Introduction to Information Architecture

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The first class of a 15 week course taught at Parsons, the New School for Design. Covers Information Architecture intents and beliefs as well as a comparison to the related studies of interaction design, content strategy and user research. Lastly, speaking to the role of User Experience in all of these roles.

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Class 1: How we will learn

Information Architecture

Instructor: Abby Covert

The world is complex

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The world is complex

• People face more choices and avenues

3

The world is complex

• People face more choices and avenues• Businesses are under more pressure

3

The world is complex

• People face more choices and avenues• Businesses are under more pressure • Technology is advanced, but constantly

changing

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The world is complex

• People face more choices and avenues• Businesses are under more pressure • Technology is advanced, but constantly

changing• We are all personally experiencing

information overload

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Information is not found, it is Communicated

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Data Information Knowledge Wisdom

• Research• Creation• Gathering• Discovery

• Presentation• Organization

• Conversation• Storytelling• Integration

• Contemplation• Evaluation• Interpretation• Retrospection

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

Communication is about understanding

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How people understand

6Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

How people understand

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Data

• Contextless• Exhaustive,

not curated• Not meant to

inform the consumer

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

How people understand

6

Data Information

• Contextless• Exhaustive,

not curated• Not meant to

inform the consumer

• The careful arrangement of data to perform in a context

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

How people understand

6

Data Information Knowledge

• Contextless• Exhaustive,

not curated• Not meant to

inform the consumer

• The careful arrangement of data to perform in a context

• Gained through experience with the same set of data from a variety of perspectives

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

How people understand

6

Data Information Knowledge Wisdom

• Contextless• Exhaustive,

not curated• Not meant to

inform the consumer

• The careful arrangement of data to perform in a context

• Gained through experience with the same set of data from a variety of perspectives

• An intimate understanding of patterns and meta patterns enough to allow for novel uses

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

How people understand

6

Data Information Knowledge Wisdom

• Contextless• Exhaustive,

not curated• Not meant to

inform the consumer

• The careful arrangement of data to perform in a context

• Gained through experience with the same set of data from a variety of perspectives

• An intimate understanding of patterns and meta patterns enough to allow for novel uses

Slide adapted from Nathan Shedroff’s Diagram “An Overview of Understanding”

Some (of many) Enemies of Understanding

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Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

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Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it• Unnecessary Exactitude: Including more detail than is helpful

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it• Unnecessary Exactitude: Including more detail than is helpful• Rainbow Worship: Believing that more color or colorful flowery

language is always better

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it• Unnecessary Exactitude: Including more detail than is helpful• Rainbow Worship: Believing that more color or colorful flowery

language is always better• Edifitis: Belief that a better, shinier “such and such” could and will fix

the problem

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it• Unnecessary Exactitude: Including more detail than is helpful• Rainbow Worship: Believing that more color or colorful flowery

language is always better• Edifitis: Belief that a better, shinier “such and such” could and will fix

the problem• Not asking Why: Simple as that. Always ask why.

7

Some (of many) Enemies of Understanding

• Familiarity: Being too close to the problem can make you forget to remember what it is like to NOT understand

• Looking good vs. being good: Tricking yourself into thinking something is good because it is good looking

• “Uh, Huh”: Not admitting ignorance when faced with it• Unnecessary Exactitude: Including more detail than is helpful• Rainbow Worship: Believing that more color or colorful flowery

language is always better• Edifitis: Belief that a better, shinier “such and such” could and will fix

the problem• Not asking Why: Simple as that. Always ask why.• How before What: Thinking to specifically about solutions before the

problem is defined7

What HAppens without understanding?

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Spray-n-Pray is common wisdom

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Corporate Underpants start to show

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Shiny, dusty objects accumulate

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Trends win out over needs

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Information Architects to the

rescue...

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everything is complex

I intend to because I believe

facilitate understanding organize meaning, create clarity and establish truth

put the what before the how

make the unclear clear

information architect

understanding is always good but it is equally important to not understand

clarity is a prerequisite of truth

I am an

by: Abby Covert & Dan Klyn

architecture frames problems, design solves them

support goals, makers and users

15

What Are we doing?

Why we need Change?

Who to Consider?

When Are we Doing what?

How will we do this?

tools I use +questions I help

Answer

Stakeholder Interviews

Goal Setting Workshop

Wireframes and Prototypes

User Research Flow, Maps and RoadmapsScoping WorkshopCollaborative Design Session

Competitive ResearchHeuristic Evaluation

Persona Development

Existing User Research

User Segmentation Workshop Functional SpecificationsContent Inventory

Experience Brief

Touchpoint Mapping Workshop

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#1 question: What about

Content Strategy and Interaction

Design?

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Information Architecture

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• Facilitates understanding• Orders meaning• Establishes truth• Creates clarity• Makes pictures of consensus

Content Strategy

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• Determines content requirements• Documents page level info hierarchy• Informs content creation by

establishing content level goals• Shares content level audience insight

Interaction Design

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• Designs the pieces• Refines the flow• Determines the edges and errors• Documents the solutions

User Research

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• Informs Strategy• Tests solutions• Compares performance• Measures success

#2 question: Whats this UX

thing?

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User Experience is a result, not a tool

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How users feel? How users act?

effect you have Your return on investment

#3 question: Who does what?

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Most people in this world wear

many hats

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InformationArchitecture

InteractionDesign

UserResearch

Content Strategy

As a result...

• UX has become a catch all word for people working in these fields

• Job titles tend to be confusing• Outsiders tend to not understand the

difference between these things

Questions?

CovertA@newschool.edu@ Abby_The_IA

www.Abbytheia.com

(Slides are on Blackboard)

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