The Past, Present and Future of Great Ideas

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A framework to think about the development and creation of great ideas.

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THE PAST, PRESENT AND FUTURE OF GREAT IDEAS

Friday, March 4, 2011

OBJECTIVE

Everyone wants great, breakthrough ideas•What are they?•What’s the context?•What are the rules?•What’s a reasonable high bar?•How do you get there?

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GREAT IDEAS TRANSFORM

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GREAT IDEAS PUT A STAKE IN THE GROUND

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GREAT IDEAS MAKE MONEY

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GREAT IDEAS MAKE THEIR OWN MEDIA

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GREAT IDEAS ENGAGE

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GREAT IDEAS- NOW IN MULTIPLE FLAVORS

Products

Experiences

Entertainment

Utility

Conversations

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IT USED TO BE SO EASY- DO BETTER THAN THIS?

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BUT....

Everything has gotten faster and easier

New channels

The world has opened up- not local- global

Clients and consumers want more than an ad

Brand humanization is the thing

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Instant Prototypes

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Agile Strategy

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Instant Build and Learn

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GREAT IDEAS FRAMEWORK

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What Type of Great Idea?

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5 minutes 50 years 100 years

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5 minutes 30 years

A viral A business World changing

50 years+

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WORLD CHANGING

Larry Brilliant fought a war against smallpox

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5 minutes 5-50 years

Viral

Entertaining Shareable

1 year 3-5 years

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5 minutes 5-50 years

Viral

Entertaining Shareable

1 year

Ad

A one off execution

Entertaining

3-5 years

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5 minutes 5-50 years

Viral

Entertaining Shareable

1 year

Ad Campaign

Series of adsunder a themeAnticipationEntertaining Interesting

A one off execution

Entertaining

Digital/Social Campaign

3-5 years

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5 minutes 5-50 years

Viral

Entertaining Shareable

1 year

Ad Campaign

Digital experiencePersonal

Informative

UtilityRelevantUseful

Series of adsunder a themeAnticipationEntertaining Interesting

A one off execution

Entertaining

Digital/Social Campaign

3-5 years

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Viral-John West Salmon

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Ad- VW

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Campaign-Chevy

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DIGITAL EXPERIENCES

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LAST 5 YEARS - WE ESTABLISHED CLEAR RULES

An ADD world - viral is for media snacking and sharing- 1/100 shot- agencies and specialists

A world of entertainment-area for agencies/Hollywood

A world of spectacle- area for agencies

A new separate world of utility and commerce-digital shops

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EVERYTHING IS NOW IN PLAY THERE ARE NO RULES- BOXES ARE OUT

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ENTERTAINMENT NOW MEETS UTILITY AND COMMERCE

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Mutants are Cool

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Real-Time Sponsored Campaign

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An Eight Minute Brand Video

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A Tweet as Branding Tool

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Viral Digital

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A Viral with Campaignability

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Friday, March 4, 2011

E-COMMERCE MUSIC VIDEO

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5 minutes 5-50 years

Viral

Entertaining Shareable

1 year

Ad Campaign

Digital experiencePersonal

Informative

UtilityRelevantUseful

Series of adsunder a themeAnticipationEntertaining Interesting

A one off execution

Entertaining

Digital/Social Campaign

3-5 years

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LEGO-IZATION AND MASH-UP- CONVERSATION, COMMERCE, UTILITY, ENTERTAINMENT...

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THERE’S NOW NO EXCUSE TO LET THE 30 SEC SPOT SHACKLE YOUR THINKING

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5 minutes 5-50 years1 year 3-5 years

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Conversation+ Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

Friday, March 4, 2011

5 minutes 5-50 years1 year

A productRelevantUseful

New/differentSexy

3-5 years

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Conversation+Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

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Product or Business?

Gyro for Dewars

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5 minutes 5-50 years

Business

Galvanizing Enduring

Money making

1 year 3-5 years

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Conversation+Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

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Business-$10 billion

Gaming Goes Social- Multiplier Effect

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Business

Red Bull Media

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Mom’s Video Camera

Business

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Re-define Adult Education

Business

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Friday, March 4, 2011

5 minutes 5-50 years

Business

Galvanizing Enduring

Money making

1 year 3-5 years

Changes behavior

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Conversation+Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

A productRelevantUseful

New/differentSexy

Entertaining and useful

Friday, March 4, 2011

5 minutes 5-50 years

Business

Galvanizing Enduring

Money making

1 year 3-5 years

Changes behavior

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Conversation+Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

A productRelevantUseful

New/differentSexy

Entertaining and useful

?

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DIS-ORIENTING

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THE DANGER- DOZENS OF REPLICATING MUTANTS WITH NOTHING THAT LINKS THEM

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NICE TO ORGANIZE- TO KNOW

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THE P.B.E. POTENT BUSINESS EXPRESSION

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P.B.E.

More than a corporate vision- it’s an externalized and internalized expression- humanized for conversations

The high bar

Gets employees motivated

Big emotional construct-human truth/corporate truth that connects to the zeitgeist

Allows multiple forms and expressions and hybrids- provides an anchor/glue/cement

The un-ambitious will limit it to a campaign

The brave will use it to fundamentally transform their business

Left unactioned and without visible manifestations, it will appear shallow and hollow

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5 minutes 5-50 years

Business

Galvanizing Enduring

Money making

1 year

GalvanizingMotivatingGenerativeCentering

Multiple avenues/Opportunities

A productRelevantUseful

New/differentSexy

3-5 years

Changes behavior

P.B.E.

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Conversations+Viral+

Campaign+Commerce+

Utility+Ad+

Digital and Social Experience+

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PBE-T-Mobile

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“DREXLER DECIDED TO TAKE J.CREW UPSCALE—WITHOUT ABANDONING THE COMPANY’S PREPPY-BASICS HERITAGE. THE IDEA WAS TO APPEAL TO THE CUSTOMER WHO HAS GRADUATED FROM THE GAP BUT WANTS SOMETHING HIPPER, AND LESS EXPENSIVE, THAN RALPH LAUREN”

Non-Articulated PBE

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P.B.E.

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P.B.E.

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P.B.E.

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P.B.E. CHECKLIST

Does it transcend the category?

Is it empowering?

Does it connect to a truth?

Can employees understand it and live by it?

Is it an instruction set for 100s of ideas?

Can it create a business?

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HOW YOU GET THERE?

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GOOD IDEA INGREDIENTS

MAGIC

TIMING/LUCK SAVVY

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UNDERSTANDING

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THE ESSENCE

Freshness + Competence + ConnectivityNew

Never been doneCurrent

CreativityCraft

Technical chops

HumanityBusinessCulturalZeitgeist

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Friday, March 4, 2011

THE “GREAT IDEAS”-TEAM

Chief Culture Officer

Intuition

Risk- Taker

ContemporaryHuman

Understanding

Artistry & Magic

EntertainersBusiness

Understanding

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Technologist

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YOU ALSO NEED A CLIENT WHO IS OR ASPIRES TO BE A MIRROR IMAGE

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Imaginative Amplification is Essential

From: Buying Broadcasting

To: Brand Media Creation

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COLLABORATION IS KEY

http://vimeo.com/19789693

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COLLABORATION IS KEY

Clear and inspiring instruction set- a brief

Egoless attitude

Ability to work together

Planners as facilitators and inspirers

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TEAM MEMBER COMPETENCIES

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BUSINESS UNDERSTANDING

Money Competitors DNA

Freshness + Competence + Connectivity

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RISK

Freshness

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CHIEF CULTURE OFFICER

Freshness + Connectivity

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TECHNOLOGIST

Freshness + Competence + Connectivity75

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INTUITION/ARTISTRY/MAGIC

Freshness + Competence + Connectivity

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ENTERTAINERS

Freshness + Competence + Connectivity

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CONTEMPORARY HUMAN TRUTHS

Freshness + Competence + Connectivity

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HOW IT WORKSBe realistic- know your strengths- your idea space- your client’s real goals

If you want to/need to do more- bring in the troops- recognize your role in the team

Can’t go big without collaboration-new skill

Lack of patience and discipline can be the only barriers to the longevity of an idea

Greatness can be iterative

For many, a P.B.E. is an achievable goal

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Friday, March 4, 2011

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