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A simple, three-slide reminder of the ups-and-downs of the first year of my indie game development company, and how you really can see whatever you want to see. Video at: http://youtu.be/BfvX0Z-Fe-M
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My Life in the Bush of GhostsAn Indie Game Dev Lesson in Three Shapes
Charles Cox, Education Manager
Advanced Technology Group (ATG)
A. Total Addressable Market
B. Number of Games in Marketplace
C. My Predictions for Wealth and Success
A. My First Game’s Sales
B. My Total Operating Capital
C. My Emotional State
A. My Revised Growth Strategy
B. A Projected Customer Base
C. A Reminder.
- Charles Cox, 2012
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