced by the ri�e's 31 1/2 inch long barrel which slowed the bullet, and because the charge was light compared to the bullet's weight. It was built between 1937-1945.
13
特別な海軍力 1943 FORTIFIED COMPANY TARAWA
6th or 7th SPECIAL NAVAL LANDING FORCE(3rd Special Base Force)
PACIFIC ISLAND ATTACK MISSIONRED BEACH 1
GREEN
BEA
CH
RED BEACH 2 RED BEACH 3
500 yds
500 m
1000 yds
1000 m
0
0
HQ
N
8”/20cm
HOW TO END THE BATTLEThe battle ends either:- at the end of the starting step of the allied turn 12- when the allied player starts any of their turns holding both objectives
The Japanese win:- if the allied player is still stuck in the beach zone at the end of his turn 6- if the Japanese hold both objectives at turn 12
The Allies win:- If they hold the Japanese objective
SEA ZONE 4”/10cm
SURF REEF ZONE 4”/10cm
BEACH ZONE 12”/30cm
ISLAND
8”/20cm
12”/30cm
4”/10cm
AttackerHalf your force (Wave 1, Wave 2)Sort your troops to the landing craftsDefenderPlace one Objective AttackerPlace your ObjectiveDefenderPlace your forti�cationsDeploy all your troops(prepared positions)
AttackerPreliminary Bombardment
Start �rst turn with the AttackerSet �rst Attacker wave 1 into SeazoneNormal shooting etc.
Defenders turn as usualAttackers turnSet wave 2 into Sea ZoneSet wave 1 into Surf Reef ZoneNormal shooting etc.Defenders turn as usual
Attackers turnSet wave 2 into Surf Reef ZoneSet wave 1 into Beach ZoneNormal movement for wave 1etc. (till the end of the game)
Preliminary Bobardment (Battleships)The Attacker rolls a to hit of 4+ on every enemy team on the table. The Defender has a normal save.
8”/20cm
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