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Player Name: NeoFaxCampaign World (Sour SaerallParty Name: My Party
Version: 1.75
Designed by Prof. lim !"in#er! Cog$or#s% nome
&eta "esting ' rapic )ayout by &loated &lo$fis
Special thanks to HeroForge Character Generator for D&D 3.5/4E.
(From looking at their on!erf"l co!ing# $ as a%le to fig"re o"t ho to create a ersion for 'E)
Notes & Instructions:
Costs incl"!e conersion to !ecimal %ase! on gol! pieces.
*%ilit+ an! ,on-eapon roficienc+ Ch(ec)k(s) s"ccee! on a less than or e0"al roll (opposite of 1o Hit rolls).
'2 Str sho"l! %e entere! as '2 '.
See * '2 on eapon Specialiation r"les. "tting inali! specialiations com%inations ill pro!"ce incorrect eapon !etails
6ali! eapon rof(iciencies) an! Spec(iliations)7
N: Non*proficient (default+
P: Proficient
P&: Speciali,ation% Point &lan# (only -alid for bo$s and crossbo$s+
&S: &o$ Speciali,ation (for bo$s and crossbo$s+
S: Speciali,ation (only -alid for Figter ' anger classes+
DS: Double Speciali,ation (only -alid for Figter ' anger classes and for melee $eapons+
Do"%le-click to allo t+pe ith a"to-fill an! to enlarge !rop-!on selection te8t.
1o force a line %reak in large %o8es# "se *91:E,1E;.
,ote7 l"e te8t is !ata +o" entere!# green te8t is calc"late!# an! %lack (an! hite) te8t are form la%els an!/or instr"ctions.
For c"stom images# image sie is 4.4?
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"d#anced Dun$eons & Dra$ons C%aracter Record %eet 'or Neo(a)*
T%addeus Imi+rant ;umanCaracter Name ace (Sub*race+ ender 1lignment
Cleric >?P (/ncludes 3>@ &onus+ ?P Needed for Next )e-el ?P (&onusA+ ?P Needed for Next )e-el ?P (&onusA+ ?P Needed for Next )e-el
,eo$ra!%ical -ac$round
TR 17/
B30
B3D
B=t
B88>Ma)
3>2!en
39@-end Conditional Sa-e Modifiers:
13Campaign World (Source+: Party:
i m "ll. Press Door -arsSaerall My Party
tren$t% t $
egion of &irt: City of &irt:
INT 14 9
Ma)
==@to
Min
EMa)
>Illusion
16n !ell now nown nown ImmuneIntelli$ence $ # !ell !ells !ells ;ome egion: ;ome City:
I 17 B9Ma$ical
Ma)
878737>7>7>7>-onus
>@!ell
Rod ta'' and 14De'ense !ell !ells (ailure "!!earanceisdom "d8. #
1ge (4nnatural+: ;eigt: Weigt:
D9 14 >Reaction
>Missile
>Dod$e
>"C
-reat% ea!on 1; 88ur!rise* "ttac a#e "d8. (5nter Conditional Sa-e Modifiers ;ere+De)terit< "d8. "d8. "d8. ;air Color: 5ye Color:
C2N 14 >0P
>(tr.
=@@Ressur.
39Ma)
!ell 15"d8 0P %oc ur#i#al No. eneral 1ppearance% Disguises% and Distinguising Mar#s:Constitution "d8. Res.
C0" 14 =Ma)
>o G= Sield = 3> "C "C
Curc% Scool% uild% or 2ter 2rgani,ation:
"rmor Class 1rmor Wt. 0alue (P+ Sield (good -erses opponents+ Wt. 0alue (P+ &ase 1C
>
6"C #s.
*8
;"C #s.
8
="C #s.
Piercin$ -lud$eonin$ las%in$
Conditional 1C ' Combat Modifiers: (5nter Custom 1C ' Combat Modifiers ;ere+"ite or Dues: Current Standing:
(amil< & 0istor<
Family7Clan Name: Social Class:
&irt an# ' Siblings:
Family Notes (Parentage% 1llies% ' Foes+% ;istory% and 1liases:
8 *9No. Non* Pr of . ea!on Pro'iciencies
To9> 8E 8 8G 8 8= 8 89 88 83 8> 3E 3 3G 3 3= 3 39 38 33 3>
ea!onless Com+at To 0it ? Dama$e 0it
B3E@:
>@ B39@:
3>@ B39@:
3>@ 1C: *3> *E * *G * *= * *9 *8 *3 > 3 8 9 = G E 3>
B=@ *9>@ B9>@ *3=@ B3G@ *9@B8 ear 1ttac#s or 2pponent is 5ncumbered% B if Stunned% 1uto if Paraly,ed
Pummel 1tt:Def rapple 1tt:Def 2-erbear 1tt:Def
Prof. M Wt. 0alue "; Damage )engt7 1tts7 "o ;it &ase 1C 1dHustments (optional+ ange (to it adH.+Personalit< & "ttitudes
Ity. Name Spec. (lbs+ (P+ &onus S*M ) Sp. e6. Spd F > 3 8 9 = G E 3> S M(*8+ )(*=+
3 Cain Flail N M = 3 *8 dB8B3 dB3 3 > > > > > > > > > > >Desires7)o-es:
3 Morning Star P M 38 3> B3 8dB3 dB8 J7=J G 3 > > > B3 B3 B3 B3 B3 B3 B8 B8 * * *;atreds7Foes:
3 ;ammer P M = 3 B3 dB8 dB3 3.=J78J 3 > > > B3 > B3 > > > > > * * *
Wea#nesses7Fears:
eneral 1ttitude and Personality:
"d#enturin$ Notes
No. 4sed WP Non@ea!on Pro'icienc< Notes 1d-enturing ' esearc Notes:
an# Non*Weapon Proficiencies Slots 1bility C# an# Non*Weapon Proficiencies Slots 1bility C# an# Non*Weapon Proficiencies Slots 1bility C#
Turnin$3> 39 3 3E 8>
T%ie#es* * *
econdar< Companions:
Andead ills ills
S#eleton Kombie oul Sado$ Wigt Pic# Poc#et 2pen )oc#s F7 "raps )anguages :
"urns 3d38* * * * *
Pic Pocet:* * *
L 2r 3dB
2r 3d8 Spec. ast W rai t Mum my S pec tr e 0am pi re le-el o-er 9rd. M- Silent ly ;ide Sad ;ear Noise
** * *
5 -i l C leri cs : N ot ic ed o- er* *
Flee 9d r Neutral7Friendly 8>@
D destroys ost )ic 2utsiders MumB: Pal 8*33 Climb Walls ead )ang
Psionics
1tt Str 1ttac# Modes Minor Disciplines
Def Str Defense Modes MaHor Disciplines ;onors% "itles% ' Crimes:
Special 1bilities: (5nter Custom Special 1bilities ;ere+
!ells
Class 3 8 9 = G E
Cleric9 > > > > > > * *
3 (1colyte+
* * * * * * * * *
Magic Components:
Paral
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"d#anced Dun$eons & Dra$ons C%aracter Record %eet In#entor
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"d#anced Dun$eons & Dra$ons Time Record %eet 'or Neo(a)*
Saerall My Partyeal Date Campaign World Party Name 5-ent ame Dates7"imes
e
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Cleric !ells 'or T%addeus I
> Caster )e-el reersi%le spell# s seg
No. n. 3 e#el 1 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
&lessL C7S >J r =>Jx=>J 0SM 3 r *
Ceremony /n- touc perm. 3 0SM 3 L
Combine 5- spec. O9 t circle 0S 3 r *
Command 57C 3>J 3 r creature 0 3 s L
Create WaterL 1lt 3>J perm. 8G ft 0SM 3 r *
Cure )igt WoundsL Nec touc perm. creature 0S = s *
Detect 5-ilL Di- 38>J 3 t 3>J 0SM 3 r *
Detect Magic Di- 9>J 3 t 3>Jx9>J 0SM 3 r *
5ndure Cold7;eatL 1lt touc > t creature 0S 3 r *
/n-isibility to 4ndead /7P r touc creature 0SM s neg.
)igtL 1lt 38>J t 8>J r 0S s *
Magic Stone 1lt 8>J r 3 stones 0S 3 r *
Penetrate Disguise Di- 38>J 3 r creature 0S 8 r neg.
Portent Di- touc special creature 0SM 3 t *
Precipitation 1lt >J > s 9>J d 0SM 9 s *
Protection from 5-ilL 1bH touc > r creature 0SM s *
Purify Food ' Drin#L 1lt 3>J perm. > ft 0S 3 r *
emo-e FearL 1bH touc special creature 0S s *
esist Cold 1lt touc > t creature 0SM 3 r *
Sanctuary 1bH touc 8 r creature 0SM s *
> > )- 3 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 8> possible+
No. n. 3 e#el = !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1id Nec touc 3 r creature 0SM s *
1ugury Di- >J spec. * 0SM 8 r *
Camouflage 1lt 8>J 3 t 3 person(s+ SM 8 s *
Cant C7S >J cant 9>J r 0S 3 t *
Detect CarmL Di- 9>J 3 t creature 0S 3 r *
Detect )ife Di- >J = r creature 0SM 3 r *
Dust De-il C7S 9>J > r special 0S 9 r *
5ntrall 57C 9>J spec. E>J r 0S 3 r neg.
Find "raps Di- 9>J 9 t 3>J 0S = s *
;old Person 57C >J r 3*9 0SM = s neg.
;oly Symbol C7S touc perm. obHect 0SM 3 t *
Qno$ 1lignmentL Di- 3>J 3 t 3 7 r 0S 3 r *
Messenger 57C >J > r creature 0SM 3 r neg.
esist Fire 1lt touc > t creature 0SM = s *
See#ing 5n% /n- 9>>J 3 t > missile(s+ 0S 8 s *
Silence% 3=J adius 1lt 38>J > r 9>J d 0S = s *
Slo$ Poison Nec touc > creature 0SM 3 s *
Sna#e Carm 57C 9>J spec. special 0S = s *
Spea# $it 1nimals 1lt >J > r 9>J 0S = s *
Spiritual ;ammer /n- 9>J > r oppon. 0SM = s *
Witdra$ 1lt >J spec. caster 0SM 9 s *
Wy-ern Watc 5- 9>J 3J d 0SM = s neg.
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 88 possible+
No. n. 3 e#el 4 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimate Dead Nec 3>J perm. special 0SM 3 r *
Cloudburst 1lt >J 3 r 9>J d 0SM = s *L
Continual )igtL 1lt 38>J perm. >J r 0S s *
Create Food ' Water 1lt 3>J perm. > ft 0S 3 t *
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Cure &lindnessL 1bH touc perm. creature 0S 3 r *L
Cure DiseaseL 1bH touc perm. creature 0S 3 t *L
DeatJs Door Nec touc > creature 0SM = s *
Dispel Magic 1bH >J perm. 9> ft 0S s *
Feign Deat Nec touc 3> r creature 0SM 8 s *
Flame Wal# 1lt touc 3 t > men 0SM = s *
lyp of Warding 1bH*5- touc disc. > ft 0SM L L
)ocate 2bHectL Di- >J > r special 0SM 3 t *
Magical 0estment C7S touc > r caster 0SM 3 r *
Meld into Stone 1lt touc Bd r special 0SM G s *
Negati-e Plane Protection 1bH touc > t creature 0SM 3 r *Prayer C7S >J > r >J r 0SM s *
emo-e CurseL 1bH touc perm. special 0S s L
emo-e ParalysisL 1bH >J perm. 3* 0S s *
Spea# $it Dead Nec 3 spec. creature 0SM 3 t *
Water Wal# 1lt touc 3 t 3 men 0SM G s *
> > )- 9 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 8> possible+
No. n. 3 e#el 6 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1bHureL 1bH%C7S 3>J perm. creature 0SM 3 r neg.
Cloa# of FearL /7P > > t caster 0SM s neg.
Cure Serious WoundsL Nec touc perm. creature 0S G s *
Detect )ieL Di- 9>J > r creature 0SM G s *Di-ination Di- >J spec. special 0SM 3 t *
5xorcise 1bH 3 perm. creature7obHect 0SM L *
iant /nsectL 1lt 8>J > r 0SM L *
/mbue $it Spell 1bility 5n*1lt touc spec. creature 0SM 3 t *
)o$er WaterL 1lt 38>J > t > ftR 0SM 3 t *
Neutrali,e PoisonL 1lt touc perm. creature 0S G s *
Protection from 5-il% 3>J L 1bH touc > t 3>J r 0SM G s *
Spea# $it Plants 1lt >J > r >J d 0SM 3 t *
Spell /mmunity 1bH touc > t creature 0SM 3 r *
Spi#e ro$t 1lt75n >J >Bd t > ftR 0SM G s *
Stic#s to Sna#esL 1lt 9>J > r 3> ft 0SM G s *
"onguesL 1lt >J 3 t >J d 0S G s *> > )- Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el 5 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1ir Wal# 1lt touc t creature 0SM 3 s *
1nimate Dead Monst. Nec 3>J perm. special 0SM G s *
1tonement 1bH touc perm. person 0SM 3 t *
Commune Di- >J spec. special 0SM 3 t *
Cure Critical WoundsL Nec touc perm. creature 0S s *
Dispel 5-ilL 1bH touc > r creature 0SM s neg.
Flame Stri#e 5- >J 3 s 3>J d 0SM s
olem 57C 3>J spec. special 0SM s *
/nsect Plague C7S 9>J > t 9>J d 0SM 3 t *Magic Font Di- touc spec. special 0SM = t *
Plane Sift 1lt touc perm. creature 0SM s *
Iuest 57C >J 6uest creature 0SM s neg.
ainbo$ 5-71lt 38>J > r special 0SM G s *
aise DeadL Nec 9>J perm. person 0S 3 r L
Spi#e Stones 1lt75n 9>J >B9d t > ftR 0SM s *
"rue SeeingL Di- touc > r 38>J 0SM s *
> > )- = Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el ; !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1erial Ser-ant C7S 3>J > days special 0S E s *
1nimate 2bHect 1lt 9>J > r > ft 0S E s *
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&lade &arrier 5- 9>J > r special 0S E s *
ConHure 1nimals C7S 9>J > r special 0S E s *
Find "e PatL Di- touc > t creature 0SM 9 r *
Forbiddance 1bH 9>J perm. > ft 0SM r L
;ealL Nec touc perm. creature 0S 3 r *
;eroesJ Feast 5- 3>J 3 r > 0SM 3 t *
Part Water 1lt >J > t special 0SM 3 t *
Spea# Wit Monsters 1lt 9>J r > r special 0S E s *
Stone "ell Di- touc 3 t 3 yd 0SM 3 t *
Word of ecall 1lt >J special special 0 3 s *> > )- Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
No. n. 3 e#el 7 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1stral Spell 1lt touc special special 0S 9 t *
Control Weater 1lt >J d38 d miR 0SM 3 t *
5art6ua#e 1lt 38>J 3 r >J d 0SM 3 t *
5xaction 5-*1lt 3>J special creature 0SM 3 r L
ate C7S 9>J special special 0S = s *
;oly Word C7S >J special 9>J r 0 3 s *
egenerateL Nec touc perm. creature 0SM 9 r *
estorationL Nec touc perm. creature 0S 9 r *esurrectionL Nec touc perm. person 0SM 3 t *
Succor 1lt*5n touc special creature 0SM 3 d *
Symbol C7S touc > t special 0SM 9 s neg.
Wind Wal# 1lt touc > t special 0SM 3 r *
> > )- G Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
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mi+rant
ent# r ro"n!# t t"rn# r ra!i"s# ! !iameter
Descri!tion ource*
B3 morale ' "; (if not already engaged+. p9
8* clerics gi-e igest B3 l-7cleric to turn undead ' C). ua98
Single $ord command (s- if 39 /nt or ;D+. p9
Create > gallons $ater. p9
Cure 3d p in corporeal creature. p9
Detect e-il emanations. p
Detect magical radiation. p
/gnore normal eat7cold or 3 round magical. ua99
Sanctuary from undead (;D or less+. ua99
Create a ligt (s- or blind if on eyes+. p
B3 "; stone tro$n does 3 p damage. ua99
Detect if disguised or under friends spell. ua99
)uc# (good% fair% poor+: d38 for ";7s- roll ' d (*9 to B9+ for adH. ua99
Cause ligt rain. ua9
;edges encanted7conHured and B8 s- -s ' *8 "; from. p
Food ' $ater is pure and edible. p
B fear s- for 3 turn (or B> if failed+. p=
B9 s- -s cold% 37 damage if sa-e% 378 if fail. p
S- -s magic to attac# cleric. p
Descri!tion ource*
ain bless (B3 morale ' ";+ and 3d p. ua9
G8@ determination if action in 9 t is good7bad (3>>B gp foc.+. p=
/n-isible until cancel or attac#. C&5
";% s-% damage at B3 for allies% *3 for enemies. p=
Determine if up to 3> are carmed. p=
Determine if creature is ali-e (or nearest+. ua9
Wea# air elemental (1C% 8;D% M- 3>J% 3d damage+. ua9
4p to t (spea#ing+ as if Ca 83T ;D ' Wis O 3 (B race s-+. ua9
See all nearby traps. p=
/mmobili,e 3*9 (8 at *3 s-% 3 at *8+. p=
Create a oly symbol (or bac#up+. ua9=
1lignment of up to 3>. p=
Small animal becomes message carrier. ua9=
B9 s- -s fire% 37 damage if sa-e% 378 if fail. p=
Missile no larger tan a Ha-elin unerringly finds target. C&5
Silence centers on person (if fail s-+ or location. p=
Delay poison (up to > turns prior+% but *3 p7our. p=
;ypnoti,e (clericJs p+ for dB8 t (d9 t if acti-e% dB r angry+. p
Communicate $it 3 animal ' possible fa-or. p
Force ammer $it B> "; (ammer comp.+. p
3 seg allo$ 3 rounds of tougt7self*casting. ua9=
;a,e ma#es 3 paraly,ing attac# (> rounds+. ua9=
Descri!tion ource*
1nimate up to > s#eletons or ,ombies. p
Drenc $itin 3 segment% putting out fires. ua9=
Perm. ligt (on eyes% s- or blind+. p
Feeds > men or > orses. p
2f age (3= sp+% burial (=> gp+% marriage (8> gp+% dedication (3> sp+% in-estiture(3>> gp+% consecrate item% ordination (3>> gp+% -o$s (3>> gp+% consecrateground (>> gp+% anatemati,e (* s-+. ua98
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Cure or cause blindness. p
Cure or cause disease. p
From up to *E p to > p (stable for duration+. ua9
Negate magic at =>@ B=7l- abo-e caster or *87l- belo$. pG
1ppear deadT only ta#e damage. pG7G9
5ndure fire and B8 s- -s magical (=>> gp comp+. ua9
lyp typically soc#s or burn for > p or effect. pG
Detect direction of obHect. pG
Cain o-er armor or B3 cain if none * on consecrated ground. ua9
&ecome part of stone% if expelled d damage. ua9
S- -s deat to a-oid 3 le-el loss ' do 8d damage. ua9";% s-% damage at B3 for allies% *3 for enemies. p=
emo-e or curse: =>@ *9 ability% 8=@ * ";7s-% 8=@ drop. pG
Ne$ s- at B3 (B8 if 8% B9 if 3+ or re-. touc for >Bd r. ua9G
1s# 8*G 6uestions of dead. p
1llo$ $al#ing on $ater (orse is men+. ua9G
Descri!tion ource*
=>@ (* creature ;D+ return creature to its plane. ua9G
adiate fear 9>J until 3 flees for rounds. ua9G
Cure 8dB3 p in corporeal creature. p9
Determine if lying. p>@ determination on areaJs enemies7treasure. p
emo-e d3>>B> * possessor l- cance ea turn (up to 3>>+. p
insects become giant * ;D total. ua9G
i-e non*caster ability to cast 3*9 non*off. spells. ua9
)o$er >@ $ater le-el. p
Detoxify poison (person or > ft food+. p
;edges encanted7conHured and B8 s- -s ' *8 "; from. pE7
Communicate $it plants (and possibly elp+. pE
/mmune to 3 experienced spell up to t le-el. ua9
1s caltrops% 8 att73>J m- at caster "; ' 3d dmg. ua9
Cange up to > stic#s (>@ poisonous+. pE
Spea# anoters language. pE
Descri!tion ource*
Wal# on or up air. ua9E
1nimate > bipedals. ua9E
emo-e onus of un$illing7un#no$n deeds. pE
1s# > yes7no 6uestions of deity. pE
Cure 9dB9 p in corporeal creature. pE
Dispel summoned7planars $it *G "; caster. pE
d fire damage. pE
Create lesser golem of limited duration. ua9E
/nsects obscure -ision% 3 p7round dmg% moral. p=>"urn oly7unoly font to scrying de-ice. ua9E
4p to G toucing creatures sift planes. p=>
e6uire 6uest to be performed. p=>
ainbo$ (or 3# gp comp.+ to bo$% bridge% ele-ator% or draugt. ua9E
aise up to > day dead. p=>
1s caltrops% 8 att73>J m- at caster "; ' 3d dmg. ua>
See tings as tey are. p=>
Descri!tion ource*
Call aerial ser-ant to return $it obHect7creature. p=>
1nimate obHects to attac#. p=3
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&lade $all up to 8>Jx8>J doing d dmg. p=3
Summon up to > ;D mammals to attac#. p=3
Find te sortest most direct route. p=3
Secure consecrated area (forbid unless s-% fail dmgs+. ua>
Cure disease% blindness% feeblemind% and all but 3d p. p=3
>Jx>Jx>J troug troug $ater. p=7=3
Con-erse $it any creature. p=3
Stones tell $at as touced or is beind tem. p=8
eturn to sanctuary $it up to > days (re-. re6. ";+. p=9)ife ' strengt if dead O > yrs (re6. oly $ater ' rest 3 day7l-+. p=9
/tem transports to sanctuary as Word of ecall (8*=# gp cost+. ua3
Caster B8 becomes -apor $it >J m- (re6. oly $ater+. p=
3 r to consume cures diseases% eals dB and for 38 r posion immunity%bless% immunity to fear% opelessness% ' panic. ua>
Qills planars O ;D% paraly,es G;D d t% stuns 33 8d r ' *=>@ m- ' * ";% 'deafens 38 d r ' *8=@ m- ' *8 "; ' =>@ sp. failure. p=9
;oplessness turns or surrenders for 9d t 2 pain $it * "; ' *8 Dex for8d3> t 2 persuasion to alignment ' friendly for 3d8> t. p=9
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Druid !ells 'or T%addeus
> Caster )e-el reersi%le spell# s se
No. n. 3 e#el 1 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimal Friendsip 57C 3>J perm. animal 0SM t neg.
Ceremony /n- touc perm. 3 0SM 3 L
Detect &alance Di- >J > r 37r 0SM 3 s *
Detect Magic Di- >J 38 r 3>Jx>J 0SM 9 s *
Detect Poison Di- >J > r 9 ft 0SM 3 r *
Detect Snares ' Pits Di- >J > r 3>Jx>J 0SM 9 s *
5ntangle 1lt >J 3 t >J d 0SM 9 s
Faerie Fire 1lt >J > r >J 0 9 s *
/n-isibility to 1nimals 1lt touc 3> r creature SM s *
)ocate 1nimals Di- >J > r 8>Jx>J 0SM 3 r *
Pass Witout "race 57C touc > t creature 0SM 3 r *
Precipitation 1lt >J > s 9>J d 0SM 9 s *
Predict Weater Di- >J > E miR 0SM 3 r *
Purify WaterL 1lt >J perm. > ft 0S 3 r *
Sillenlag 1lt touc > r club 0SM 3 s *
Spea# $it 1nimals 1lt >J 8 r animals 0S 9 s *
> > )- 3 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el = !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
&ar#s#in 1lt touc r creature 0SM 9 s *
Carm Person or Mammal 57C >J spec. special 0S s neg.
Create Water 1lt 3>J perm. > ft 0S 3 t *
Cure )igt WoundsL Nec touc perm. creature 0SM s *
Feign Deat Nec touc r creature 0SM 9 s *
Fire "rap 5- touc disc. obHect 0SM 3 t
Flame &lade 5- >J > r and 0SM 9 s *
oodberryL 1lt*5- touc 3 days berries 0SM 3 r *
;eat MetalL 1lt >J G r special 0SM s *
)ocate Plants Di- >J > t >J d 0SM 3 r *
2bscurement 1lt >J > r special 0S s *
Produce Flame 1lt >J > r special 0SM s *
eflecting Pool 5-*Di- 3>J > r special 0SM 8 *
Slo$ Poison Nec touc > creature 0SM 3 s *
"rip 57C touc > t 3>J obHect 0SM s neg.
Warp Wood 1lt >J perm. special 0SM s *
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el 4 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
Call )igtning 1lt >J > t G8>J d 0SM 3 t
Cloudburst 1lt >J 3 r 9>J d 0SM = s *L
Cure DiseaseL Nec touc perm. creature 0SM 3 r *L
;old 1nimal 57C >J > r 3* 0SM = s *
Qno$ 1lignment Di- 3>J = r 3 7 r 0S = s *
Neutrali,e PosionL 1lt touc perm. creature 0S = s *
Plant ro$t 1lt 3>J perm. >Jx>J 0SM 3 r *
Protection From Fire 1bH touc spec. creature 0SM = s *
Pyrotecnics 1lt 3>J spec. 3>73>>x 0SM = s *
Snare 57C touc disc. 8J d 0SM 9 r *
Spi#e ro$t 1lt75n >J 9dB> t > ftR 0SM = s *
Starsine 5-*/ll >J > t > ftR 0SM = s *
Stone Sape 1lt touc perm. 9 ft 0SM 3 r *
Summon /nsects C7S 9>J > r special 0SM 3 r *
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"ree 1lt >J t caster 0SM = s *
Water &reatingL 1lt touc > t creature 0S = s *
> > )- 9 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el 6 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimal Summoning / C7S >J spec. special 0SM s *
Call Woodland &eings C7S 38>J spec. special 0SM >*8 t neg.
Control "emperature% 3>J 1lt >J t 8>J d 0SM s *
Cure Serious WoundsL Nec touc perm. creature 0SM s *
Dispel Magic 1bH >J perm. > ft 0SM s *
;allucinatory ForestL /7P >J perm. > ftR 0SM s *;old Plant 57C >J > r plants 0SM s neg.
Plant Door 1lt touc > t special 0SM s *
Produce FireL 1lt >J 3 r 38 ftR 0SM s *
Protection From )igtning 1bH touc spec. creature 0SM s *
epel /nsects 1bH*1lt >J > t 3>J r 0SM 3 r *
Spea# Wit Plants 1lt >J > r >J d 0SM 3 t *
> > )- Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
No. n. 3 e#el 5 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimal ro$tL 1lt >J > r animals 0SM G s *
1nimal Summoning // C7S >J spec. special 0SM G s *
1nti*Plant Sell 3>J 1bH >J > t 3J d 0SM G s *Commune Wit Nature Di- >J spec. special 0SM 3 t *
Control Winds 1lt >J > t > J r 0SM G s *
/nsect Plague C7S 98>J > t 98>J d 0SM 3 t *
Moonbeam 5-*1lt >J > r 3>J d 0SM G s *
Pass Plant 1lt touc spec. special 0SM G s *
Spi#e Stones 1lt75n 9>J 9dB> t > ftR 0MS s *
Stic#s "o Sna#esL 1lt >J > r 3> ft 0SM G s *
"ransmute oc# "o MudL 1lt 3>J spec. > ft 0SM G s *
Wall 2f Fire 5- >J spec. special 0SM G s *
> > )- = Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
No. n. 3 e#el ; !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimal Summoning /// C7S >J spec. special 0SM s *
1nti*1nimal Sell 1bH >J > t 8>J d 0SM 3 r *
ConHure Fire 5lementalL C7S >J > t special 0SM r *
Cure Critical WoundsL Nec touc perm. creature 0S s *
Feeblemind 57C 3>J perm. creature 0S s neg.
Fire Seeds ConH >J spec. special 0SM 3B r
)i-eoa# 5n touc > d oa# tree 0SM 3 t *
"ransmute Water "o DustL 1lt >J perm. > ft 0SM s L
"ransport 0ia Plants 1lt touc spec. special 0S 9 s *
"urn Wood 1lt >J > r 38Jx>J 0SM s *
Wall of "orns C7S >J > t > ft 0SM s *Weater Summoning C7S >J spec. special 0SM 3 t *
> > )- Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
No. n. 3 e#el 7 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimate oc# 1lt >J > r > ft 0SM E s *
Cangestaff 5-*5n touc spec. staff 0SM 9 s *
Cariot of Sustarre 5- 3>J t special 0SM 3 t *
Confusion 57C >J > r >Jx>J 0SM E s *
ConHure 5art 5lementalL C7S >J > t special 0SM 3 t *
Control Weater 1lt >J d38 d miR 0SM 3 t *
Creeping Doom C7S >J > r special 0SM E s *
Finger of Deat 57C >J perm. creature 0SM = s neg.
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Fire StormL 5- 3>J 3 r > ft 0SM E s
eincarnate Nec touc perm. person 0SM 3 t *
Sunray 5-*1lt >J 3 r 3>J d 0SM 9 s L
"ransmute Metal "o Wood 1lt >J perm. obHect 0SM E s L
> > )- G Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 38 possible+
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Imi+rant
ment# r ro"n!# t t"rn# r ra!i"s# ! !iameter
Descri!tion ource*
4p to >;D 1nimal to Semi /ntT can teac 9 tric#s7/nt. p=
Detect if non*neutral forces are at $or#. ua8
Detect magical radiation. p=7
Detect if contains poison% ' >@ determine type. ua8
Detect all pits and outdoor traps. p=
Plants old creatures ( m- if s-+. p=
2utline creature7obHect gi-ing B8 ";. p=
/n-isible to non*magical animals $it /ntO. p=
Determine if a type of animal is nearby. p==
)ea-e no trac#s or scent (but magic d$eomer+. p==
Cause ligt rain. ua879
1ccurate $eater forecast. p==
Water is pure and drin#able p==
Club becomes B3 "; ' does 8d dmg (dB3 -s lrg+. p==
Communicate $it 3 animal type ' possible fa-or. p==7
Descri!tion ource*
S#in becomes toug as bar#% B3 1C -s non*magical. p==
Carm person or mammal as if trusted friend. p==
Create pure drin#able $ater. p=
Cure 3d p in corporeal creature. p=79
1ppear deadT only ta#e damage. p=7G9
=J radius fire if opened by oter% 3dB> damage. p=7GG
Scimitar dB dmg B8 -s undead7-uln.% *8 prot.% > if immune. ua8
8d become magical% curing 3 p or nourises. ua8
ound 3 $arm% 8 does 3d dmg% 9 does 8d ' disability. p=
)ocate plant type. p=
0apor reduces -isibility to 8dJ. p=G
;ot torc flame in and% can url >J to combust. p=G
Pool of $ater as magic mirror or magic font. ua9
Delay poison (up to > t+% but *3 p7r $it >@ det. type. ua97p=
/f running% 3d dmg ' stunned dB3 r * >@ undet. (or B s-+. p=G
Warping may cause door to spring or boat to lea#% etc. p=G
Descri!tion ource*
/f storm% 3>J radius bolts do 8d dmg e-ery 3> rounds. p=G
Drenc $itin 3 segment% putting out fires. ua979=
Cure or cause disease. p=G7
/mmobili,e 3* animals (9 at *3 s-% 8 at *8% 3 at *+. p=G
1lignment of up to =. ua97p=
Detoxify poison (person or > ft food+. p=G7
Plants gro$ to slo$ m- to 3>J (8>J if large+. p=G
> p in-ulnerabilty to fire or on oters B s- $it =>@ dmg. p=
Snuff fire ': 3>x fire$or#s blind > seg. 2 3>>x co#ing > r. p=
Snare is E>@ undetectable% doing d dmg ' olding. p=
1s caltrops% 8 att73>J m- at caster "; ' 3d dmg. ua979
/lluminate $it starligt (9>J clear% >J indistinct+. ua9
esape stone into roug sape. p=73
Coming of age (3= sp+% rest eternal% marriage (8> gp+allo$ed ground% castout (* s-+. ua8798
G>@ flying or cra$ling (underground 9>@ 3d giant ants+ * 8 dmg7r ' pre-entsactions * redirect $it 3 r delay (' 38J ground m-+. p=
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Sapecange to a tree or srub. p=
&reate $ater. p=
Descri!tion ource*
Call up to ;D animals. p=E
Special $oodland creatures s-* or assist. p=E
1lter temperature by > degrees. p=E
Cure 8dB3 p in corporeal creature. p=E79
Negate magic at =>@ B=7l- abo-e caster or *87l- belo$. p=E7G
Create illusionary forest (except to mag. forest beings+. p=E/mmobili,e 3* (3 at * s-% 8 at *8% 9 at *3+. p=E
Door troug plants (for druids ' dryads+. p>
Create fire for d dmg and combusts. p>
> p in-ulnerabilty or on oters B s- $it =>@ dmg. p>
"rue insects 8B;D get s- (but get 3d dmg+. p>
Communicate $it plants (and possibly elp+. p>7E
Descri!tion ource*
4p to animals $itin 8> ftR gro$ 8x (8x ;D ' dmg+. p>
Call up to ;D or 38 ;D animals. p>
Protection from plants. p>Qno$ > facts about outdoors area (> mi r+. p>
1lter $ind by > mp. p>
/nsects obscure -ision% 3 p7round dmg% moral. p37=>
Spotligt area. p
Pass bet$een similar plants. p3
1s caltrops% 8 att73>J m- at caster "; ' 3d dmg. ua7>
Cange up to > stic#s (>@ poisonous+. p37E
oc# to mud (dept mx of lengt or $idt+. p3
Descri!tion ource*
Call up to 3;D% ;D or 3 ;D animals. p3
Protection from animals. p3
ate =@ 3 ;D% E@ 8* salamander% @ efreeti% 8@ g. dB8> ;D. p8
Cure 9dB9 p in corporeal creature. p87E
"urns into moron (Cl B3 s-% Dr *3% M *% / *=% non*uman *8+. p8
urled (8d fire dmg+ or ignite on command (d dmg in =J+. p8
"ree becomes as treant $it 9>J m- obeying trigger. ua
Water to dust $7 s- for elementals (=>> gp comp+. ua
&et$een plants of same type $it 8>@ cance d3>> mi off. p8
epel $ood obHects (unless fixed ' U9! tic#+ p8
"orns bloc# doing B1C dmg73>J. p8Weater canges $itin season7climate. p9
Descri!tion ource*
1 roc# animates ' follo$s simple instructions. p9
Special staff becomes large treant. ua
Calls flaming cariot for E $it 8>J m- (>J flying+. p9
Confuse 8d (>;D+ creaturesT s- at *8 eac round. p79
Summon 3 ;D eart elemental. p9
Sligt $eater canges (up to 8 increments+. p97=8
3>>L(dB+ aracnid7insect7myripod 8> ftR at 3>J7r ' 3 dmg ea. p
Slay creature unless s-. p
>J stationary seet or 3>J mo-ing ring% 8dB> dmg troug% 8d up to 3>Joutside% and 3d to 8>J (8x undead+. p3
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Seets of fire do 8dB> dmg $itin 3>J. p
eincarnate body up to G days. p=7
&lind d9 r (8d u7-% or perm.+ ' d dmg (9d 3>*8>J+ -s undead. ua=
"ransmute up to >< of metal to $ood. p
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Illusionist !ells 'or T%adde
> Caster )e-el reersi%le spell# s se
,"m%er of Spell%ooks (rimar+/1ra
No. n. 3 e#el 1 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1udible lamer /7P >J > r earing 0S = s L
Cange Self /7P > >B8d r caster 0S 3 s *
Cromatic 2rb 1lt*5- > spec. creature 0SM 3 s L
Color Spray 1lt >J 3 s =Jx8>J 0SM 3 s L
Dancing )igts 1lt >J > r special 0SM 3 s *
Dar#ness 1lt >J >8d r 3=J r 0S 3 s *
Detect /llusion Di- touc 9 r 3>Jx>J 0SM 3 s *
Detect /n-isibility Di- >J > r 3>Jx>J 0SM 3 s *
a,e eflection 1lt > 3 r special 0S 3 s *
;ypnotism 57C 9>J 3 r 3d 0S 3 s neg.
)igt 1lt >J > t 8>J r 0S 3 s *
Pantasmal Force /7P >J conc. > ftR 0SM 3 s L
Pantom 1rmor 1lt7/ll touc spec. person 0SM 3 r *
ead /llusionist MagicL Di- > > r special 0SM 3 s *
Spoo# /7P > spec. creature 0S 3 s neg.
Wall of Fog 1lt 9>J >B8d r > ft 0SM 3 s *
> > )- 3 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 3 possible ' E maximum allo$ed+
No. n. 3 e#el = !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1lter Self 1lt7/ll > >B9d r caster 0S 8 s *
&lindness /7P 9>J spec. creature 0SM 8 s neg.
&lur /7P > 9 r caster 0SM 8 s *
Deafness /7P >J spec. creature 0SM 8 s neg.
Detect Magic Di- > > r 3>Jx>J 0S 8 s *
Fascinate /7P 9>J spec. creature 0S 8 s neg.
Fog Cloud 1lt 3>J r >Jx8>J 0S 8 s *
;ypnotic Pattern /7P > conc. 9>Jx9>J SM 8 s neg.
/mpro-ed Pantasmal Force /7P >J conc.B8 r > ftR 0SM 8 s L
/n-isibility /7P touc spec. creature 0S 8 s *
Magic Mout 1lt >J spec. obHect 0SM 8 s *
Mirror /mage /7P > > r J r 0S 8 s *
Misdirection /7P 9>J > r special 0S 8 s neg.
4ltra-ision 1lt touc t creature 0SM 8 s *
0entrilo6uism /7P E>J r obHect 0M 8 s *
Wispering Wind 1lt7P spec. spec. 8J r 0S 8 s *
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 3 possible ' E maximum allo$ed+
No. n. 3 e#el 4 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
Continual Dar#ness 1lt >J perm. 9>J r 0M 9 s *
Continual )igt 1lt >J perm. >J r 0S 9 s *
Delude 1lt > > t caster 0S 9 s neg.
Dispel /llusion 1bH >J perm. 9> ft 0S 9 s *
Fear /7P > spec. >J cone 0S 9 s neg.
;allucinatory "errain /7P 8>J spec. >J x J>J 0SM = r *
/llusionary Script /7P spec. perm. reader 0SM spec. *
/n-isibility 3>J adius /7P touc spec. 3>J r 0S 9 s *
Non*detection 1bH > > t =J r 0SM 9 s *
Paraly,ation /7P >J spec. 8>Jx8>J 0S 9 s neg.
Pantom Steed C7P touc > t special 0SM 3 t *
Pantom Wind 1lt7P >J > r 3>J pat 0S 9 s *
ope "ric# 1lt touc > t special 0SM 9 s *
Spectral Force /7P >J conc.B9 r > ftR 0SM 9 s L
Suggestion 57C 9>J t creature 0M 9 s neg.
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Wraitform 1lt7/ll > > r caster SM 3 s *
> > )- 9 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 3 possible ' E maximum allo$ed+
No. n. 3 e#el 6 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
Confusion 57C >J > r >Jx>J 0SM s L
Dispel 5xaustion /7P touc > t up to 0S s *
Dispel Magic 1bH E>J perm. 9> ft 0S s *
5motion 57C >J conc. >Jx>J 0S s neg.
/mpro-ed /n-isibility /7P touc r creature 0S s *
Massmorp /7P >J spec. >J x J>J 0S s *Minor Creation 1lt touc > t > ft 0SM 3 t *
Pantasmal Qiller /7P >J > r creature 0S s L
ainbo$ Pattern 1lt7P 3>J spec. 9>Jx9>J SM s neg.
Sado$ Monsters /7P 9>J > r 8>Jx8>J 0S s L
Solid Fog 1lt 9>J >B8d r > ft 0SM s *
0acancy 1lt7P >J > t >J r 0SM s *
> > )- Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 38 possible ' E maximum allo$ed+
No. n. 3 e#el 5 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1d-anced /llusion /7P >J > r >ftR 0SM = s L
Caos 57C >J > r >Jx>J 0SM = s L
Demi*Sado$ Monsters /7P 9>J > r 8>Jx8>J 0S = s LDream 1lt*/7P spec. spec. spec. spec. day neg.
Magic Mirror 5n*Di- touc > r spec. 0SM r *
MaHor Creation 1lt 3>J >t spec. 0SM 3 t *
Ma,e C7S >J spec. creature 0S = s *
ProHected /mage 1lt%/7P >J > r spec. 0SM = s *
Sado$ Door /7P 3>J > r spec. S 8 s *
Sado$ Magic /7P =>J spec. spec. 0S = s L
Summon Sado$ C7S 3>J 3 r 3>Jx3>J 0SM = s *
"empus FugitL /7P > > t 3>J r 0S = s *
> > )- = Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 38 possible ' E maximum allo$ed+
No. n. 3 e#el ; !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.ConHure 1nimals C7S 9>J > r special 0S s *
Deat Fog 1lt*5- 9>J dB> r > ft 0SM s *
Demi*Sado$ Magic /7P >J spec. special 0S s L
Mass Suggestion 57C 9>J t > 0M s L
Mirage 1rcane /7P*1lt >J t >J r 0S 9 s *
Mislead /7P 3>J > r special S 3 s *
Permanent /llusion /7P >J perm. > ftR 0SM s L
Pantasmagoria /7P >J > r > ftR 0S s neg.
Programmed /llusion /7P >J > r > ftR 0SM s L
Sades /7P 9>J > r 8>Jx8>J 0S s L
"rue Sigt Di- touc > r >J 0S 3 r *
0eil /7P >J > t 8>Jx>J 0S 9 s *> > )- Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 38 possible ' E maximum allo$ed+
No. n. 3 e#el 7 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1lter eality /7C%C7S L L L L L L
1stral Spell 1lt touc spec. special 0S 9 t *
Prismatic Spray 1bH%C7S >J inst. G>Jx3=Jx=J 0S G s L
Prismatic Wall 1bH%C7S 3>J > t >Jx>J 0S G s L
Sado$ Wal# /ll*5n touc > t special 0S 3 s *
0ision Di- >J spec. caster 0SM G s *
Weird 5-*/7P 9>J spec. 8>J r 0S G s L
)- 3 Magic 4ser Spells * L L L L L L
> > )- G Spells Memori,ed (of > allo$ed+ 7 Qno$n (of possible ' E maximum allo$ed+
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No. n. 3 e#el 1 MA !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1ffect Normal Fires 1lt >J > r 9J d 0S 3 s *
&urning ;ands 1lt > 3 r 9Jx38>V 0S 3 s *
Carm Person 57C 38>J dayB person 0S 3 s neg.
Compreend )anguagesL 1lt touc > r obHect 0SM 3 r *
5nlargeL 1lt >J > t special 0SM 3 s neg.
5rase 1lt 9>J perm. scroll 0S 3 s L
Feater Fall 1lt >J > s 8>>< 0M .3 s *
Friends 57C > > r 3>J r 0SM 3 s L
;old Portal 1lt >J > r > ftR 0 3 s *Magic Missile 5- >J * -aries 0S 3 s *
Mending 1lt 9>J perm. obHect 0SM 3 s *
Message 1lt >J = s 8.=J 0SM 3 s *
NystulJs Magic 1ura /7P touc > days item 0SM 3 r L
Protection from 5-ilL 1bH touc > r creature 0SM 3 s *
ead MagicL Di- > > r special 0SM 3 r *
Sield 5- > > r special 0S 3 s *
Soc#ing rasp 1lt touc touc creature 0S 3 s *
Sleep 57C 9>J > r 9>J r 0SM 3 s *
"enserJs Floating Dis# 5- 8> J 9 t 9J d 0SM 3 s *
4nseen Ser-ant C7S > t 9>J r 0SM 3 s *
> > )- 3 M4 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 8> possible ' E maximum allo$ed+
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us Imi+rant
ment# r ro"n!# t t"rn# r ra!i"s# ! !iameter
elling->occo%s)7
Descri!tion ource*
Noise e6ui-alent of * men. pE7E
1lter appearance up to 3J si,e cange. pE
B9 "; at 3>J% B8 8>J% B3 3>JT dmg7effect by color (=> gp comp.+. ua
> ;D (up to + unconcsious 8d r% blind if B3*8 ;D% or stun 8d seg. pE
Create 3* mo-ing ligts. p.7=
/mpenetrable dar#ness (unless ligt spell+. pE7E
ecogni,e illusions. pE
1ble to see in-isible obHects. pE7E
eflects ga,e attac#s. pE
Droning ma#es 3d susceptible to suggestion. pE=
Create a ligt (s- or blind if on eyes+. pE=7
0isual illusion (may damage if belie-ed+. pE7G=
JPlateJ (1C9+ ta#es > p damage (3> gp comp.+. uaG
ead illusionist inscriptions or scrolls. uaG
1s fear% but sa-e eac round. uaG
Fog obscures sigt past 8J. pE=
Descri!tion ource*
1lter appearance up to =>@ si,e% $it limited m- cange. uaG
&lindness only cured by dispel or caster. pE=
Distortion causes * "; 3st r ' *8 laterT B3 s- -s dir. magic att. pE=
Deafness only cured by dispel or caster. pE=
Detect magical radiation. pE=7=
)imited loyalty for 3d days% obeys (9d less tan comliness+. uaG
3>J m- fog obscures -ision% loo#s li#e cloud#ill. pE=
Fascinates up to 8;D. pE=
0isual illusion $it minor audio (may damage if belie-ed+. pE=7G=
/n-isible until cancel or attac#. pE7G>
4pon -isual trigger $itin range% $ill spea# up to 8= $ords. pE7G3
Create 3dB3 duplicates until struc#. pE7G3
Causes detections to be incorrect. pE
4ltra-ision to 3>> yards (limited detect in-is.+. ua7=G
"ro$ -oice% 3>7(/ntU38+@ recognition. pE7E
Send 38 $ord message > miles or >J underground at 8>>J m-. ua
Descri!tion ource*
/mpenetrable dar#ness (unless ligt spell used+. pE
Perm. ligt (on eyes% s- or blind+. pE7
Detect alignment re-eals nearby sub. instead. ua
Negate at =>@ B =@7l- abo-e or *8@7l- belo$. pE
Flee for > rounds (may drop items+. pE7G
Cange appearance of terrain until dispel or intelligent contact. pE7GG
Confused unless intended reader. pE
/n-isible until cancel or attac#. pE7G
/n-isible to di-ination ' location spells. pE
Paraly,e up to >;D until dispel. pEG
Iuasi*real mount% >J m- li#e pegasus. ua
&lo$s ligt obHects or sails at 3>J7round. ua
Climb 9>J to extradimensional spaceT olds or = ' rope. pEG7G3
0isual illusion $it sound ' termal (dmg if belie-ed+. pEG7G=
Suggest course of action (*s- possible+. pEG7G=
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/nsubstantial% only it by B3% but cannot attac#. uaE
Descri!tion ource*
8d (> * strongest ;D+ creaturesT s- at *8 ea r. pEG7G79
/llusion gi-es B=>@ lost p and aste 3 r e-ery t. pEG
Neg. magic at =>@ B =7l- abo-e C) or *87l- belo$. uaE7pG
1s in-isibilty% but remain after attac#. pEG
4p to > appear to be trees until struc#% dispel% or dismiss. pEG7GGCreate item using small material. pEG
/n-isible att as ;D% #ills if itsT /nt cec# to disbelie-e (s-+. pE
Follo$ mo-ing pattern at 9>J7r for 3d9 r (8nd s- if dangerous+. uaE
>;D monsters $it 8>@ p do 8>@ damage. pE
;ea-y $all of fog slo$s mo-ement to 373>. uaE
1rea appears long -acant (3>> gp comp+. uaE
Descri!tion ource*
Programmed illusion $it audial% ol factory% ' termal. uaE
ConfusesT F% /ll% and monsters of O /nt get s-. pE79
>;D monsters $it >@ p do >@ damage. pE0ery limited $is often $it limited dur.T good for #no$ledge. uaE
Mirror into scrying de-ice (3>>> gp comp.+. uaG>7=G
Create items and material using small material. pE7EG
5xtra*dimensial ma,e for 3d r if 3 /nt to 8d t for O 9 /nt. pE>
4nitable duplicate of caster mimicing actions. pEE7=
5mpty room door tat ma#es caster in-isible. pEE
Sado$ -ariant of M4 spell does full dmg if fail s- ' > if s-. pEE
Summon > sado$s. pEE
Speed up (or slo$+ time by factor of . uaG>
Descri!tion ource*Summon up to > ;D mammals to attac#. pEE7=3
Slo$ 373> m-% #ill plantsT 3 acid dmg 3st r% 8 8nd% 9rd% B. uaG>7E
Sado$ -ariant of M4 spell does full dmg if fail s- ' > if s-. pEE
Suggest course of action (*8 if only 3 target+. pEE7G=
Dur. after conc * s C" ' M comp if desire only magical det. uaG3
Pantasmal double ' imp in- to caster. uaG>
)asting -isual illusion $it sound and termal. pEE7G=
"riggered extra sensory illusion of falling% sliding% mo-ing. pEE7G=
"riggered illusion $it sound and termal (dur. after trigger+. pEE7G=
>;D monsters $it >@ p do >@ damage. pEE
See tings as tey are. pEE7=>
Create allucinatory terrain tat can be touced. pEE7GG
Descri!tion ource*
Cast pantasmal alteration similar to limited $is. p3>>7
"a#e self B= to 1stral Plane (ten to 2uter Planes+. p3>>7=8
3*8 rays of prismatic spere. p3>>7E9
Wall of prismatic spere. p3>>7E9
apid m- at edge of sado$ plane (oters s- ' get lost if left+. uaG3
1ns$er 6uestionT annoys po$er (comp. precious item B3*9+. p3>>
/f s- paraly,e G s ' lose d str (for G r+% face $orst nemesis if fail. uaG3
ain7cast )- 3 M4 spells. p3>>
Fear *8 s- 2 ate B8 ";% dmg% s-% morale 2 opeless surrender ' retreat2 rage B3 ";% B9 dmg% B= p. pEG
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Descri!tion ource*
educe7enlarge fire in consump.7si,e7ligt% but not eat. p
> p fire damage. p
Carm person as if trusted friend. p7==
ead and understand non*magical $ritten message. p=
Creature si,e B8>>@ or obHect B3>>@. p=
=>@ erase magical $riting% =>@ mundane. p=
educe rate of fall to a-oid damage. p
B8d Ca (or *3d if s-+ to influence oters. p
Magically bar a portal. p> missiles $it 3dB3 damage ea. pG
epair small brea#s in normal obHects. pG
Send $ispered message. pG
>< item radiates magic (s- /F detecting+. pG
;edges encanted7conHured and B8 s- -s ' *8 "; from. pG7
ead magical inscriptions or scrolls. p
1C8 -s tro$n% 9 missile% melee% B3 s- ' mag. mis. imm. p
3dB> electric Holt on touc. p
Causes d ;D of creatures to sleep. p
;olds >< $it >J m- follo$ing J beind. p
/n-isible -alet tat can carry about 8>
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Ma$ic Aser !ells 'or T%addeu
> Caster )e-el reersi%le spell# s seg
,"m%er of Spell%ooks (rimar+/1rael
No. n. 3 e#el 1 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1ffect Normal Fires 1lt >J > r 9J d 0S 3 s *
1larm 5- 3>J >B8dt > ftR 0SM 3 r *
1rmor ConH touc p creature 0SM 3 r *
&urning ;ands 1lt > 3 r 9Jx38>V 0S 3 s *
Carm Person 57C 38>J dayB person 0S 3 s neg.
Compreend )anguagesL 1lt touc > r obHect 0SM 3 r *
Dancing )igts 1lt >J > r special 0SM 3 s *
Detect Magic Di- > > r 3>Jx>J 0S 3 s *
5nlargeL 1lt >J > t special 0SM 3 s neg.
5rase 1lt 9>J perm. scroll 0S 3 s L
Feater Fall 1lt >J > s 8>>< 0M .3 s *
Find Familiar C7S > m spec. > m 0SM 3B neg.
Fire$ater 1lt 3>J 3 r > pints 0SM 3 s *
Friends 57C > > r 3>J r 0SM 3 s L
rease 5- 3>J perm. > ftR 0SM 3 s L
;old Portal 1lt >J > r > ftR 0 3 s *
/dentify Di- > > s item 0SM 3 t L
ump 1lt touc 3 t creature 0SM 3 s *
)igt 1lt >J > t 8>J r 0S 3 s *
Magic Missile 5- >J * -aries 0S 3 s *
Melt 1lt 9>J > r > yd 0SM 3 s L
Mending 1lt 9>J perm. obHect 0SM 3 s *
Message 1lt >J = s 8.=J 0SM 3 s *
Mount C7S 3>J 38 t creature 0SM 3 r *
NystulJs Magic 1ura /7P touc > days item 0SM 3 r L
Precipitation 1lt >J > s 9>J d 0SM 3 s *
Protection from 5-ilL 1bH touc > r creature 0SM 3 s *
Pus C7S 3>J inst. special 0SM 3 s neg.
ead MagicL Di- > > r special 0SM 3 r *
un 5n touc dB creature 0SM 3 r *
Sield 5- > > r special 0S 3 s *
Soc#ing rasp 1lt touc touc creature 0S 3 s *
Sleep 57C 9>J > r 9>J r 0SM 3 s *
Spider Climb 1lt touc 3 r creature 0SM 3 s *
"enserJs Floating Dis# 5- 8> J 9 t 9J d 0SM 3 s *
"aunt 5n 9>J inst. >;D 0S 3 r neg.
4nseen Ser-ant C7S > t 9>J r 0SM 3 s *
0entrilo6uism /7P >J 8 r obHect 0M 3 s *
Wi,ard Mar# 1lt touc perm. 3 ftR 0SM 3 s *
Write 5- > > spell 0SM 3 r L
> > )- 3 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of > possible ' E maximum allo$ed+
No. n. 3 e#el = !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1udible lamer /7P >J > r earing 0M 8 s L
&ind 1lt75n 9>J > r special 0SM 8 s *
Camouflage 1lt 8>J 3 t 3 person(s+ SM 8 s *
Continual )igt 1lt >J perm. >J r 0S 8 s *
Dar#ness 3=J adius 1lt >J 3 t 3=J r 0M 8 s *
Deeppoc#ets 1lt75n touc 8 t garment 0SM 3 t *
Detect 5-ilL Di- >J > r 3>J 0S 8 s *
Detect /n-isibility Di- >J > r 3>Jx>J 0SM 8 s *
5SP Di- E>J > r creature 0SM 8 s *
Flaming Spere 1lt75- 3>J > r J d 0SM 8 s neg.
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Fools old 1lt 3>J > t > ft 0SM 3 r L
Forget 57C 9>J perm. 8>Jx8>J 0S 8 s neg.
/n-isibility /7P touc spec. creature 0SM 8 s *
/rritation 1lt >J spec. creature 0SM 8 s neg.
Qnoc# 1lt >J spec. > ftR 0 3 s *
Qno$ 1lignmentL Di- 3>J > r 3 7 8 r 0S 3 r *
)eomundJs "rap /7P touc perm. obHect 0SM 9 r *
)e-itate 1lt >J > t >< 0SM 8 s neg.
)ocate 2bHectL Di- >J > r special 0SM 8 s *
Magic Mout 1lt >J spec. obHect 0SM 8 s *MelfJs 1cid 1rro$ 5- 9>J spec. target 0SM s L
Mirror /mage /7P > > r J r 0S 8 s *
Preser-e 1bH touc perm. > ft 0SM 8 r *
Protection from Cantrips 1lt touc > days special 0S 8 s *L
Pyrotecnics 1bH 38>J spec. 3>73>>x 0S 8 s *
ay of 5nfeeblement 57C 3>J > r creature 0S 8 s neg.
ope "ric# 1lt touc > t special 0SM 8 s *
Scare 57C 3>J 9d r creature 0SM 8 s neg.
See#ing 5n% /n- 9>>J 3 t > missile(s+ 0S 8 s *
Satter 1lt >J perm. obHect 0SM 8 s neg.
Stin#ing Cloud 5- 9>J > r 8> ft 0SM 8 s L
Strengt 1lt touc > t person 0SM 3 t *
5- =>J 3 r creature 0SM 8 s L
0ocali,e 1lt touc = r a caster SM 3 r *
Web 5- >J > t 0SM 8 s neg.
Wip 5- 3>J > r special 0SM 8 s L
Wi,ard )oc# 1lt touc perm. > ftR 0S 8 s *
Kepyr 5- > 3 s 3>Jx>J 0SM 8s *
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 9 possible ' E maximum allo$ed+
No. n. 3 e#el 4 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
&lin# 1lt > > r caster 0S 3 s *Clairaudience Di- spec. > r special 0SM 9 s *
Clair-oyance Di- spec. > r special 0SM 9 s *
Cloudburst 1lt >J 3 r 9>J d 0SM 9 s *L
Detect /llusion Di- touc 8 r 3>Jx>J 0SM 9 s *
Dispel Magic 1bH 38>J perm. 9> ft 0S 9 s *
5xplosi-e uins 1lt touc spec. 3>J r 0S 9 s
Feign Deat Nec touc r creature 0S 3 s *
Fireball 5- 3>>J inst. 8>J r 0S 9 s
Flame 1rro$ C7S touc > s missile 0SM 9 s *
Fly 1lt touc >Bd t creature 0SM 9 s *
ust of Wind 1lt > 3 s 3>Jx>J 0SM 9 s *
;aste 1lt >J 9 r >Jx>J 0SM 9 s *;old Person 57C 38>J > r 3* 0 9 s neg.
/nfra-ision 1lt touc 38 t creature 0SM 3 r *
/n-isibility 3>J adius /7P touc spec. 3>J r 0SM 9 s *
/tem 1lt touc > t > ft 0SM 9 s *7L
)eomundJs "iny ;ut 1lt > > t 3>J d 0SM 9 s *
)igtning &olt 5- >J inst. =Jx>J 0SM 9 s
Material 5-*C 3>J perm. > ft 0S 3 r *
MelfJs Minute Meteors 5-71lt >J spec. 37mssl 0SM = s *
Monster Summoning / C7S 9>J 8 r special 0SM 9 s *
Pantasmal Force /7P >J spec. > ftR 0SM 9 s L
Protection from 5-il% 3>J L 1bH touc > r 3>J r 0SM 9 s *
Prot. from Normal Missiles 1bH touc > t creature 0SM 9 s *
"asaJs 4ncontrollable;ideous )augter
> ft³
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Secret Page 1lt touc perm. page 0SM 3 t *
Sepia Sna#e Sigil C7S =J spec. sigil 0SM 9 s *
Slo$ 1lt E>J 9 r >Jx>J 0SM 9 s *
Suggestion 57C 9>J t creature 0M 9 s neg.
"onguesL 1lt > > r >J d 0M 9 s *
Water &reatingL 1lt touc > t creature 0SM 9 s *
Wind Wall 1lt >J > r 3>J 0SM 9 s L
> > )- 9 Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 98 possible ' E maximum allo$ed+
No. n. 3 e#el 6 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
Carm Monster 57C >J $ee# B special 0S s neg.Confusion 57C 38>J 8 r >Jx>J 0SM s L
Dig 5- 9>J > r > ft 0SM s L
Dimension Door 1lt > spec. caster 0 3 s *
Dispel /llusion 1bH >J perm. special 0S s *
5ncanted WeaponL 1lt touc > r $eapon 0SM 3 t *
5-ardJs &lac# "entacles C7S 9>J > r > ftR 0SM s *
5xtension / 1lt > spec. special 0 8 s *
Fear /7P > spec. >J cone 0SM s neg.
Fire Carm 57C 3>J > r 9>J d 0SM s neg.
Fire Sield 5-*1lt > > r caster 0SM s *
Fire "rap 5- touc disc. obHect 0SM 9 r
Fumble 57C >J > r creature 0SM s ;allucinatory "errain /7P >J spec. >Jx>J 0SM 3 t *
/ce Storm 5- >J 3 r special 0SM s *
)eomundJs Secure Selter 1lt*5n 8>J > t > ftR 0SM t *
Magic Mirror 5n*Di- touc > r special 0SM 3 *
Massmorp /7P >J spec. >Jx>J 0SM 3 t *
Minor lobe of /n-ulner. 1bH > > r 3>J d 0SM s *
Monster Summoning // C7S >J 9 r special 0SM s *
2tilu#eJs esilient Spere 1lt*5- 8>J > r >J d 0SM s neg.
Plant ro$t 1lt >J perm. >Jx>J 0S s *
Polymorp 2ter 1lt >J perm. creature 0SM s neg.
Polymorp Self 1lt > > t caster 0 9 s *
aryJs Mneumonic 5n. 1lt > day caster 0SM 3 t *emo-e CurseL 1bH touc perm. special 0S s L
Sout 5- > inst. 3>Jx9>J 0M 3 s neg.
Stones#in 1lt touc spec. creature 0SM 3 s *
4ltra-ision 1lt touc t creature 0SM s *
Wall of Fire 5- >J conc. or > r 8>J ig 0SM s *
Wall of /ce 5- >J > t special 0SM s *
Wi,ard 5ye 1lt > > r special 0SM 3 t *
> > )- Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 98 possible ' E maximum allo$ed+
No. n. 3 e#el 5 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1iry Water 1lt > > t 8>J7>J d 0SM = s * 1nimal ro$tL 1lt >J > r 8> ftR 0S = s *
1nimate Dead Nec 3>J perm. special 0SM = r *
1-oidanceL 1bH71lt 3>J perm. 9> ft 0SM 9 s L
&igbyJs /nterposing ;and 5- >J > r special 0SM = s *
Cloud#ill 5- 3>J > r >Jx8>J 0S = s *
Conduit 5n% /n- touc spec. = missiles 0SM = s *
ConHure 5lemental C7S >J > t special 0SM 3 t *
Cone of Cold 5- > inst. >J cone 0SM = s
Contact 2ter Plane Di- > spec. special 0 3 t *
DismissalL 1bH%C7S 3>J perm. creature 0SM 3 r neg.
Distance Distortion 1lt >J > t > ftR 0SM s *
Dolor 57C 3>J 8 r creature 0S = s L
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5xtension // 1lt > spec. special 0 s *
Fabricate 5n*1lt >J perm. > yd7ft 0SM L *
Feeblemind 57C >J perm. creature 0SM = s neg.
;old Monster 57C >J > r 3* 0SM = s neg.
5n75- 3>J spec. 3>J r 0 = s L
)eomundJs Secret Cest 1lt%C7S spec. > d cest 0SM 3 t *
Magic ar Pos >J spec. creature 0SM 3 r L
Monster Summoning /// C7S =>J r special 0SM = s *
Morden.Js Faitful ;ound C7S 3>J > r special 0SM = s *
Pass$all 1lt 9>J t special 0SM = s *Sending 5- spec. spec. creature 0SM 3 t *
Stone Sape 1lt touc perm. > ft 0SM 3 r *
"ele#inesis 1lt >J 8 r >< 0S = s *
"eleport 1lt touc inst. special 0 8 s *
"ransmute oc# to MudL 1lt >J spec. > ft 0SM = s *
Wall of Force 5- 9>J 3> r > ftR 0SM = s *
Wall of /ron 5- >J > ftR special 0SM = s *
Wall of Stone 5- >J > ftR special 0SM = s *
> > )- = Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 93 possible ' E maximum allo$ed+
No. n. 3 e#el ; !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nti*Magic Sell 1bH > > t >J d 0S 3 s *&igbyJs Forceful ;and 5- >J > r special 0SM s *
Cain )igtning 5- >J inst. special 0SM s
Contingency 5- > > days caster 0SM 3 t *
Control Weater 1lt > d rs d miR 0SM 3 t *
Deat Spell C7S >J inst. > ftR 0SM s *
Disintegrate 1lt >J perm. special 0SM s neg.
5ncant 1n /tem C7S touc spec. item 0SM spec. neg.
5nsnarement C7S 3>J spec. special 0SM 3 t neg.
5xtension /// 1lt > spec. special 0 = s *
5yebite 57C%/7P 8>J spec. creature 0S 3 s neg.
eas 57C touc spec. creature 0 s *
lassee 1lt touc > r special 0SM 3 r *lobe of /n-ulnerability 1bH > > r 3>J d 0SM 3 r *
uards and Wards 5-%1ltL > > t 8>J r 0SM 9 t *
/n-isible Stal#er C7S 3>J spec. special 0SM 3 r *
)egend )ore Di- > spec. special 0SM spec. *
)o$er WaterL 1lt >J > r >Jx>J 0SM 3 t *
Monster Summoning /0 C7S >J = r special 0SM s *
Morden#ainenJs )ucubration 1lt > inst. caster 0S 3 s *
Mo-e 5art 1lt >J perm. special 0SM spec. *
2tilu#eJs Free,ing Spere 1lt*5- spec. spec. special 0SM s L
Part Water 1lt >J > r special 0SM 3 t *
ProHect /mage 1lt%/7P >J > r special 0SM s *eincarnation Nec touc perm. person 0SM 3 t *
epulsion 1bH >J > r 3>J pat 0SM s *
Spirit$rac# 5-71bH 3>J spec. special 0M spec. L
Stone "o FlesL 1lt >J perm. creature 0SM s neg.
"enserJs "ransformation 1lt*5- > > r caster 0SM s *
"ransmute Water "o DustL 1lt >J perm. > ft 0SM s *
> > )- Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 9> possible ' E maximum allo$ed+
No. n. 3 e#el 7 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
&anisment 1bH*5- 8>J perm. > ;D 0SM G s L
&igbyJs rasping ;and 5- >J > r special 0SM G s *
)eomundJs )amentable&elabourment
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Cacodemon C7S 3>J spec. creature 0SM L L
Carm Plants 57C 9>J perm. 9>Jx3>J 0SM 3 t neg.
Delayed &last Fireball 5- >J spec. 8>J r 0SM G s
Dra$miHJs /nstant Summ. C7S spec. inst. obHect 0SM 3 s *
Duo*Dimension 1lt >J 9 r caster 0SM G s *
Forcecage 5- >J t 8>Jx8>J 0SM 9B s *
)imited Wis C7S L L L 0 L L
Mass /n-isibility /7P >J spec. 9>Jx9>J 0SM G s *
Monster Summoning 0 C7S G>J r special 0SM s *
Morden#ainenJs Mag. Mans. 1lt7C 3>J > > ftR 0SM G r *
Morden#ainenJs S$ord 5- 9>J > r special 0SM G s *
Pase Door 1lt touc > uses special 0 G s *
Po$er Word% Stun C7S >J spec. creature 0 3 s *
e-erse ra-ity 1lt >J 3 s 9>Jx9>J 0SM G s *
Se6uester /7P%1bH touc G d > ft 0SM 3 r L
Simulacrum /7P touc perm. creature 0SM L *
Statue 1lt touc > t creature 0SM G s L
"eleport Witout 5rror 1lt touc inst. special 0 3 s *
"orment 5-*1lt 3>J spec. creature 0SM 3 r L
"ruename 5n71lt 9>J spec. named -S L neg.
0anis 1lt touc spec. special 0 8 s *
0olley 1bH spec. spec. special 0SM 3 s L> > )- G Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 8 possible ' E maximum allo$ed+
No. n. 3 e#el > !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1ntipaty7Sympaty 57C 9>J > t >J area7item 0SM t L
&igbyJs Clenced Fist 5- >J > r special 0SM s *
&inding 5n*5- 3>J spec. creature 0SM L L
Clone Nec touc perm. special 0SM 3 t *
Demand 5-*57C spec. spec. creature 0S 3 t L
lassteel 1lt touc perm. obHect 0SM s *
/ncendiary Cloud 1lt*5- 9>J dB> r 8>Jx8>JB 0SM 8 s
Mass Carm 57C >J spec. 9>Jx9>J 0 s neg.
Ma,e C7S >J spec. creature 0S 9 s *
Mind &lan# 1bH 9>J day creature 0S 3 s *
Monster Summoning 0/ C7S >J G r special 0SM s *
2tilu#eJs "ele#inetic Spere 5-*1lt 8>J > r >J d 0SM s neg.
2ttoJs /rresistible Dance 57C touc dB3 r creature 0 = s *
Permanency 1lt spec. perm. special 0SM 8 r *
Polymorp 1ny 2bHect 1lt >J spec. special 0SM 3 r L
Po$er Word% &lind C7S >J spec. 9>J d 0 3 s *SertenJs Spell /mmunity 1bH touc > t creature 0SM 3B r *
Sin# 5n*1lt >J spec. one 0S s neg.
Symbol C7S touc spec. special 0SM s L
"rap "e Soul C7S 3>J perm. creature 0SM L neg.
> > )- Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 8> possible ' E maximum allo$ed+
No. n. 3 e#el E !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1stral Spell 5- touc spec. special 0S E s *
&igbyJs Crusing ;and 5- >J > r special 0SM E s *
Crystalbrittle 1lt touc perm. > ft 0S E s L
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5nergy Drain 5- touc perm. creature 0SM 9 s *
ate C7S 9>J spec. special 0S E s *
/mprisonmentL 1bH touc perm. creature 0S E s *
Meteor S$arm 5- >J inst. special 0S E s
Monster Summoning 0// C7S E>J r special 0SM E s *
Morden#ainenJs DisHunct. 1lt*5n >J perm. 9>J r 0 E s L
Po$er Word% Qill C7S >J perm. 8>J d 0 3 s *
Prismatic Spere 1bH%C7S >J > t 8>J d 0 G s L
Sape Cange 1lt >J > t caster 0SM E s *
SuccorL 1lt*5n touc spec. creature 0SM 3d d *"emporal StasisL 1lt 3>J perm. creature 0SM E s *
"ime Stop 1lt >J 3dB> s 9>J d 0 E s *
Wis C7S unlim. spec. special 0 L L
> > )- E Spells Memori,ed (of > allo$ed+ 7 Qno$n (of 3 possible ' E maximum allo$ed+
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s Imi+rant
ent# r ro"n!# t t"rn# r ra!i"s# ! !iameter
ling->occo%s)7
Descri!tion ource*
educe7enlarge fire in consump.7si,e7ligt% but not eat. p
)i-ing creature (rat or larger+ triggers alarm. ua=3
1C or B31C (if no armor7protection+. ua=3
> p fire damage. p
Carm person as if trusted friend. p7==
ead and understand non*magical $ritten message. p=
Create 3* mo-ing ligts. p=
Detect magical radiation. p=
Creature si,e B8>>@ or obHect B3>>@. p=
=>@ erase magical $riting% =>@ mundane. p=
educe rate of fall to a-oid damage. p
Summon a familiar * (3>> gp comp+. p
Water if ignited does 8d damage. ua=8
B8d Ca (or *3d if s-+ to influence oters. p
S- -s petrification or fall. ua=8
Magically bar a portal. p
3=@7seg. to identify property (3>>gp comp+. pG
4p to > leaps * 9>J for$ard or 3>J up. pG
Create a ligt (s- or blind if on eyes+. p7
> missiles $it 3dB3 damage ea. pG
Melts ice eac r (or 8x sno$+ ' > dmg to ice creatures. ua=8
epair small brea#s in normal obHects. pG
Send $ispered message. pG
1 saddled elepant% camel% draft or $arorse% mule or ligt orse. ua=8
>< item radiates magic (s- /F detecting+. pG
Cause ligt rain. ua=879
;edges encanted7conHured and B8 s- -s ' *8 "; from. pG7
> ft lb pus to obHect. pG
ead magical inscriptions or scrolls. p
> (demi*+uman(s+ run at 8x m- (ten rest+. ua=8
1C8 -s tro$n% 9 missile% melee% B3 s- ' mag. mis. imm. p
3dB> electric Holt on touc. p
Causes d ;D of creatures to sleep. p
9>J climb% cannot cast spells. p
;olds >< $it >J m- follo$ing J beind. p
Forces attac#. ua=9
/n-isible -alet tat can carry about 8>
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JMa#eJ gold (not fooled if s- of 8>*/nt+. pG>
3* forget last 3 minutes (*8 s- if 3% *3 if 8+. pG>
/n-isible until cancel or attac#. pG>
2pen stuc#% loc#ed% or secret door% cest% etc. pG>
5tic round 3 ()7C+% ten 75. ua=7p=
Fools tief @ * 7l-% $it 8>@ B 7l- to belie-e remo-ed. pG>
)e-itate self 8>J or oter 3>J per round. pG>
Detect direction of obHect. pG37G
4pon -isual trigger $itin range% $ill spea# up to 8= $ords. pG3B3 as if from l- > figter% 3dB3 dmg plus 8d acid for > r. ua=
3* duplicates (>*8=@ 3% 8*=>@ 8% =3*G=@ 9% G@B +. pG3
Preser-e semi*li6uid or arder materials. ua=
/mmunity to cantrips to creature or obHect. ua=
Snuff fire ': 3>x fire$or#s blind > seg. 2 3>>x co#ing > r. pG37=
educe strengt7damage by 3E@. pG3
Climb 9>J to extradimensional spaceT olds or = ' rope. pG3
uns if can or figts *3 ";7damage7s-. pG3
Missile no larger tan a Ha-elin unerringly finds target. C&5
Satters glass% etc. up to >d damage. pG9
Missiles do B3 damageT may combust. pG9
Fly 38>J7round. pG9
ust of $ind. pG
Double mo-e and attac# of > creatures. pG/mmobili,e 3* (8 at *3 s-% 3 at *8+. pG
/nfra-ision >J. pG
/n-isible until cancel or attac#. pG
Srin# to 3738 (B s- li-ing+% x dur. nonT clot*li#e. ua==
2pa6ue !ut! olding up to comfortably. pG
1 bolt (or for#ing 3>Jx>J+ at >d damage. pG
Create un$or#ed item (or plant% 3>>@ failure+. ua==
3d dmg ea (> total+ or 37r $ile casting (re6. 3# gp tube+. ua==
Summon 8d l- 3 monsters $itin 3d rounds. pG
0isual illusion (may damage if belie-ed+. pG=
;edges encanted7conHured and B8 s- -s ' *8 "; from. pG=7
/n-ulnerable to normal ' *3 dmg7die from large7magical. pG=
/tc interrupt spell or *1C7*8";. 2r ras in 3d r until cure or dispel% *3Com7day for days and *3 Dex after G. ua=
)aug% collapse on 8nd round% ten *8 ";7dmg on 9*t. /mmune if int O9% *s- if /nt *% * if E*38% *8 if 39*3=. ua=
Qeeps up to bear si,e animals at bay unless s- ' its s- at *3d or retreat. /fit -s $eapons% s- 39 (edged or + or disarms. ua==
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;idden $ritten message (can be dispelled+. ua=
1n immobili,ing >;D attac# (3>> gp comp.+ ua=
;al-es mo-e and attac# of > creatures. pG=
Suggest course of action (*s- possible+. pG=
Spea# anoters language. pG=7E
&reate $ater. pG=7=
emo-es small and eld items (s-+. ua=
Descri!tion ource*
1s trusted friend% effects 8d 3;D% 3d 8% 3d8 9% or 3 B. pG=Confuse 8d (>;D+ creaturesT s- at *8 eac round. pG79
5xca-ate 38= ft7round. pG
"eleport up to >J $it up to =>>@ B =@7l- abo-e or *8@7l- belo$ (*8 l- /ll+. ua=7pE
Ma#e 8 small or 3 large $eapon e6ui-alent of B3. pG
> tentacles (1C7>p+ do 8d dmg% ten 9d7r (3d if s-+. ua=
=>@ greater duration of a l- 3*9 spell. pG
Flee for > rounds (may drop items+. pG
4se fire to carm (*9 suggest s-+. pG
8x dmg to attac#erT ot7cold B8 s- -s opp. ' 8x dmg same. pGG
=J radius fire if opened by oter% 3dB> damage. pGG
Drop $eapons% trip and fall if mo-e. pGGCange appearance of terrain until dispel or intelligent contact. pGG
8>J r ail storm 9d3> dmg or >J r blinding sleet =>@ slo$7fall. pGG
Cottage for $it crude furnisings% alarm% ' unseen ser-ant. ua=G
Mirror into scrying de-ice (3>>> gp comp.+. ua=G
4p to > appear to be trees until struc#% dispel% or dismiss. pGG
/mmunity to spells l- 3*9. pGG
Summon 3d l- 8 monsters $itin 3d rounds. pG
/mprison in spere (and immune to most damage from outside+. ua=G
Plants gro$ to slo$ m- to 3>J (8>J if large+. pG7=G
Cange creature (cance of deat ' cange of mentality+. pG
Cange appearance and m-T restore 3d38 dmg on return. pG
ain or retain 9 spell l-s * costs 3>> gp i-ory pla6ue. pGemo-e or curse: =>@ *9 ability% 8=@ * ";7s-% 8=@ drop. pG7G
Deafen 8d rounds ' 8d damageT satters. ua=G
/mmune to single pysical attac#. ua=G
4ltra-ision to 3>> yards (=>> gp comp.+. ua=G
Wall up to >J ftR by >J tic# doing 8 dmg73>J to brea#. pG
/n-isible eye mo-es 9>J7r seeing as uman or 3>J infra-ision. pGE
Descri!tion ource*
"urn $ater less dense to allo$ breating. pGE4p to animals gro$ 8x (si,e7;D7damage+. pGE7>
1nimate up to > s#eletons or ,ombies. p
2bHect repulses or repulsed by li-ing tings. ua=
&loc#s * as caster ;P ' pusing slo$s unless 8>>>
3>J7r and slays up to B3 ;D% up to =B3 at * s-% or up to . pGE
"emporarily encant up to = missiles $it anoter spell. C&5
ConHure 3;D elemental from source. pGE
>dB> cold damage. pGE
Planar ans$ers > 6uestions ($it insanity ris#+. p>
Force extra*planar creature to return. ua=
1llo$s eart elemental to speed7slo$ distance. p>
Force compliance from extra*planar. ua=
>J stat. seet or 3>J mo-ing ring% 8dB> dmg troug% 8d up to 3>J outside%and 3d to 8>J (8x undead+. pG73
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=>@ greater duration of a l- 3* spell. p>
Con-ert material to roug product at 3 ft7round. ua=
"urns into moron (Cl B3 s-% Dr *3% M *% / *=% non*uman *8+. p>78
/mmobili,e 3* (8 at *3 s-% 3 at *8+. p>
;olds > ft in etereal plane $it 3@ found7$ee# (=# gp cest+. p>
Possess oter from magic Har. p3
Summon 3d l- 8 monsters $itin 3d rounds. p3
Pantom $atcdog (attac#s as 3>;D doing 9d dmg+. p3
2pen 3>J deep passage troug $all. p3Send > $ord message to #no$n person. ua=E
esape stone into roug sape. p3
Mo-e obHect at acceleration of 8>J7round. p8
"eleport up to *38=>J tic# iron $all (cruses if falls+. p8
/nsert >J tic# stone $all adHacent to stone. p8
Descri!tion ource*
Pre-ents all magic (including breat% ga,es% etc.+. p8;and puses or slo$s >>>< opp. * as ;P of caster. p9
>d dmg to first ' arcs to > oters for 3d less ea (s- neg.+. ua=E
)> spell automatically cast on contingent (3>> gp comp.+. ua=E
Cange $eater $itin 3d turns. p97=8
Qill d8> U 8 ;D or 3d B to B9 ;D (3>>> gp comp.+. p9
Disintigrates creature or obHect. p9
Ma#e fine material magical. p9
ate and old planar to do ser-ice (cost -aries+. ua>
3>>@ greater duration of l- 3*9 spell% =>@ l- *=. p
a,e causes carm% fear% sic#en% or sleep. ua>
e6uire ser-ice of creature. p
See troug ! metal (exc. lead7g7p+% J stone% 8>J $ood. p/mmunity to spells l- 3*. p
0arious temporary defenses for strongold (5-%1lt%C7S+. p
Summon in-isible stal#er to perform tas#s. p
)earn about legendary tings (turns to $ee#s to cast+. p=
)o$er >@ $ater le-el. p=7
Summon 3d9 l- monsters $itin 3d9 rounds. p=
ecall cast spell up to )=. ua3
Mo-e dirt% 3t casting time7> ftR. p=
>Jx>Jx>J troug troug $ater. p=7=3
/n-ulnerable duplicate proHected $itin sigt. p=eincarnate body up to > days. p=7
epulse at 9>J7r. p
4se outsider nameT d r ' # gp comp. to coerce. p
"urn fles to stone (no s-% system soc# for re-.+ p
"urn $ater to dust (elementals get s-+. ua37
Descri!tion ource*
Force to ome plane using true name ( *8 s-7armful comp.+ . ua3
;and olds 3>>>< or mo-es 3x * as caster ;P. p79
1s long as caster tal#s% fascinates% ten confuses (t round+% and rage (Gtround+ * eac different sa-e. ua=E
Free,e > ftR for > r 2 >J ray >d dmg (s- neg+ 2 3>J r globe of d (3# gpcomp for last 8+. p=
8x p (ta#e 8x p dmg after extra p+% B 1C% att as if Figter $it B8 dmg and8 att7r (potion eroism comp.+. p
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Summon "ype * demon (if #no$ name+ for ser-ice. p
Command plantsT only int. get s-. pG
&urst of flame doing >dB> dmg $7 up to = r delay. pG7G9
"ransport G.=< obHect to caster (=>>> gp gem comp+. pG
emo-e dept of caster (=>>> gp figure comp+. pG
Cage of force $it ! gaps (3>>> gp diamond comp.+. ua3
Fulfill literally% but only partially or for a limited duration. p
/n-isibility to up to >> creatures. p
Summon 3d8 l- = monsters $itin 3d9 rounds. p
/n-isible extra*dimensional mansion $it in-isible ser-ants. ua8
/n-isible door for magic user. p
Stun under E> p for 3d r% > for 8d% 9> for d. p
1ll $itin area fall up 3J. p
/n-isible to all but robe of eyes or gem of seeing. ua8
Duplicate $it =>Bd3>@ p and 3>dB3>@ l- (exp. comp.Js+. pE
"emp. turn to stone $7 8@BCon for system soc#. pE
"eleport up to *38=>< $itout error. ua87p8
Force planar submission (3# gp7;D true name scroll+. ua8
;old po$er o-er creature7item if true name is #no$n. ua9
>< obHect -anises -ia teleport. pE
Spell -olleys bet$een caster7target until one fails s-. ua9
Descri!tion ource*
Capture planar (3>>> gp7;D diamond comp.+. ua9
Send > $ord message to #no$n $it suggestion. ua97=E7pG=
4p to >< glass becomes as strong as steel. pE>
Carm persons7monsters as if trusted friend. pE>77==
5xtra*dimensial ma,e for 3d r if 3 /nt to 8d t for O 9 /nt. pE7E>
Protected from magical detection ' influence. pE>
Summon 3d8 l- monsters $itin 3d9 rounds. pE>
/f touced% creature dances $it * to 1C (' no sield+. pE>
Ma#e certain spells permanent ($it *3 Con+. pE3
2bHect% or oter at * s-T duration depends on cange. pE3
=3*3>> p blind dB3 rounds% less for turns. pE3&onus to carm type s-s for up to > ' > t total (C" for ea+. pE3
"arget temporarily sin#s rooting it or entombing it. ua=
Put soul in gem (3>>>7;D gem comp.+. pE8
Descri!tion ource*
"a#e self B= to 1stral Plane (ten to 2uter Planes+. pE87=8
Fist $it caster p grabs 3d3> 3st r% 8d3> 8*9 r% ' ten d>. pE8
"urn metal (s- at magic B+ to be as fragile as crystal. ua=
Force s$ord attac#s as F> ' its as if B9 magic% itting any on 3E*8>% does=d dmg or =d to large (=>> gp replica comp+. p
"ype or alignment lea-e (*3 Dex7r to if s- ' stay+ 2 stay (if s-% s- again orreturn in t+ $it *8 s- if item (3# gp comp. for stay+. pE
Fist $it caster p ne-er misses * d8> (3*38 3d dmg% 39*3 8d% 3G*3E 9d 'stuns% 8> d ' stuns 9 r+ $it B "; if stunned. pE
Duplicate tat gro$s in 8d mo (see#s to destroy oter or G=@ li#ely goinsane% 8>@ original insane% =@ bot+. pE>
Cloud bursts from flame > dmg 9rd r% > t% ' > =t% ten obscures (if fail 3sts-% get s- on t ' =t r+. pE>
SubHect imprisoned in spere (and immune to most damage from outside+T upto =>>>< can be tele#enetically mo-ed. ua=G
Deat for > p 2 discord =d r $7 figting 8d 2 fear * s- 2 turn a$ayor surrender 9d t 2 insanity for 38> p 2 pain $it * "; ' *8 Dex 8d3> t2 sleep under B3 ;D for d38B t 2 stun for 3> p for 9d r (=# gp gemscomp.+. pE8
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Drain creature of 8 ;D (=@ also drain caster 3 ;D+. ua=
ate to anoter plane bringing inabitant from plane. pE87=9
"ouc to imprisonT re-erse free ($7o info 3>@ B3d3>> oters+. pE8
Summon 3d8 l- G monsters $itin 3 round 2 3 )- in 8. pE9
emo-e magical properties unless on caster (if fail s-+. ua=
Qill creature of > p or up to 38> p if 3> p7less ea. pE9
&linds creatures up to ;D for 8d t ' G color effects. pE9
Cange form $it abilities except /nt ' p (=# gp gem comp.+ pE9
/tem transports as "eleport $7o 5rror (=# gp cost+. ua=73Put in suspended animation. pE9
"ime stops for all in area but caster. pE9
1lter realityT can cause *9 Str% rest 8d days. pE
8Jd speres 3>d p (no s-+ to 3 ' o-erlaps 9>J d (8>J apart+ 2 3J $it 3=Jd (3>J apart% it center+ * s- for ea area. pE8
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Paladin !ells 'or T%addeu
creature 0SM s *
1ugury Di- > spec. * 0SM 8 r *
Cant C7S > cant 9>J r 0S 3 t *
Detect CarmL Di- 9>J 3 t creature 0S 3 r *
Detect )ife Di- 5rr:=> = r creature 0SM 3 r *
Dust De-il C7S 9>J 5rr:=> special 0S 9 r *
5ntrall 57C 9>J spec. E>J r 0S 3 r neg.
Find "raps Di- 9>J 9 t 3>J 0S = s *
;old Person 57C >J 5rr:=> 3*9 0SM = s neg.
;oly Symbol C7S touc perm. obHect 0SM 3 t *
Qno$ 1lignmentL Di- 3>J 3 t 3 7 r 0S 3 r *
Messenger 57C 5rr:=> 5rr:=> creature 0SM 3 r neg.
esist Fire 1lt touc 5rr:=> creature 0SM = s *
Silence% 3=J adius 1lt 38>J 5rr:=> 9>J d 0S = s *
Slo$ Poison Nec touc 5rr:=> creature 0SM 3 s *
Sna#e Carm 57C 9>J spec. special 0S = s *
Spea# $it 1nimals 1lt > 5rr:=> 9>J 0S = s *
Spiritual ;ammer /n- 9>J 5rr:=> oppon. 0SM = s *
Witdra$ 1lt > spec. caster 0SM 9 s *
Wy-ern Watc 5- 9>J 3J d 0SM = s neg.
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 8> possible+
No. n. 3 e#el 4 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1nimate Dead Nec 3>J perm. special 0SM 3 r *
Cloudburst 1lt 5rr:=> 3 r 9>J d 0SM = s *L
Continual )igtL 1lt 38>J perm. >J r 0S s *
Create Food ' Water 1lt 3>J perm. 5rr:=> 0S 3 t *
Cure &lindnessL 1bH touc perm. creature 0S 3 r *L
Cure DiseaseL 1bH touc perm. creature 0S 3 t *L
DeatJs Door Nec touc 5rr:=> creature 0SM = s *
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Dispel Magic 1bH >J perm. 9> ft 0S s *
Feign Deat Nec touc 5rr:=> creature 0SM 8 s *
Flame Wal# 1lt touc 5rr:=> 5rr:=> 0SM = s *
lyp of Warding 1bH*5- touc disc. 5rr:=> 0SM L L
)ocate 2bHectL Di- 5rr:=> 5rr:=> special 0SM 3 t *
Magical 0estment C7S touc 5rr:=> caster 0SM 3 r *
Meld into Stone 1lt touc Bd r special 0SM G s *
Negati-e Plane Protection 1bH touc 5rr:=> creature 0SM 3 r *
Prayer C7S > 5rr:=> >J r 0SM s *
emo-e CurseL 1bH touc perm. special 0S s L
emo-e ParalysisL 1bH 5rr:=> perm. 3* 0S s *Spea# $it Dead Nec 3 spec. creature 0SM 3 t *
Water Wal# 1lt touc 5rr:=> 5rr:=> 0SM G s *
> > )- 9 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 8> possible+
No. n. 3 e#el 6 !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
1bHureL 1bH%C7S 3>J perm. creature 0SM 3 r neg.
Cloa# of FearL /7P > 5rr:=> caster 0SM s neg.
Cure Serious WoundsL Nec touc perm. creature 0S G s *
Detect )ieL Di- 9>J 5rr:=> creature 0SM G s *
Di-ination Di- > spec. special 0SM 3 t *
5xorcise 1bH 3 perm. 0SM L *
iant /nsectL 1lt 8>J 5rr:=> 5rr:=> 0SM L */mbue $it Spell 1bility 5n*1lt touc spec. creature 0SM 3 t *
)o$er WaterL 1lt 38>J 5rr:=> 5rr:=> 0SM 3 t *
Neutrali,e PoisonL 1lt touc perm. creature 0S G s *
Protection from 5-il% 3>J L 1bH touc 5rr:=> 3>J r 0SM G s *
Spea# $it Plants 1lt > 5rr:=> >J d 0SM 3 t *
Spell /mmunity 1bH touc 5rr:=> creature 0SM 3 r *
Spi#e ro$t 1lt75n >J 5rr:=> 5rr:=> 0SM G s *
Stic#s to Sna#esL 1lt 9>J 5rr:=> 3> ft 0SM G s *
"onguesL 1lt > 3 t >J d 0S G s *
> > )- Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
crea ure oect
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s Imi+rant
ment# r ro"n!# t t"rn# r ra!i"s# ! !iameter
ts 2 %ehin! ala!in 9eel
Descri!tion ource*
B3 morale ' "; (if not already engaged+. p9
5rr:=>
8* clerics gi-e igest B3 l-7cleric to turn undead ' C). ua98
Single $ord command (s- if 39 /nt or ;D+. p9
5rr:=>
Cure 3d p in corporeal creature. p9
Detect e-il emanations. p
Detect magical radiation. p
/gnore normal eat7cold or 3 round magical. ua99
Sanctuary from undead (;D or less+. ua99
Create a ligt (s- or blind if on eyes+. p
B3 "; stone tro$n does 3 p damage. ua99
Detect if disguised or under friends spell. ua99
)uc# (good% fair% poor+: d38 for ";7s- roll ' d (*9 to B9+ for adH. ua99
Cause ligt rain. ua9
;edges encanted7conHured and B8 s- -s ' *8 "; from. p
Food ' $ater is pure and edible. p
5rr:=>
B9 s- -s cold% 37 damage if sa-e% 378 if fail. p
S- -s magic to attac# cleric. p
Descri!tion ource*
ain bless (B3 morale ' ";+ and 3d p. ua9
5rr:=>
";% s-% damage at B3 for allies% *3 for enemies. p=
Determine if up to 3> are carmed. p=
Determine if creature is ali-e (or nearest+. ua9
Wea# air elemental (1C% 8;D% M- 3>J% 3d damage+. ua9
See all nearby traps. p=
/mmobili,e 3*9 (8 at *3 s-% 3 at *8+. p=
Create a oly symbol (or bac#up+. ua9=
1lignment of up to 3>. p=
Small animal becomes message carrier. ua9=
B9 s- -s fire% 37 damage if sa-e% 378 if fail. p=
Silence centers on person (if fail s-+ or location. p=
5rr:=>
;ypnoti,e (clericJs p+ for dB8 t (d9 t if acti-e% dB r angry+. p
Communicate $it 3 animal ' possible fa-or. p
5rr:=>
5rr:=>
5rr:=>
Descri!tion ource*
5rr:=>
Drenc $itin 3 segment% putting out fires. ua9=
Perm. ligt (on eyes% s- or blind+. p
5rr:=>
Cure or cause blindness. p
Cure or cause disease. p
From up to *E p to > p (stable for duration+. ua9
p o urns as ong as spea ng as a or ess s O Bs- if unfriendl race . ua9
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Negate mag. at =>@ B=7l- abo-e caster or *87l- belo$. pG
1ppear deadT only ta#e damage. pG7G9
5ndure fire and B8 s- -s magical (=>> gp comp+. ua9
5rr:=>
Detect direction of obHect. pG
5rr:=>
&ecome part of stone% if expelled d damage. ua9
S- -s deat to a-oid 3 le-el loss ' do 8d damage. ua9
";% s-% damage at B3 for allies% *3 for enemies. p=
emo-e or curse: =>@ *9 ability% 8=@ * ";7s-% 8=@ drop. pG
5rr:=> 1s# 8*G 6uestions of dead. p
1llo$ $al#ing on $ater (orse is men+. ua9G
Descri!tion ource*
5rr:=>
adiate fear 9>J until 3 flees for rounds. ua9G
Cure 8dB3 p in corporeal creature. p9
Determine if lying. p
5rr:=>
5rr:=>
5rr:=>i-e non*caster ability to cast 3*9 non*off. spells. ua9
5rr:=>
5rr:=>
;edges encanted7conHured and B8 s- -s ' *8 "; from. pE7
Communicate $it plants (and possibly elp+. pE
/mmune to 3 experienced spell up to t le-el. ua9
1s caltrops% 8 att73>J m- at caster "; ' 3d dmg. ua9
5rr:=>
Spea# anoters language. pE
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Ran$er !ells 'or T%addeu
creature 0SM 3 r *
Precipitation 1lt 5rr:=> 5rr:=> 9>J d 0SM 9 s *
Predict Weater Di- >J 5rr:=> E miR 0SM 3 r *
Purify WaterL 1lt >J perm. 5rr:=> 0S 3 r *
Sillenlag 1lt touc 5rr:=> club 0SM 3 s *
Spea# $it 1nimals 1lt >J 5rr:=> animals 0S 9 s *
> > )- 3 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el = Druid !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
&ar#s#in 1lt touc 5rr:=> creature 0SM 9 s *
Carm Person or Mammal 57C >J spec. special 0S s neg.
Create Water 1lt 3>J perm. 5rr:=> 0S 3 t *
Cure )igt WoundsL Nec touc perm. creature 0SM s *
Feign Deat Nec touc 5rr:=> creature 0SM 9 s *
Fire "rap 5- touc disc. obHect 0SM 3 t
Flame &lade 5- >J 5rr:=> and 0SM 9 s *
oodberryL 1lt*5- touc 5rr:=> berries 0SM 3 r *
;eat MetalL 1lt >J G r special 0SM s *
)ocate Plants Di- >J 5rr:=> 5rr:=> 0SM 3 r *
2bscurement 1lt >J 5rr:=> special 0S s *
Produce Flame 1lt >J 5rr:=> special 0SM s *
eflecting Pool 5-*Di- 3>J 5rr:=> special 0SM 8 *
Slo$ Poison Nec touc 5rr:=> creature 0SM 3 s *
"rip 57C touc 5rr:=> 3>J obHect 0SM s neg.
Warp Wood 1lt 5rr:=> perm. special 0SM s *
> > )- 8 Spells Memori,ed (of > allo$ed+ 7 Commonly e6uested (of 3 possible+
No. n. 3 e#el 4 Druid !ells c%. Rn$. Dur. ". 9''. Cm!. C.T. #.
Call )igtning 1lt >J 5rr:=> G8>J d 0SM 3 t
Cloudburst 1lt 5rr:=> 3 r 9>J d 0SM = s *L
Cure DiseaseL Nec touc perm. creature 0SM 3 r *L
;old 1nimal 57C >J 5rr:=> 3* 0SM = s *
Qno$ 1lignment Di- 3>J = r 3 7 r 0S = s *
Neutrali,e PosionL 1lt touc perm. creature 0S = s *
Plant ro$t 1lt 3>J perm. 5rr:=> 0SM 3 r *
Protection From Fire 1bH touc spec. creature 0SM = s *
Pyrotecnics 1lt 3>J spec. 3>73>>x 0SM = s *
Snare 57C touc disc. 5rr:=> 0SM 9 r *
Spi#e ro$t 1lt75n >J 5rr:=> 5rr:=> 0SM = s *
Starsine 5-*/ll 5rr:=> 5rr:=> 5rr:=> 0SM = s *
Stone Sape 1lt touc perm. 5rr:=> 0SM 3 r *
8/9/2019 2e AD&D Character Sheet
40/44
Summon /nsects C7S 9>J 5rr:=> special 0SM 3 r *
"ree 1lt
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