Innovation Games Meaningful Play Presentation

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On October 18, 2012 we presented this workshop at the Michigan State University's International Academic Conference on Meaningful Play. The conference included 250 attendees from 10 countries. Andrew Simon, Steve Dodds and Carrie Heeter engaged the audience in active games to show how meaningful play can help neighborhoods and cities engage their communities. Budget Games was designed by Luke Hohmann, CEO of The Innovation Games Company.

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Andrew SimonOctober 18, 2012

Simon Associates Management Consultants

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Why Every Voice Engaged? Why Budget Games?

Meaningful Play….including games gives “permission” to be fully creative.

Serious Games utilizes multiple forms of intelligence (verbal, visual, strategic) resulting in greater volumes of information.

Encourages collaborative behavior & shared goals.

Collaborative play builds consensus.

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To Say it Another Way…

Games involve a high level of emotion.

Emotions help us to Focus Remember Decide Perform Learn

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Play = Fools the mind

The human brain is a pattern-making machine.

We seek and find patterns everywhere we look. We’re so good at it that once we find one, it can be difficult to see anything else.

Creating randomness is a way of fooling the mind so that you can more easily search for new patterns in a familiar domain.

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City of San Jose

Limited dollars available due to current recession.

$28 Million shortfallCan’t be all things to all people…..need to

establish priorities.Budget Games conducted in 2011 and

2012.

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Goals of Budget Games: San Jose

Gather input from citizens on city’s programs and services.

Educate both citizen and staff on issues, values, roadblocks and alternatives to city challenges.

Provide actionable quantitative and qualitative citizen feedback to city’s leaders in a non-threatening environment.

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Who Participates

Diversity critical to process

City residents and leaders……Neighborhood Associations, Youth Groups ……other Commissions.

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Team Effort Requires People-Power

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City Subject Matter Experts on hand to answer technical questions

Game Facilitators to explain and manage the game.

Game Observers to capture the “why”.

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Additional Stuff

12 to 20 items including costs and benefits.

5 to 8 players at table with limited “dollars”.

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Budget Game Play and Rules

Small “items” Each participant at table has a little amount of

play money. Can join with other allies at the table to fund

certain activities. Does NOT require unanimous agreement at

table.

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Budget Game Play and Rules

Large “items” Need to fund new initiatives two ways: New taxes. Current program reduction or elimination.

Requires unanimous consent for program reduction or tax increases.

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Before We Started Negotiations

List of items ranked by each participant. Reason for ranking. Table feedback that refines an

understanding.

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Results of individual ranking & group feedback 11 Tables 10 tables funded increase in library hours. 8 tables funded major initiative thru tax

increases. 8 tables funded increased police patrols.

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What Happened?

Citizens were willing to bear consequences of tax increases.

Wide range of programs….public safety was not the only priority.

Much more agreement than expected.

Built community “teamwork”.

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Why Budget Games Works?

Experienced facilitators and observers provide support and manage the structure/process ..but not the outcome.

In-person discussion creates dialogue leading to a collaborative environment.

Quantitative and qualitative feedback.

Measurable results.

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Next Steps

Understanding that every initiative can not be funded.

Great Neighborhoods created. Goes from a macro to a micro basis. Further builds on collaboration to shape

ideas for potential projects that are self-funded.

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